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PlayStation Acquires Firesprite

PlayStation Acquires Firesprite - News

by William D'Angelo , posted on 08 September 2021 / 1,971 Views

Sony Interactive Entertainment announced it has acquired Liverpool-based developer Firesprite. Sony and Firesprite have had an partnership for over eight years. 

"After a number of years closely collaborating on several games together, including The Playroom (PS4) and The Playroom VR (PS VR), I couldn’t be more delighted to welcome Firesprite to the PlayStation Studios family as our 14th studio! Quite a few members of Firesprite come from SIE’s Studio Liverpool and we’re thrilled to welcome them back," said head of PlayStation Studios Hermen Hulst.

"Firesprite is a creative and ambitious studio that is exceptional at building incredible experiences that truly showcase the potential of our hardware. The team’s technical and creative capabilities will be paramount to growing our stellar catalogue of exclusive games, and I think you’ll be excited for what’s to come."

Sony Interactive Entertainment president and CEO Jim Ryan added, "We are delighted to welcome Firesprite into the PlayStation family. We have a rich history of working with the founders of Firesprite and are excited to grow the PlayStation presence in Liverpool. The portfolio of titles Firesprite has developed has continually demonstrated the team’s ability to transcend traditional gameplay experiences and brilliantly showcase the potential of our hardware."

Read a message from Firesprite managing director Graeme Anker below:

Today is an incredibly exciting day for Firesprite as we join PlayStation Studios with the backing of Hermen and the entire PlayStation Family. We are very much looking forward to the next part of our journey!

Firesprite, headquartered in Liverpool in the North-West of the UK, was founded in 2012 with the vision of creating games that bring new innovations to any experience we develop. The North-West is steeped in gaming history, producing many iconic developers, publishers and games such as WipEout. Many of our ‘Sprites developed and shaped titles from this era and we are very proud of those roots!

We’ve had the pleasure of working with many talented developers and publishers across the industry and PlayStation in particular has been a friend and co-development partner for the best part of a decade, collaborating together on many exciting projects including The PlayRoom, Run Sackboy! Run and The PlayRoom VR.

PlayStation also gave us the opportunity to create our own IP, The Persistence, and we were given the creative freedom to explore, innovate, and release a survival horror game we are immensely proud of. Now, as a first party studio, we know we have the full support of PlayStation in furthering our heritage of combining creativity and technical innovation to offer some truly unique experiences for PlayStation fans.

I firstly want to thank PlayStation and their community for the warm welcome into a family of incredible creators. I’d also like to thank all of our ‘Sprites, past and present, who have helped shape the Firesprite we see today. I’m proud of the talent we have at Firesprite and you’ll continue to hear and see more from us all very soon!

We can’t wait to show you what we have been working on……we’re just getting started 😊!

– Graeme Ankers, MD of Firesprite

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Kyuu (on 08 September 2021)

At 250 employees, this has got to be the biggest game studio I never heard of lol. Hopefully they will be making some great and successful games, and wouldn't get shut down again.

  • +20
trunkswd Kyuu (on 08 September 2021)

I'm with you there. I've never heard of them, but here is to hoping they develop some amazing games for PlayStation in the future.

  • +11
SvenTheTurkey trunkswd (on 09 September 2021)

Consolidation always is a concern to me. Better Sony than a third party though.

  • -1
Bristow9091 (on 08 September 2021)

To people who don't know who they are by the way, the company was started by ex-Studio Liverpool staff after Sony closed them down... so basically it's just Studio Liverpool back with a new name, lol, which is why I'm now happy we could potentially be getting a new WipEout game!

  • +14
Bristow9091 (on 08 September 2021)

Fingers crossed for a new WipEout game now lol

  • +4
The Fury (on 09 September 2021)

This feels like irony.

  • +2
fauzman (on 08 September 2021)

Pleased to see another studio in tge fold, i just read the interview that this studio and Herman did and there was a bit of questioning about VR in that. I wonder if this dev has been purchased to work on VR games. This would bolster their lineup for when PSVR 2.0 launches.

  • +1
TallSilhouette (on 08 September 2021)

Up and down, the rollercoaster of UK games studios goes.

  • +1
twintail (on 08 September 2021)

Good get. A lot of experience there. Seemed their new logo was for this announcement

  • +1
DonFerrari (on 08 September 2021)

Not that big of a studio, but Playroom VR was a nice game, and well at least it had a long standing partnership. Let`s see the people that were already from Sony and got sacked if they are going to be happy over it.

  • -6
DialgaMarine DonFerrari (on 08 September 2021)

They probably wouldn’t have rejoined Sony if there was bad blood.

  • +2
DonFerrari DialgaMarine (on 09 September 2021)

Former employees being part of the studio isn`t the same as the people that will receive the money from the studio being sold.

  • 0
JRPGfan (on 08 September 2021)

You know that "who?" meme gif? that was my face. They better have been a cheap get.

  • -8
DialgaMarine JRPGfan (on 08 September 2021)

250 devs working there, 2 teams, 2 AAA games in development. Regardless of how much they cost, they could very easily be worth it.

  • +1