
Ratchet & Clank: Rift Apart Has Option to Play at 60 FPS, But Lowers the Resolution - News
by William D'Angelo , posted on 01 September 2020 / 2,761 ViewsInsomniac Games director Mike Daly in an interview with Famitsu revealed Ratchet & Clank: Rift Apart will offer two resolutions and two frame rate modes. The game will either run at 4K resolution at 30 frames per second or at a lower resolution at 60 frames per second.
"Starting in the latter half of the PS3 era, we chose to make Ratchet & Clank games with beautiful graphics by doing away with the 60 frames per second of the PS2 era in favor of 30 frames, and the gameplay itself was built on the assumption of playing in 30 frames," added Sony Interactive Entertainment Japan Asia localization producer Daisuke Ishidate.
"This time, players will be able to choose between the 60 frames per second route of the PS2 era, or the higher resolution and 30 frames per second route of the PS3 era and onward."
Ratchet & Clank: Rift Apart will release for the PlayStation 5 in its "launch window."
Thanks, Gematsu.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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That's cool. I think some simple options like this are great for console gaming. I don't really want to see a bunch of sliders like we do on PC games, because that takes way from the ease of use of console. But, an option or two to suit personal tastes is a great idea.
@Norion Detailed options only make sense if you have the hardware to go beyond what the developers balanced as the most optimal states.
Since console hardware is fixed and not upgradeable one or two optimized performance profiles are the best way to go.
It doesn't have to be quite as detailed but options to disable stuff like motion blur for people who dislike that stuff should happen at least. Some console games already offer more options than other console games. With the PS4 Pro and One X options got better so going a bit further would be a positive.
I hope this will become a standard option across all of Sony's first party titles.
This kind of option should become the standard now on consoles which is fantastic. Now a lot more people will experience just how much better 60fps and in certain cases 120fps feels compared to 30fps. I wonder what the percentage of each option picked will be.
30 - 60 is insignificant for me to be honest. 100+ that is where it's at.
hell yes 60 fps!
More options are NEVER a bad thing.
I can't imagine we will have many 4k 60fps with ray tracing. Its great to see the option to change it between 30/60 and hopefully they can reach a full 1080p or better with 30fps. As much as I loved Horizon this the announced game I am most looking forward to...well this and Dragon Age and Elder Scrolls but those are way off.
Nice. If I had to guess it'll probably be 1440p with ray tracing off. That or dynamic res that could go as low as 1080p.
If it's, say 2K upscaled, then it's probably worth it playing at 60FPS
That is awesome!
Hmm decisions decisions. I'm not a stickler for 60 FPS but I don't have a 4K TV either. I may go for the 60 FPS in that case.
Neither do I, too bad 1440p isn't going to be an option.
That's not good. I thought ps5 was powerful enough for 4k 60fps with what was shown. Very disappointing
How are we paying premium , compared to other products the profit margin on consoles is not that big. You pay premium for Apple products but not for consoles.
Well if its 599 USD then it's easily min 1k in nzd. That's premium product. Next gen consoles is meant to be a massive jump ftom previous gen. I mean ps5 not much more than xbox one x. Hope it won't be another ps4 Pro where it struggles to do 4k and developers choose 1080p. That would be even worse
If you want a product that can handle the best graphics i advice you to buy a high end gaming PC for 3k USD ,consoles need to be affordable for a wide audience. It is a premium product because it really keeps the price low for the hardware it has so even if it is 1k nzd,it's not a premium price when they barely make profit on hardware sales.
I already have that pc. I don't understand why Sony couldn't make ps5 as powerful as xbox series x or even more than that. Having a ssd that fast was unnecessary. Ssd doesn't increase graphics fidelity. For nz people 1k is premium. Gaming in general is considered premium as new games cost 100.bucks.
It's disappointing. Sony should have made a more powerful console so that 4k 60gps was possible on all games
But the graphics shown for ratchet wasn't wasn't that fancy. The only real Cool thing was the instant load times. It's more the fact they had to reduce resolution just for 60fps. Shows that the engine either u optimized or ps5 is not that powerful.. Game like ratchet should be 60fps minimum as its a platformer
Or you prefer Halo at 360 graphics which gives you 4K/60. You really are clueless at what it takes to achieve high fidelity/4K/60
I do know. I have a pc that can do it and plus there's a quite a few xbox one x that achieves 4k 60fps that are from having 360 graphics. Nothing in ratchet clank looked next gen. The floor texture looked flat and yes I saw the 4k trailer. The only next gen looking game is the new COD
@dane007
Do you really think XSX is going to achieve ultra high fidelity games at native 4k 60fps with ray tracing? If you do then I have some investment opportunities for yuou