
Cyberpunk 2077 Had the Biggest Digital Game Launch of All Time - Sales
by William D'Angelo , posted on 22 January 2021 / 2,807 ViewsAfter several years of waiting, CD Projekt RED released the action RPG, Cyberpunk 2077, on December 10, 2020. Despite many issues with the game it ended up selling over 13 million units worldwide as of December 20, 2020.
Cyberpunk 2077 set a new record for the biggest digital game launch of all time based on digital revenue and digital units sold, according to a report from research firm SuperData.
The game sold 10.2 million digital units, however, this figure includes digital copies that have been refunded. SuperData notes their "data shows that refunds did not substantially affect the game's aggregate sales."
80 percent of the digital sales were on PC, which SuperData says is likely due to Cyberpunk 2077 being delisted from the PlayStation Store and the poor quality of the last-generation versions of the game.
Cyberpunk 2077 launched for PlayStation 4, Xbox One, PC via Steam, Epic Games, and GOG, and Stadia on December 10, 2020. A next-generation will launch for the Xbox Series X|S and PlayStation 5 later this year and will be a free upgrade for those that own the PS4 and Xbox One.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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I don't say this sarcastically, but does it also have the biggest digital return of all time?
Honestly I doubt it. I think a lot of fuss was made only especially for console gamers and after that the online hate train/clickbait articles started running crazy. As for PC owners (where most digital sales come from) they are far less annoyed with the issues since we have seen this many times before and most game crashing got patched very quickly. (I personally beat it once and got half way through a second run and have still seen no major crashes)
Interesting in seeing this, considering how back in 2015, then 2019, on how PC sales were small for CPR's Witcher 3, compared to consoles, but the long-tail prove otherwise.
Still, the game needs fixing and then needs to be listed back on the PSN store.
Goes to show that you don't need a good product to get rich, just a lot of marketing and Keanu Reeves.
too bad game is plagued with a lot of disease...