PS5 vs Xbox Series X|S Sales Comparison - August 2024 - Sales
by William D'Angelo , posted on 19 October 2024 / 4,138 ViewsThe VGChartz sales comparison series of articles are updated monthly and each one focuses on a different sales comparison using our estimated video game hardware figures. The charts include comparisons between the PlayStation 5, Xbox Series X|S, and Nintendo Switch, as well as with older platforms. There are articles based on our worldwide estimates, as well as the US, Europe, and Japan.
This monthly series compares the aligned worldwide sales of the PlayStation 5 and Xbox Series X|S.
The PlayStation 5 and Xbox Series X|S both launched in November 2020. The PlayStation 5 launched November 12, 2020 in North America, Australia, New Zealand, Japan, South Korea, and Singapore, and the rest of the world on November 19, 2020. The Xbox Series X|S launched worldwide on November 10, 2020.


PS5 Vs. XSX|S Worldwide:
Gap change in latest month: 631,979 - PS5
Gap change over last 12 months: 12,055,976 - PS5
Total Lead: 31,027,392 - PS5
PlayStation 5 Total Sales: 60,908,514
Xbox Series X|S Total Sales: 29,881,122
August 2024 is the 46th month the PlayStation 5 and Xbox Series X|S has been available for. In the latest month, the gap grew in favor of the PlayStation 5 when compared to the aligned launch of the Xbox Series X|S by 0.63 million units.
In the last 12 months, the PlayStation 5 has outsold the Xbox Series X|S by 12.06 million units. The PlayStation 5 is currently ahead by 31.03 million units.
The PlayStation 5 has sold 60.91 million units in 46 months, while the Xbox Series X|S sold 29.88 million units. The PlayStation 5 has a 67.1 percent marketshare (+2.6% year-over-year), compared to 32.9 percent for the Xbox Series X|S (-2.6% year-over-year).
The PlayStation 5 is currently 2.62 million units behind the PlayStation 4 when you align launches and the Xbox Series X|S is behind the Xbox One by 2.81 million units.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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That graph illustrates perfectly (every time its published) that the gap has never been at a constant 2:1 ratio.
But rather is a constantly expanding gap. That initially started at a 1.1:1 ratio or so.
So to be able to have reached a 2:1 in this short period of time, it's mathematically mandatory at some point, to outsell a competition way above 2:1 daily, weekly, monthly. Otherwise it would take so much more years, even over a decade, to reach that point with a 1.1, or 1.2:1 ratio.
And even with significantly falling PS5 sales throughout 2024, the gap between the graphs is still widening. Because Series sales keep constantly dropping instead of settling in on a certain level.
This console gen is truly unique in so many ways.
the one x gave xbox a boost last gen so the gap will widen even more. I expect 120- 130 to 45-50 assuming 2028 launch for next gen.
Man... and I would have thought that we would get a close battle this gen with Microsoft having 2 models right from the beginning and a cheaper one as PS5 as well. But nope, it hasn't turned out.
2 models from the start with the S selling very well early on, the purchase of Bethesda and others before the start of the Series X and the purchase of Activison early into the generation. This should have been a lot closer, but it seems like the consumers have made up their mind on Xbox.
It was MS best chance of making up the ground they lost with XB1. Either that or they needed a $500 console that they sold for $400, which they didn't choose to do.
If the S model had 12GB or preferably 16GB of RAM, it would've added another 5-10 million console sales for XB up until now, but they screwed that up to. Seems like MS decided to subsidize the X model when it should've been the S model more so.
It was never going to be close, but MS would've been in better shape with either just one SKU that was a great value, or if the S model had enough RAM (for devs).
Imagine if the development pipeline wasn't taking 4 to 5 years to get 1 game out.
So it took the Series X/S around 20 months to sell 10 million? That's sad since it's actually a good console







