
343 Industries Details 2 New Maps Coming to Halo Infinite - News
by William D'Angelo , posted on 15 April 2022 / 2,294 ViewsDeveloper 343 Industries in a new Halo Waypoint post has detailed the two new maps coming to Halo Infinite with its second season that is called Lone Wolves and is set to start on May 3.
One of new maps is called Catalyst and is for the Arena game modes, while the other is called Breaker and is for the Big Team Battle modes. The second season will also see King of the Hill and Attrition modes added to multiple playlists, gameplay tweaks, bug fixes and more.
Multiplayer level designer Tyler Ensrude describes Catalyst as a "symmetrical arena map nested high up inside of an expansive, tunnel-like Forerunner structure. You’ll find waterfalls pouring down around suspended catwalks, overgrown cathedral walls, and a light bridge connecting the sides of the map together."
Ensrude says Breaker is a "pseudo symmetric BTB map set in a Banished scrapyard where each team’s base is a huge chunk of ship debris, divided by the plasma cutting beam structure in the middle. And yes, that beam is absolutely a dynamic element of the map that presents both opportunities and challenges in gameplay."
Ensrude added, "Catalyst was meant to expand our CTF (Capture The Flag) suite, but it proved to be a solid contender for several modes and was actually the first map that our new Land Grab mode was implemented on, which quickly became a favorite amongst the team.
"Breaker started out as a CTF map as well. The whole idea was to create high-tension flag moments around the laser beam."
Breaker is designed to take on the base versus base combat where territorial control is key to success with a mix of environmental hazards combined with the Halo sandbox. Breaker has a laser that cuts through anything in its path that moves across the map.
The map also has a middle area that "divides the spaces with ramps over a death pit which has given way to some pretty memorable vehicle runs."
Halo Infinite is available for the Xbox Series X|S, Xbox One, and PC.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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I love the Forerunner aesthetic to Catalyst. Forerunner aesthetics have always had the best look in Halo multiplayer maps! Breaker seems interesting and I’m glad it’s a different setting compared to the 3 launch BTB maps.
I’ll wait and see if the modes added as well will be worth hopping back in. I know King of the Hill will be great but I’m interested to see what the Land Grab and Last Spartan Standing modes will be like.
Good article!