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Halo Infinite Community Director Admits the Community is 'Out of Patience'

Halo Infinite Community Director Admits the Community is 'Out of Patience' - News

by William D'Angelo , posted on 01 April 2022 / 4,391 Views

Community director Brian 'ske7ch' Jarrard in a Reddit post admitted that the Halo Infinite community is "out of patience" with the lack of new content in Microsoft's flagship title.

"There are indeed a lot of challenges and constraints," said Jarrad. "We're certainly not happy to be unable to meet player and community expectations, it's a difficult situation that's going to take the team time to work through.

"Right now the focus is on S2 and we'll have more to share on that in the coming weeks. Meanwhile a lot of production planning, costing, planning, hiring, etc.. is all happening which doesn't really lend to detailed regular updates.

"We understand the community is simply out of patience and frankly, I think understandably tired of words. We just need some time for the team to get the details sorted and then we can certainly share as much as we can."

Halo Infinite Community Director Admits the Community is 'Out of Patience'

Halo Infinite launched without two major modes, Campaign Co-Op and Forge, that before release were delayed to Season 2 and Season 3, respectively. Campaign Co-Op was delayed once again to sometime after the start of Season 2.

Season 2 will start on May 3 and has officially been named "Lone Wolves." Lone Wolf Spartans are described as "hunters" and "trackers." 

It will see playlist updates, balance changes, new modes, and new maps. There are two confirmed maps for Season 2 - the Arena map is called "Catalyst" and the BTB map is called "Breaker." The new modes include a free-for-all elimination mode called "Last Man Standing," a new mode called "Land Grab," and the return of "King of the Hill."


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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23 Comments
VAMatt (on 02 April 2022)

I'm not out of patience. I've just moved on to other games. I'll come back when there's something fun to do, and I'll stay until it isn't fun anymore.

  • +3
EnricoPallazzo VAMatt (on 04 April 2022)

Thats the spirit. I will never understand people that have the need to play only one game and nothing more, like no other games existed. Just go play something else and come back later when more stuff is added to the game.

  • 0
-Newcloud- VAMatt (on 08 April 2022)

I think thats the point, you moved on to other games instead of sticking around, 343 want you to be consistently playing.

  • 0
VAMatt -Newcloud- (on 08 April 2022)

Of course. I'm just saying, I'll be back if they give me something to come back for. I think the game is great. But I don't want to do the same shit over and over again for more than a couple months.

  • 0
-Newcloud- VAMatt (on 08 April 2022)

Agreed.

  • 0
Azzanation (on 01 April 2022)

The development process is so slow with Infinite. They better hope that Season 2 knocks it out of the park. The game itself is awesome and feels amazing.

  • +3
Shiken Azzanation (on 02 April 2022)

I have a feeling Halo Infinite MP will definitely get a second wind, but it won't be season 2. We will see it blow up again when Forge is released, and the next campaign expansion with Co Op. If they play their cards right, it would almost look like a second release entirely. It is just annoying that it is rocky out of the gate because aside how the multiplayer is currently veing managed, the game is pretty damn amazing.

  • 0
scrapking Shiken (on 03 April 2022)

With the benefit of hindsight, the game should have been delayed until Forge was ready. That way, the community could have created new content for itself, taking the pressure off of 343 (which would then be free to work on the core play mechanics, balancing the game, completing campaign co-op, etc.). Launching the game before campaign co-op was ready was probably the right call, as the campaign was in good shape and had lots of content. The same wasn't true of the multiplayer, so delaying it AT LEAST until Forge was ready at a minimum would have been the best call.

  • +4
DonFerrari (on 01 April 2022)

And that is with almost 1 year of delay to release, imagine if it had released at the expected time.

  • +1
G2ThaUNiT DonFerrari (on 01 April 2022)

What a shitshow that would've been! It's a damn shame too because the single player campaign was awesome! The story and characters were great and the gameplay really felt like an evolution for the franchise and the gunplay in multiplayer feels the best it's been since Halo 3. There's just.....not much to do lol.

  • +5
DonFerrari G2ThaUNiT (on 01 April 2022)

Halo have a pedigree and multiplayer gamers have their demands so well they need to step up their game to keep them satisified.

  • 0
G2ThaUNiT DonFerrari (on 01 April 2022)

This wouldn't have been as much of a problem if 343 stuck with the all-in-one package as all previous Halo games. Their desire to reach a "broader audience" really watered down the experience. Stick to what makes the Halo games great and please your hardcore fanbase first and foremost. If 343 would've done that, the mass marketing would've paid for itself the word of mouth would've been so positive. Elden Ring is a great example of this and that's what got Halo so popular in the first place.

  • +3
The Fury G2ThaUNiT (on 02 April 2022)

Not saying you are wrong, as I agree as single product might have favoured it better if they spent time working on it for another 6months to a year even, if that is what was needed. But how much of the decision was 343 or MS? 343 as a studio probably wanted to make their single product but had to meet the demands of MS's release structure who wanted the MP as F2P to compete with other F2P games?

343 are talented devs given one of the biggest gaming franchises ever to manage, it can be hard to hit those standards.

  • +4
hellobion2 (on 25 November 2023)

Good article!

  • 0
y2jarmyofficial (on 01 April 2022)

I wouldn’t say I’m running out of patience but I’m a tad tired of the same maps . I still play halo on weekends though

  • 0
Koragg (on 01 April 2022)

After all those years, we get a campaign you can probably complete between 8-12 hours (I can't comment on how good it is) and a multiplayer which I found a lot of fun, but much more content is needed. Perhaps the open world structure of the campaign took a lot of their time?

  • -1
G2ThaUNiT Koragg (on 01 April 2022)

That completion time is longer than pretty much every previous Halo campaign and that's just from main story missions with very little of the optional objectives completed. Completionists would probably take about 20 hours. Took me like 5 hours just finding the skulls lol. Older Halo campaigns were usually 5-10 hours at the most.

The open world structure is what 343 says is the problem with implementing the co-op since they've never done a Halo campaign in this way before. Sounds like 343 bit off a bit more than they could chew.

  • +3
Puppyroach Koragg (on 02 April 2022)

It took me about 27 hours to complete the campaign on my first playthough, on heroic. The open world is pretty amazing and something that has been missing (along with the grapple shot) from previous Halo entries. The main campaign is likely about the same size as most Halo games but you mkiss out on alot if you dont experience the FOBs, mini-bosses and all the lore that is scattered around this small part of Zeta Halo.

  • +2
Shiken Koragg (on 02 April 2022)

The campaign is pretty fantastic, took me right out of Spiderman Remastered till I finished it. Has decent length too, more than most FPS overall. The 60 dollar tag is justified for this portion of the game. It sucks Co Op wasn't ready, but most of the Halo mismanaging has to do with the multiplayer, not the campaign.

  • +4
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method114 shikamaru317 (on 01 April 2022)

It really amazes me and concerns me that MS still puts up with 343. This isn't their first major screw up. This has been a consistent issue with them and MS just continues to ignore it time after time. I'm not even saying fire all these people. At the very least disband the studio and spread all the devs around to other studios. Possibly get rid of the people in charge though.

  • +5
G2ThaUNiT method114 (on 01 April 2022)

I'm wondering if Joe Staten being brought on so late in development is helping steer the boat in the right direction. I can't imagine what a busted state the game was in when they finally brought him in. A lot of leadership at 343 has left over the years with the only mainstay that I can think of being Bonnie Ross and I don't think she has much of an influence in development of Halo games, but she has been the only constant at 343 since she convinced Microsoft to open a new studio dedicated to Halo.

  • +7
AkimboCurly G2ThaUNiT (on 02 April 2022)

I think the game is better because Staten was brought on, without a doubt.

But all the things he changed about the game are what caused the technical debt.

  • -1