By using this site, you agree to our Privacy Policy and our Terms of Use. Close
 Rare's Everwild Development Reset Reports are 'a Little Extreme,' Says Xbox Game Studios Boss

Rare's Everwild Development Reset Reports are 'a Little Extreme,' Says Xbox Game Studios Boss - News

by William D'Angelo , posted on 20 October 2021 / 1,285 Views

Rare announced Everwild in November 2019 at X019. It has been confirmed for the Xbox Series X|S, Xbox One, and PC. Late last year Simon Woodroffe who worked as the creative director on the game left the studio. 

Xbox Game Studios boss Matt Booty in an interview with Kinda Funny Games (and transcribed by PureXbox) was asked about Everwild and the reports development on the game had "reset." He said that was too extreme, 

"When you look at it from the outside, when you hear a word like 'reset' and maybe 'restructure', I'll just say that those are probably a little more definite, a little more extreme than what really happens as a game comes to life," said Booty.

 Rare's Everwild Development Reset Reports are 'a Little Extreme'

"[NBA Jam creator] Mark Turmell used to say that a game gets made a thousand small decisions at a time. That every day, you're making hundreds of small decisions and at the end of however long you work on the game, they all add up. And I think that's where the Everwild team is right now."

Booty added the team working on the game is trying to make something special and they are working hard to get it right.

"[The team] is trying to make sure that they've got something special. We've shown a glimpse of a world, you've seen the art style that the team has got, but we want to get it right... it's just natural that a team's going to kind of go through some of that process."

More information on Everwild will be shared "when the team has got cool stuff to show" with a goal to not "keep things hidden for too long."


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


More Articles

8 Comments
padib (on 20 October 2021)

There's something I don't like about the Xbox PR, there is a lot of "kind of"s, wording things in 100 and 1 ways to say something simple, it seems to be a culture at Xbox, I see it in Phil too.

Nothing particularly wrong about it other than it rubs me the wrong way and seems apologetic. Would be better if they were more confident about their stance. But otherwise the content of what they are saying most of the time sounds good to me, their direction is gearing towards good content and is gamer-focused so that's good for the market in general.

  • +3
VAMatt padib (on 20 October 2021)

I think it makes them sound honest and relatable. I'm sure that's why they do it. Booty and Phil do it exactly the same way.

  • +6
Azzanation padib (on 20 October 2021)

Clearly the game is going through a development nightmare, however people on the internet do over blow things alot worse than the actual situation. We hear this stuff from all companies.

  • +7
CaptainExplosion (on 20 October 2021)

I'm beginning to think we'll never see this game come out. -_-

  • +2
2zosteven (on 22 October 2021)

Should have done this with Cyberpunk.

  • 0
siebensus4 (on 21 October 2021)

In the worst case we have another Metroid Prime 4 issue, but I don't think it's that bad.

  • 0
VMCJonCarter (on 21 October 2021)

Man i want see more on "The Fantastical World of Everwild"

  • -8
Chicho VMCJonCarter (on 21 October 2021)

You will when "the team has got cool stuff to show." They wont "keep things hidden for too long"

  • +2