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GhostWire: Tokyo to Support Ray Tracing on PS5

GhostWire: Tokyo to Support Ray Tracing on PS5 - News

by William D'Angelo , posted on 02 June 2021 / 1,296 Views

Tango Gameworks’ upcoming PlayStation 5 timed exclusive, GhostWire: Tokyo, will have support for ray tracing on the PS5, according to the game's PlayStation.com page.

"With ray tracing and HDR, the power and speed of the PlayStation 5 console allows you to explore Tango Gameworks' unique vision of Tokyo twisted by a supernatural presence," reads the page. The game on the PS5 also support haptic feedpack, adaptive triggers, Tempest 3D audio, and fast loading. 

Tango Gameworks, who is a developer under ZeniMax Media, was acquired by Microsoft in March 2021 and is now officially part of Xbox Game Studios. However, a deal was already in place with Sony for GhostWire: Tokyo to be a PS5 console exclusive for one year. 

GhostWire: Tokyo will launch for the PlayStation 5 and PC in October 2021 and a year later for the Xbox Series X|S. 

Thanks, GamingBolt.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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