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343 Releases New Halo Infinite Ultrawide Screenshots

343 Releases New Halo Infinite Ultrawide Screenshots - News

by William D'Angelo , posted on 03 June 2021 / 2,879 Views

Halo Infinite developer 343 Industries faced criticism after it showcased the gameplay demo for the upcoming first-person shooter in Summer 2020 due to its technical issues and poor visuals. The game was eventually delayed from Holiday 2020 to Fall 2021. 

The developer has been working hard to improve the visuals and technical problems with the game and in February showcased some of the improvements to the game with new screenshots. 

343 Industries in a new Inside Infinite blog post discussed the PC version of Halo Infinite. The developer revealed the game has support for ultrawide and super ultrawide monitors, triple keybinds, and a "wide range of input devices," as well as releasing a handful of ultrawide screenshots of the game.

Halo Infinite will support multiplayer cross-play and cross-progression across the Xbox Series X|S, Xbox One, and PC. This means if you are playing on one of those platforms you will be able to play with your friends and other people on any of the other platforms. it also means your multiplayer customization and progress will carry over with you if you were to play on another platform. 

View the ultrawide screenshots of Halo Infinite below:

Click here for the fullscreen image.

Click here for the fullscreen image.

Click here for the fullscreen image.

Click here for the fullscreen image.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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27 Comments
hiccupthehuman (on 30 April 2021)

I like the art style very much

  • +9
Rafie (on 30 April 2021)

Beautiful!

  • +7
G2ThaUNiT (on 30 April 2021)

Oh my..........

  • +6
SuperRetroTurbo (on 01 May 2021)

Minimalistic design reminiscent of C.E. makes all the difference in the world. Looks AMAZING!

  • +3
LivncA_Dis3 (on 02 May 2021)

hopefully they just clean all the sh*t up before launching the game haha
this is their flagship title so they cant screw up!

  • 0
EnricoPallazzo (on 01 May 2021)

More importantly... will I be able to ADS? I have been playing the halo series for the first time (currently on 3) and not being able to ADS is really annoying.

  • 0
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Halo MCC allows me to ads with the left trigger which helps a lot and I tend to try to play with guns that allows it. The problem is that you can tell the game is made for you to play from hip fire only as even that guns that allows ads, when you get shot instead of having just flinch, you actually get out of ads. Its weird.

  • 0

Only certain weapons like the sniper, and other rifle weapons have ADS in the older Halo games. Halo 5 has ADS for all weapons. I don't think they have confirmed if ADS will be similar to 5 or if they are going back to how it was with the older games.

  • +1

interesting, it will take me a while to get there, still on Halo3. What was the reception from the community with the addition of ads on Halo 5? I suppose it was good since it just gives you more options, you can still hip fire the whole game if you want.

  • 0
AJNShelton (on 30 April 2021)

Did we get any gameplay video since July last year ?

  • -3
wahwah (on 30 April 2021)

Is it just me or do these environments look lifeless, maybe it'll come off better in video form but these images have a very distinct lack of density.

  • -7
method114 (on 30 April 2021)

It's crazy to me that this game was pushed back for a year because of the complaints online about the poor graphics. Then it was crazier to read the devs talking about how they were going over Digital Foundrys video to see what the issues were. I hope MS has learned from this and now that they have more studios get rid of 343.

  • -10
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method114 shikamaru317 (on 30 April 2021)

It's not. That studio has screwed up big time several times now. Halo MCC launch was riddled with issues and now this. Why deal with this studio anymore when you have much better studios? Give Halo to ID software.

  • -8
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G2ThaUNiT shikamaru317 (on 30 April 2021)

Yeah, I agree with you on that! 343 easily could've just continued doing what they were doing without listening to the player base, but they didn't, and it lead to not only a soft reboot of the Halo franchise, but making the decision to delay the game a full year despite Halo being on the Series X packaging box, and a ton of tie-in products because they knew a lot more work needed to be done. While at the same time, still fixing MCC and releasing it on PC. I've been playing a lot of the new season on PC, and it's been great! The amount of work to make the MCC to feel like a PC experience is amazing , and now Custom Games Browser is being implemented!

It's easy to write off 343 because of the REALLY questionable decisions they've made with the franchise, but they were a studio made from scratch, with an entirely new team, and given one of the largest IP's in gaming right off the bat. It usually takes time for any studio to really come into its own. 343 not only had to do that, but had to make Halo games at the same time. They seem to really be coming into their own now, learning from their mistakes, listening to community feedback, and I can't wait to see what the fruits of their labor with Infinite will be!

  • +3
wahwah G2ThaUNiT (on 02 May 2021)

IMO if a studio hasn't made it's own IP it's not a real developer. It's like a band that's never made an original song. And it's crazy how many such studios MS has...343i, The Coalition, Playground Games, The Initiative, Machine Games, World's Edge, Zenimax Online. So many cover bands.

  • 0
method114 shikamaru317 (on 30 April 2021)

I think we just disagree here. I see a bunch of major mistakes being made at a time where MS can't afford to look bad. They literally launched their new console with no launch games. It was the worst launch in Xbox history because of 343. A company like MS shouldn't be dealing with this and they have the money to not deal with it. I do agree they shouldn't force ID to make Halo games if they don't want to but maybe just ask them and see if they want to. Maybe the leadership changes will help though I didn't know about that.

  • -3
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method114 shikamaru317 (on 30 April 2021)

Yes I was referring to launch games. Where are you getting the numbers for your sales info? Xbox doesn't release it and everything I've read says it's tracking under the xbox one. https://www.gamesindustry.biz/articles/2021-02-11-ampere-analysis-ps5-and-xbox-series-x-s-sales-in-line-with-not-ahead-of-previous-generation. I agree supply constraints are hurting both companies right now. With Covid going on this was a great time to releasing consoles because gaming in general has exploded during this time.

  • 0
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KratosLives (on 01 May 2021)
  • -12
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Pemalite Bristow9091 (on 30 April 2021)

I used to run in Eyefinity... Which was 50% wider than that... Halo itself doesn't actually need the ammo counter as the weapons have them on the weapon itself, which is closer to the center.

Plus you learn to focus your attention to the center of the panel and your peripheral vision picks up on those smaller pieces of information... It's actually a very immersive way to play games.

Only reason I gave it up and downgraded to a single (High refresh) display was because it got extremely expensive to buy 4x new GPU's every year to maintain Ultra settings at 7680x1440. (Higher than 4k)

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Pemalite Bristow9091 (on 01 May 2021)

Yeah. But I was also earning more back then working in the health industry, easily doing 6 figures.
Being a firefighter is shit money, but far more rewarding... So my PC now matches my income... :P Only a 32" 1440P+144hz monitor, Single GPU, 16-core processor, 32GB of Ram, reasonable specs.
Only upgrading when the need arises... Plus Multi-GPU is crap now anyway.

Eyefinity and quadruple GPU's was the absolute cutting edge of gaming technology back then though... I did have plans to eventually build a room with 3x projectors, but life gets in the way!

  • 0