
Avowed Development Moves to Unreal Engine 5 - News
by William D'Angelo , posted on 05 May 2022 / 2,979 ViewsPublisher Microsoft and developer Obsidian Entertainment in Summer 2020 announced the first-person RPG, Avowed, for the Xbox Series X|S and PC.
Development on the game has recently moved from Unreal Engine 4 to Unreal Engine 5, according to the LinkedIn profile of lead VFX artist Aaron Dubois.
Microsoft Gaming CEO Phil Spencer said the upcoming RPG Obsidian is not just their own version of The Elder Scrolls. There are "distinct differences" between the two, he said.
"I think the games are very different, so I would maybe struggle to say 'This is our version of this,' knowing what [Obsidian CEO] Feargus [Urquhart] and the team are going to do," Spencer said at the time. "But when I think about our lineup, and I think about that more core fantasy RPG setting, I think Avowed is going to be an awesome entrance."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
More Articles
I think The Coalition is helping Xbox and Bethesda studios including Obsidian with UE5. It is tedious to align your work while migrating to newer engine but Coalition's expertise with UE5 will help everyone in the Microsoft family. Plus, I guess Ninja Theory said that Microsoft encourage collaboration between its studios.
So I think this process might be easy for Obsidian and they might still be able to hit the deadline they set for themselves internally.
The Coalition has positioned themselves to become THE support studio within Xbox, while at the same time being caretakers for the Gears IP, while also supposedly working on a new IP.
Exactly. They are the in-house experts on UE and a lot of Xbox studios are using UE, so it makes sense for them to support others.
I wonder how time consuming it is to move between these different versions of the engine.
Epic claims migrating from UE4 to UE5 will have no down time and should be an easy process. On top of that, UE5 is supposed to allow quicker development and just be easier to work with in general, so this move may actually move development along even faster lol
Granted, that's if they decide to not include all the bells and whistles that come with UE5.
NANITES SON!
Obsidian makes some of the best RPG's out there and I can't wait to play their take on an Elder Scrolls style game! Especially now that they have both the time and budget to make the game they want to make. Which is something that they've lacked throughout their history.
The one caveat being we won't get to use as many mods as we may like with this kind of game since it'll be using Unreal Engine.
Yeah, unfortunately this was another classic example of Obsidian not having the time to make a game. Square bought the rights to Dungeon Siege in early 2010, hired Obsidian, and the game released a year later lol. I think Obsidian had more time to make KOTOR II and Fallout New Vegas than they did with Dungeon Siege III lol