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Little Kitty, Big City Launches May 9 for Xbox Series X|S, Xbox One, Switch, PC, and Game Pass

Little Kitty, Big City Launches May 9 for Xbox Series X|S, Xbox One, Switch, PC, and Game Pass - News

by William D'Angelo , posted on 17 April 2024 / 1,059 Views

Developer Double Dagger Studio announced Little Kitty, Big City will launch for Xbox Series X|SXbox One, Nintendo Switch, PC via Steam and Microsoft Store, and Xbox Game Pass on May 9. Pre-orders open today.

View the release date trailer below:

Read details on the game below:

In Little Kitty, Big City, players will help a little kitty who has lost its way in the big city. On the way home, this kitty will explore a colorful city, help fellow animal friends with various tasks and requests, and cause chaos the way only a cat can. Feeling particularly mischievous? Pay a visit to your nearby shopkeeper and ruin their day help rearrange their jars of jam. Other core quest lines may include: taking a nap in the sun, committing petty theft in the form of stealing a stranger’s bagel, knocking over fragile planters, and other various victimless cat crimes.

Will you make your way home or will you explore what the big city has to offer first? I mean, getting home is obviously your main priority. Obviously. Well, it’s one of your priorities. Maybe more of a guideline… It’s definitely on your To-Do list somewhere! But first? Exploration!

Features:

  • Explore the city at your own pace in an open-world playground filled with surprises!
  • Make friends with a colorful cast of chatty animals.
  • Complete quests, help your animal friends, or cause a total ruckus. It’s up to you.
  • Customize your Kitty with a plethora of very adorable hats!
  • Take a nap in the sunshine.
  • Find a way home…?

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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2 Comments
SuntannedDuck2 (on 17 April 2024)

Most people sounds good.

Me so it's cat untitled goose game. I'm sorry but very loud PASS. This is why gaming sucks. It's not because of new trends it's just the moveset and trailer look so disappointing. The level of gaming is just lowering so much.

The humour/cat based word play is nice for the trailer but that's not convincing me it's just suited to it. They aren't getting any points for that.

I take to interactions being meaningful, it's like VR why would i want an interactive playground. I want a solid experience. What do devs do make experiences that are so mundane and interactive. Like a few sure but there are so many it's getting really annoying and gaming is being ruined by low expectation games in gameplay direction.

It's probably fine with the perspective and level design/scenario of a cat (even though this has been done before) but nah I prefer platformer level animal movesets not these kind of games with just generic streets and the odd other areas.

Sigh this is why games gameplay wise suck these days and we get more character focused borefest stuff that are so basic. If an animal lover sure, I like animals but I still want better gameplay WITH THEM not this low expectation effort of quality. It's polished sure but it's not exciting in the slightest. It's oh how cute, yeah and I'd rather more exciting games then that level of quality. I can say that and have a good gameplay experience not that as the surface level and staying at the surface level.

I think ideas like The Pedestrian (to point out a modern game example, I mean even Metamorphsis to me was a more dumbed down Deadly Creatures so glad I played the demo of that it was a bit weak) or Deadly Creatures on Wii were good ideas. Using a Spider or the other creature I forget in interesting ways. Even Pitfall Lost Expedition did that with it's animal temple boss fights. Spider PS1 or many other games platformer or not have better movesets, level design, set pieces, dialogue, interactivity in them.

A tv show can go oh look a cat in the big city, a game can't do that because it will be boring to play unless your expectations are really low or you have some cat emotional reaction which by that logic is why I just won't ever buy these games.

Walking sims have a place but to me gaming expectations are so low we get the most basic games nowadays then exciting movesets. It's really bugging me with games these days.

Just basic cat platforming is boring. If an adventure game I'd say maybe if it has a fair detective/puzzle aspect to it but even then it'd be pretty boring as level design makes a game and if the level design sucks the location is just bland regardless of the environments.

You can make a game with great reflections on the buildings/water/cupboards with glass. But if you game sucks the visuals are not exciting just impressive in that aspect but not FUN.

Like if there is no construction site or pond/sewers with some interesting verticality why should I play a game so basic. Unless maybe a bit maze like or a bit interesting with the horizontal/odd hills like a playground or park or something sure. When early 3D had better ideas 20+ years ago this is why I get disappointed not because the past was better it's just the way things were covered in games were just better than modern games low expectations.

Like I love many minigame party games or some casual games but not all because some are really boring or just not thrilling enough concepts they are very surface level and screaming for more to them of depth.

If games like this came out years ago I'd say sure it's early 3D, nowadays expectations are so low and casual level passable it's just disappointing. How did we go from the most new to 3D and expressive with it's limited to the most bare bones these days. It just boggles the mind.

Not just wow this perspective. Yeah and what makes it stand out. Oh it's generic. Thanks, no sale.

Making something stand out should be part of your marketing not we have seen this have some cat costumes, interactivity and basic goals in the game then a Pets game or a Nintendogs level of things which even Nintendogs wasn't just pet interactivity it has more to it, make your game stand out before expecting a 'you'll still buy it right?' response from customers as for many of us that's a nope.

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smroadkill15 (on 17 April 2024)

Yes please! Everyone in my household, including our 2 cats, will enjoy this one.

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