
Crysis Remastered Still Launches for Switch on July 23 - News
by William D'Angelo , posted on 10 July 2020 / 3,390 ViewsEarlier this month developer Crytek announced it had delayed the release of Crysis Remastered by "a few weeks" from its previously planned July 23 release date.
Crytek has now announce via Twitter Crysis Remastered will still be launching for the Nintendo Switch on July 23. The PlayStation 4, Xbox One and PC versions of the game will launch "a few weeks" later.
Crysis Fans,
— Crysis (@Crysis) July 10, 2020
You may have seen our last update about the Crysis Remastered release, and we have good news for you:
We can confirm that Crysis will still be coming to Nintendo Switch on July 23rd!
Watch this space for further updates.https://t.co/2JnfyC7jRE pic.twitter.com/W6W3DDypgv
Here is an overview of the game:
The classic first person shooter from Crytek is back with the action-packed gameplay, sandbox world, and thrilling epic battles you loved the first time around.
- Suit Up: Your Nanosuit’s speed, strength, armor, and cloaking allow creative solutions for every kind of fight.
- Adapt: In an ever-changing environment, adapt your tactics to dominate on battlefields ranging from frozen jungle to alien environments.
- Customize: A huge arsenal of modular weaponry provides unprecedented control over play style, with options ranging from the experimental to the alien.
- Conquer: Life-like enemy AI require a strategic and flexible playstyle, as new challenges—including a zero-g battlefield– require players to take the offensive and be proactive.
- Explore: Choose your own path through the open world of Crysis, destroying obstacles, driving vehicles, and using the environment itself against your enemies.
What begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over a North Korean island chain. Armed with a powerful Nanosuit, players can become invisible to stalk enemy patrols, or boost strength to lay waste to vehicles. The Nanosuit’s speed, strength, armor, and cloaking allow creative solutions for every kind of fight, while a huge arsenal of modular weaponry provides unprecedented control over play style. In the ever-changing environment, adapt tactics and gear to dominate your enemies, in an enormous sandbox world.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
More Articles
Makes sense; it was the PS4/Xbone/PC version that people were disappointed with graphically, while the Switch already looks as good as one can reasonably expect from the platform, going by the leaked footage.
I think in general... Most Switch gamers aren't pixel counting and concerned with which kind of ambient occlusion is being employed.
As long as it plays great, that is the main concern.
Microsoft and Sony however build their hardware, advertising and fanbase on visual fidelity and technology, Microsoft's messaging on "Most powerful console ever" and the PS4 Pro's "First 4k console" advertising is a testament to that... So games get scrutinized far more heavily... And so they should.
It doesn't sound like this remaster is making significant changes to the actual game, so a Switch port at launch isn't surprising.
Except that it's launching for the Switch before all the other versions which is actually quite surprising lol
Ah, I missed that point. Which I guess was the main point. I guess their only concern is the other versions launching at the same time.
It almost feels like the Switch version is their lead version. Why else wouldn't they delay it by another few weeks if they'd be able to cash in on some extra sales by making it a temporary Switch exclusive lol
We will have to wait and see. Perhaps is will get some hype for being on Switch first. But it will also be the least impressive.
True. Maybe they think a portable version of Crysis will do even better than the actual remastered versions.
I doubt that given shooters haven't had amazing sales on Switch. But if the Switch version is ready, let them have it.
I suspect the main revenue generators are anticipated to be the other platforms.
Yeah probably but why not just delay it a few weeks then to avoid confusion with the release date?
Clearly they're willing to take the minor risk.
I guess if it's ready why hold it back any longer when they could start cashing in on it a few weeks early lol
wow its like the complete opposite of what usually happens.
I almost feel like they did this as a nod to the fact that switch versions are usually late. Even if it was ready a bit before the normal thing to do would probably be to wait for a simultaneous release, especially if the delay is only a few weeks.
Probably because expectations aren't that high for the Switch version, whereas more than what we've seen is expected from the other versions and Crytek needs more time to fix them.
The ps4 version better look significantly better than the ps3 ersion if they want me to get it.
Complete opposite for sure, but I'm not expecting this version to stand above the rest either, so them pushing the Switch ver out first doesn't exactly surprise me.
What a twist!