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Xbox Series X|S and PS5 FidelityFX Super Resolution Support is Crucial - Invader Studios Dev

Xbox Series X|S and PS5 FidelityFX Super Resolution Support is Crucial - Invader Studios Dev - News

by William D'Angelo , posted on 20 July 2021 / 1,676 Views

AMD’s supersampling tech FidelityFX Super Resolution (FSR) will be coming soon to Xbox consoles, and most likely PlayStation consoles soon after. Developers are excited for FSR to be available on consoles. 

The co-founder of Invader Studios Michele Giannone speaking with GamingBolt in an interview said FSR coming to consoles is going to be crucial as native 4K resolution and ray-tracing will still be tricky on the next-generation consoles. With FSR better performance and higher resolution will become possible. 

"It will be very difficult to see next-gen games running in native 4K on new platforms, as the actual 4K is still too expensive even for the new hardware put on the market by Sony and Microsoft, especially when combined with ray tracing," Giannone said.

Xbox Series X|S and PS5 FidelityFX Super Resolution Support is Crucial for Devs - Invader Studios Dev

"Having the ability to render frames at lower resolutions and then recompose them and make them look virtually identical to 4K frames will be crucial for developers."

Daymare: 1994 Sandcastle from Invader Studios is in development for the Xbox Series X|S, PlayStation 5, PlayStation 4, Xbox One, and PC. It will launch in 2022.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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4 Comments
Qwark (on 21 July 2021)

FSR won't fix the resolution problem though at best it makes games run more able when appearing a bot sharper than a native 1440p resolution. For consoles 4K/60 fps won't be feasible and given the minor quality increase it gives compared to 1440p I think PS5 is better off at 1440p. Superresolution is far below DLSS and at best slightly better than just checkerboard or temporal infusion.

  • +1
Xeon (on 20 July 2021)

I think Arcadegeddon on PS5 just got patched to enable FSR.

  • 0
Xeon mjk45 (on 20 July 2021)

There we go. More should be coming soon!

  • 0