
Rumor: Ryse 2 is in Development, Might be Multiplatform - News
by William D'Angelo , posted on 26 April 2021 / 2,001 ViewsRyse: Son of Rome released in November 2013 as a launch title for the Xbox One, followed by a PC release in October 2014. Insider Shpeshal Ed in a recent XboxEra podcast and transcribed by Wccftech said that he heard from a trusted source a sequel to Ryse is currently in development.
"I had a reason to believe that this person we legit because they then showed me certain things that made me believe they were on the level, so of course the thing I got excited about the most was the fact that a new Ryse is in development," said the insider.
"So this person told me, 'yep there’s a new Ryse in development.' I can’t give you dates and I can’t give quarters of when things are happening, just that there’s a Ryse in development, and like I said I’ve been given pictures of stuff that leads me to believe this person is legit."
The insider added while the original was an Xbox console exclusive, the sequel could be a multiplatform release.
"The interesting part about Ryse is that I’ve, at least at the time of whenever this was happening and I know what I’m saying right now doesn’t make a lot of sense but it was a multi-platform game and not exclusive to Xbox. So should this Ryse game be happening it seems like it may be a multi-plat."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
More Articles
I actually liked the original. It wasn't perfect by any stretch, but a sequel would hopefully be an improvement.
did the original even make lotsa money!?
Meh. I finally got around to playing the first one recently. Graphics were great for 2013, but the combat was atrocious. Granted, after playing Ghost of Tsushima, I’m not sure any melee combat feels right anymore. Maybe Crytek can tear a page out of that game’s book.
I don't think it's an overall great idea for every game to copy a single game's style of combat.
I for one am already unhappy with the fact that the Souls franchise has greatly influenced a number of devs to emulate it's form of combat, leading to me buying multiple games, then finding out the combat being similar to Souls, a franchise I dislike due to it's form of combat.
I would love for games to just focus on their own combat forms, instead of chasing what a single group desire.
A ray tracing tech demo incoming.
Oh that'd be interesting! Original Ryse was alright. Graphics were amazing for sure but the game was super short, and the combat was so repetitive that I got tired of it rather quickly. If Crytek can learn from the mistakes of the first game, the sequel can be a really fun time!