
Steam Tops 30 Million Concurrent Users for First Time - News
by William D'Angelo , posted on 24 October 2022 / 2,212 ViewsValve's Steam has set a new record over the weekend with over 30 million concurrent users.
Earlier today, Steam reached 30,032,005 users online at the same time on Sunday, October 23, according to SteamDB.
Counter-Strike: Global Offensive was the most played game with a peak of 1.05 million concurrent players on Sunday. It was the only game to cross one million players.
Other popular games include Dota 2 with a peak of 752,713 concurrent players on Sunday, PUBG with 442,148 players, Apex Legends with 214,493 players, and Lost Ark with 214,493 players.
Steam has broken 30 million concurrently online users for the first time everhttps://t.co/D6WDHbzyqC
— SteamDB (@SteamDB) October 23, 2022
It was recently confirmed Valve's Steam Deck has shipped over one million units worldwide.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Well deserved. Its the OG platform that pushed digital gaming media and still the best at doing so.
For anyone curious: that amounts to roughly 25% of the 120 million accounts.
And I was one of them, yay me!
If steam runs at login but you don't actually do anything in it - does that count?
If you look at the chart on the link it says 30 million were online but only 8.5 million were in-game.
I have Steam, it logs me in but I seldom actually use it.
I logged on on Sunday for the first time in like a month, wonder if I hit at the right time to help. :P
Wow! This PUGB seems a popular game! First I've heard of it though...
What a beast claps
Just goes to show that Microsoft was right to cancel GFWL. The PC gaming market is doomed.
Are you going to tell me that the GFWL fiasco didn't happen and they didn't screw over people who bought games on that service by abandoning it suddenly despite claiming otherwise? Because that would be foolish.
"I think it's fair to say that we've lost our way a bit in supporting Windows games," Microsoft Studios VP Phil Spencer admitted.
White Knighting? Lol#, you're reading way too much into this, and now trying to pass a ill-thought out comment as a joke now you seem to realise it. If it really was a joke, you need to work on your tone, as it read more like a rant., like you're buthurt over the loss of GFWL and haven't moved on in the intervening years.
There's no point trying to beat any company with a stick for something they did years ago. Next time, try to make a better and more relevant argument. You might feel better for it.