By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Halo Infinite 'Ready to Go' for Spring 2021, Says Master Chief MoCap Actor

Halo Infinite 'Ready to Go' for Spring 2021, Says Master Chief MoCap Actor - News

by William D'Angelo , posted on 04 January 2021 / 3,455 Views

Halo Infinite was originally going to be the big launch title for the Xbox Series X|S, as well as releasing on the Xbox One and PC, however, the game was delayed to 2021 with no firm release date or even release window. 

Actor Bruce Thomas, who has done the motion capture for Master Chief in Halo 4, Halo 5: Guardians, and now Halo Infinite, in a recent interview (and a snippet of it posted to Reddit) said "As far as I know, it’s in the can, ready to go for next Spring." 

A Spring 2021 release would be sometime from March 21 to June 21. It should be noted none of this has been confirmed by developer 343 Industries or publisher Microsoft. 

Halo Infinite 'Ready to Go' for Spring 2021, Says Master Chief MoCap Actor

We do know 343 Industries is working on a year-end update for Halo Infinite, according to 343 Industries community director Brian Jarrard.

Halo Infinite will launch in 2021 for the Xbox Series X|S, Xbox One, and PC.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


More Articles

22 Comments
NobleTeam360 (on 04 December 2020)

I hope so, I was really looking forward to Infinite releasing this year. Spring 2021 wouldn't be too long of a wait (hopefully it's early spring, march/april).

  • +9
Angelv577 (on 05 December 2020)

Spring? Would be very surprised if the game looks any different than the last gameplay which didnt look nextgen at all.

  • +2
LudicrousSpeed (on 06 December 2020)

We heard in early November that the game is essentially content complete. Barring a major redesign of multiple campaign elements, there's no reason to expect a super long delay.

  • +1
VAMatt (on 06 December 2020)

Why would a mo-cap actor have any idea about the release date?

  • +1
Giggity_goo (on 06 December 2020)

holiday 2021 would be better

  • +1
DonFerrari (on 04 December 2020)

At least since it is someone that is talking directly and from his conversation with the team (although I don't think he have permission to talk) this could be accepted as current timeline for launch.

  • 0
sales2099 (on 04 December 2020)

Wooooooo!

If rumors are to be believed the fall is reserved for Forza Horizon 5, Starfield and possibly a Unannounced published game. Halo would be overkill for what is just a technical polish at this point.

  • -5
JRPGfan (on 04 December 2020)

This means, they are just putting makeup on the pig, instead of really fixing things.
March/April launch, is too soon to drastically change halo infinate from what we saw last time.

  • -6
Comment was deleted...
Mr Puggsly JRPGfan (on 04 December 2020)

If the game is good, I can tolerate underwheming visuals. Also the game was finished according to MS. So the delay might be focused on polish.

  • +7
Chazore JRPGfan (on 04 December 2020)

What "pig"?

  • +1
Azzanation JRPGfan (on 06 December 2020)

@JRPG - What exactly do you want them to fix? The visuals were the only main complaint i heard of.

  • +2
LudicrousSpeed JRPGfan (on 06 December 2020)

The audio and gameplay looked amazing. Some had problems with the graphics. Months and months of time to tweak things is more than enough to make the game look better. With how late XSX dev kits were, what we saw in the reveal was essentially a fancier looking Scorpio version.

Games are routinely delayed for months. I know you're talking out of your butt and have no real answer to this, but what evidence do you have that 6+ months of delay is really nothing substantial?

  • +1
Azzanation (on 05 December 2020)

Yup, i knew Supply was part of the reason.

  • -10
sales2099 Azzanation (on 05 December 2020)

Imo I wouldn’t say that. But it’s a nice coincidence to launch once supply is readily available.

  • +3
Azzanation Azzanation (on 05 December 2020)

Well it only makes sense to delay it to fix the visuals as well as wait for supply to catch up. Halo has the potential to sell 10+m copies. As a business stand point it makes no sense to release the game with short supply with less than 2m consoles sold as well as scalpers also hoarding the systems. Halo simply needs more customers which is has the fanbase but not the units in the public.

  • -5
Dallinor Azzanation (on 05 December 2020)

Except that's counter intuitive to virtually everything we know and understand about video game sales. If they could have launched at launch, they would have. Absolutely nothing to do with supply.

  • +3
Azzanation Azzanation (on 05 December 2020)

@Dallinor Tell that to Microsoft for delaying the game until more supply arrives.

  • -7
Comment was deleted...
Azzanation shikamaru317 (on 05 December 2020)

When i made that claim in another thread i was downvoted by the usual Hynad and co.

  • 0
Comment was deleted...
Comment was deleted...