
Rumor: Next-Gen PSVR to Feature 4K, Haptic Feedback, Foveated Rendering, and More - News
by William D'Angelo , posted on 05 June 2021 / 1,292 ViewsSony Interactive Entertainment in February announced will release a next-generation virtual reality headset for the PlayStation 5 in 2022 or later. The company also revealed the next-generation PSVR controllers it will use for the VR headset. A new report published by Upload VR has potentially revealed new details on the PlayStation 5 PSVR headset.
The report reveals the PS5 PSVR will have 4K support with a resolution of 4000×2040 pixels, which comes out to 2000×2040 per eye. There will also be a lens separation adjustment dial and gaze tracking capable of foveated rendering.
A motor will be placed inside the headset that developers can use to provide haptic feedback, a feature that is available in the PlayStation 5 DualSense controller. It will also have inside-out tracking and use onboard cameras to track the position of the controllers to provide more freedom of movement for the player.
The new PS5 PSVR headset will have a USB Type-C connection between the console and headset. The PS5 itself has a single USB-C port on the front.
This report should be treated as a rumor until an official announcement is made by Sony.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Wouldn't 4k hold back the level of fidelity and scale of games made for vr?
I suppose it'll depend on how Devs decide to optimize their games for PSVR 2. PS5 has a lot more power than the PS4 thankfully so 4k VR games shouldn't be too demanding :)
The screen may support 4k, but I'm sure more demanding games will run at lower internal resolutions scaled up in some manner.
That would make this the most advanced, widely available VR headset (as of today) by a wide margin. I hope this is all true, but I'm skeptical.
PSVR 2 is sure to be a treat to experience :) 4k support as well ... Good in my eyes better on my A90J :P
FOVR, nice. I know it's not listed, but it should be possible to use that eye tracking for input control, no?
Some of me is wishfully thinking the USB-C to USB- C connection will be to simply charge the headset like a dual sense and that it has an internal battery much like a Dual Sense. I mean obviously if they are ditching the hdmi connection it’s getting its video feed done other way if we’re assuming the USB-C is the single wire connection Sony was referencing.
Sounds much more intuitive and straightforward than the current PSVR if true lol. I'm not sure how I feel about the motor in the headset as I can imagine that constant vibration on your head getting old really quickly.
We all know that specs don't stand still so whatever tech PSVR2 has, it like what is current now with PC will be surpassed so it comes down to the excitement coming from bang for buck and the tech pushing a better VR experience on console , also is there a headset that has all the touted features apart from 4k haptic including those mentioned in previous articles here today not in the future.