Hideki Kamiya is 'Forever Indebted to Nintendo' for Bayonetta 3 - NewsWilliam D'Angelo , posted on 30 October 2022 / 4,838 Views
Platinum Games vice president Hideki Kamiya in an interview with Famitsu and translated by Nintendo Everything said "forever indebted to Nintendo" for Bayonetta 3.
Kamiya said Platinum Games CEO Atsushi Inaba asked him to create a video for Nintendo to show the "passion" the team has in the game.
"I wanted to expand the world even further for the fans, and also wanted to challenge myself," said Kamiya. "That’s why I was really happy that we were able to make the third game. I’m not exaggerating when I say I’m forever indebted to Nintendo."
Kamiya was asked about the planning for Bayonetta 3 and he said "it was right after the project we were working on, Scalebound, got cancelled. We decided to start work on Bayonetta 3, a game the fans wanted, and one that I wanted to make as well. Just writing up the proposal costs nothing, so we started molding the prototype.
"I proceeded to come up with the concepts, and made some rough drafts first. While (director Yusuke) Miyata and the others put those into the proposal, we worked with character designer Mari Shimazaki-san on Bayonetta’s new design, and also started giving form to the story."
Publisher Nintendo and developer Platinum Games released Bayonetta 3 for the Nintendo Switch on October 28.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
Big companies funding niche products is always good for fans as well. Assuming the big company doesn't interfere.
Not interfering is kind of hard when you are paying for it
If it's a studio that has generally done good work, trust them.
If a studio really needs guidance, it seems like the project is generally doomed to begin with.
"released last week" it was released 3 days ago, we're still in the same week
But it is literally the final day of the weekEND. XP I have always considered Monday to be the first day due to it usually considered the first day of the work week and school week.
Yeah, I always felt like that, too. But I think it's partly because of how the calendar is formatted with Sunday being at the start of the week.
Most calendars I've seen are formatted with Sunday at the end of the week.
It depends. The ISO 8601 standard, which is observed in Europe and China, most of Africa, and Australia, starts the week with Monday. In the Americas, most of South and Southeast Asia, Japan, Korea, and parts of Africa, Sunday is the first day of the week. In MENA, Saturday is the first day of the week.
You can consider it the first day all you want, that’s not a problem, but it’s not.
I consider Monday the first day too, but when it comes to this particular subject, it isn’t. So when they say last week on a Sunday, it actually was the previous week even if they’re referring to two days prior.
I would rather they not buy Platinum, just because I don't like the idea of these giant companies buying out smaller ones. But, Nintendo might as well just buy the publishing rights for the Bayonetta franchise since it's an unofficial Nintendo franchise at this point
Why not in the age of consolidation Nintendo also needs to do their fair share. This is a logical buy and Platinum games have a lot to gain, since Nintendo can manage them in such a way it isn't a hit or miss studio anymore, but a constant hitter.
They can expand the current studios they already have and it would achieve the same result. Just look at Monolith Soft. Their number of employees and studios has been steadily growing year after year to where they have the hands on some pretty major Nintendo projects in addition to Xenoblade Chronicles. They helped w/ BOTW and TOTK, Splatoon 2 & 3, and New Horizons. They have gone from niche little studio to Nintendo's Right Hand.
also unlike other big tech, nintendo is actually really respectlful and conservative about buying out companies. they rarely buy stuff, and they took extreme care in the monlyth aquasition
Amazing game, best game of 2022, but after playing, there will definitely be a Switch 2 port of the game. And it needs it. A PC port would also just be nice. The Switch does NOT do this game justice, aesthetically. Thankful we still got a Bayonetta 3 to even begin with, and a 2nd game (the best in the trilogy still imo) for that matter.
Couldve sold more if it was multi platform but whatever
Doubtful, it wouldn't enjoy the marketing Nintendo gives to it. Neither would she be in smash which also gave her more fame.
The only reason the sequels got made was because Nintendo funded them. Sega, Microsoft, and Sony didn't care, and that's because Xbox and PS gamers didn't care.
I think it's not so much that they didn't care, it's just the priorities were different back then
Xbox was the CoD of duty machine back then, and Sony seem to be going more after the "blockbuster" story driven video games. If bayonetta 2 was being made today, and they went to Xbox, I think Microsoft of today would have funded it
But Bayonetta 2 isn't being made today. It was made in 2014. And when it actually counted, Nintendo was the only one who cared enough about it to finance it when even its IP owner wouldn't have funded it. Otherwise, the series would have been just another one-off game lost to time. Nintendo alone has supported the entire series, so they deserve it.
Bayonetta is also not, say, Kirby or Pokemon that certainly pays for itself. A first party needs Bayonetta to draw a certain type of fanbase, while Platinum needs a sponsor to get the games made as they may not necessarily be able to survive as just 'the Bayonetta studio'.
Yes, Sony or Microsoft could have funded Bayonetta 2. They did not, and Nintendo did. And honestly not sure Sony or Microsoft consider that a big loss. Baoynetta is a game series that gets attention from a devoted fanbase, it is not followed by a large fanbase. For a first party it punches with the ability to get people to buy their system, not because it sells tons of copies.
checks calendar to make sure it's not 2014 The game doesn't exist without Nintendo. So go back to 2014 with that stupid worn out narrative.
Just buy them Nintendo
The power of the first/second party exclusive. This exists because Nintendo wants to sell systems to a wider variety of gamers.
Never say exclusivity sucks. Sega wouldn't pay for this to go multiplat. Nintendo, and in theory Sony or Microsoft, would pay for this (and B2) to be exclusive.
Thankful Nintendo funded the game for us, doesnt change the fact exclusivity does indeed suck.
Plenty of things suck in the game industry, though I frankly can't make myself see exclusivity as a problem in most cases. I mean this is not 'a game being robbed' like bought exclusivity, Bayonetta 2 and 3 would not exist without Nintendo funding it. It wasn't stolen from Sony or Microsoft or Steam or the Epic Game Store.
I mean, could, in theory, Sega step in to have Bayonetta 4 be Multi-Play? Sure, but they've shown no interest in doing so. Bayonetta is just not worth the effort for Sega to have it be multiplat, while it is worth the effort to be a console exclusive for Nintendo (and theoretically Sony and Microsoft, but neither's tried)
I know, I am truly thankful they have funded this series, like I said, to me atleast, it's easily the best game of 2022. And that's why I'm more sad about the visual and performance side of Bayonetta 3. It simply deserves better than that, for the amazing game that is.. I just don't see how a PC release at least wouldn't benefit Nintendo if Microsoft and Sony have proven it successful? I mean yeah, at the end of the day, Nintendo will do Nintendo things, but still. Anyhow, thankful I get to play Bayonetta 3 rather than it not existing and not playing it all.
Good on Nintendo, I can't help but wish it was a third party however. Bayo looks like one of those games that was really begging for better hardware