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Best PC Game of 2015

Best PC Game of 2015 - Article

by VGChartz Staff , posted on 12 January 2016 / 5,521 Views

PC gaming went from strength to strength in 2015. As digital storefronts like Steam and GOG have grown in popularity over the last few years in particular there's been a corresponding increase in buzz for exceptional and often experimental exclusives like Undertale and Cities: Skylines. Meanwhile, major multiplatform titles like The Witcher 3: Wild Hunt and Metal Gear Solid V: The Phantom Pain increasingly enjoy success on PC and multiplatform indie hits like Rocket League and Ori and the Blind Forest helped round out a great year of PC gaming.

 

The Nominees:


Rocket League


The Witcher III: Wild Hunt


Undertale 


Metal Gear Solid V: The Phantom Pain


Ori and the Blind Forest 


Cities: Skylines




 

And the Winner is...

 

 

Rocket League

ROCKETLEAGUE

Community's Choice - The Witcher III: Wild Hunt (19% of the votes)

Any of the above titles could honestly stake a claim to being the best PC game of 2015, but our award narrowly goes to Rocket League. Perhaps the singular most successful indie release of 2015, Rocket League took PC digital storefronts (and the PlayStation Network) by storm, with gamers quickly taking to the deceptively strategic and blisteringly frantic car football action in their millions.

And deservedly so, for Rocket League is one of the most addictive releases in years thanks in large part to its accessible gameplay belying a truly deep and complex set of gameplay mechanics. This fun, fresh, and highly unique title is our Best PC Game of 2015.


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25 Comments
Mike321 (on 12 January 2016)

Rocket League beat Undertale again? Don't let the guys at gameFAQs see this.

Anyways Witcher III should have won, but that's just my opinion

  • +3
HoloDust (on 12 January 2016)

Bollocks - if any game was important for PC this year, that was Pillars of Eternity, actual PC exclusive that has shown that classic cRPG are, while still niche, very much alive and kicking.

  • +2
Chazore HoloDust (on 12 January 2016)

Oh yeah I forgot about that one, that should have also won just as much.

  • 0
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qwertyDANIELqwerty (on 12 January 2016)

Rocket League... again... on about every list in existence. Undertale, Pillars of Eternity, Withcer 3 even deserved it much more.

  • +1
Chazore qwertyDANIELqwerty (on 12 January 2016)

At least pillars of eternity of Cities should have, Undertale as well.

  • 0
Mystro-Sama (on 12 January 2016)

Rocket Leauge?... You're joking right?

  • +1
malistix1985 (on 12 January 2016)

Cities: Skylines should have won, cheap pricing, great modding its what PC does best and its done in a way MAXIS couldn't even imagine.

  • +1
QUAKECore89 (on 12 January 2016)

Undertale should have won.

  • +1
NinjaFox QUAKECore89 (on 12 January 2016)

I've heard next to nothing about Rocket League, but I've heard a LOT of praise for Undertale, so I'd have to agree with you here.

  • -1
Cloudman (on 12 January 2016)

A little shocked Rocket League won this one. Seeing witcher III on the list, I figured that would win. And judging from past awards, Undertale was not going to beat rocket league.

  • 0
Azuren (on 12 January 2016)

So what we can conclude right now is the best game for PS4 2015 is either Rocket League or Bloodborne.

  • 0
Signalstar Azuren (on 12 January 2016)

Rocket League beat The Witcher 3 here, which beat Bloodborne for best RPG already so...

  • 0
Azuren Azuren (on 12 January 2016)

Well, better as an RPG doesn't necessarily mean better as a game. But if that be the case, then I am thoroughly disappointed with the awards this year. It's not like they had a 2016 where it was BURSTING at the seems with good games... The words just have awful awful taste.

  • 0
Azuren Azuren (on 12 January 2016)

Writers*

  • -1
Chazore (on 12 January 2016)

Seriously? RL again?.

Undertale of all these should have won, even then Cities Skylines, actual PC games, not multiplats, especially not a multiplat that comes from an existing concept made by the same dev team years ago..

  • 0
Teeqoz Chazore (on 12 January 2016)

You of all people, who go out of your way to complain about games being exclusive any time you get the opportunity, are complaining about a multiplat winning the award for best PC game? Haha

What does it matter that it's based on the same concept as a previous game made by the dev? Undertale is based on Earthbound, an even older game than SSARPCC. Cities: Skylines is based on SimCity (And probably other city-builder games that I don't know of). Does that automatically exclude them from competing? Is it because it's based on the devs own concept that makes it worse? It's okay to build on other's work, but if you build on your own work, then that's bad?

Personally, I could care less about wether the game is a brand new concept or not (and none of the games on this list are, so that's wholly irrelevant anyway). I don't enjoy a game more from it being the first in doing something. It doesn't make it more fun. "Innovation" is a completely arbitrary thing that does nothing to make a game better. What matters is if the mechanics are good, not if the mechanics are new.

Nor do I enjoy a game more by it being exclusive to whatever platform I'm gaming on. It's another arbitrary "tag" which has nothing to do with a game's quality, so why should exclusivity matter? While I think it could be cool if they made lists like "Best PC exclusive of 2015" and "Best PS4 exclusive of 2015", they don't at the moment (but if you suggest it to Machina, I'm sure he'd be interested in that), but currently, these lists are just "Best insert platform game of 2015", and for that, it doesn't matter if a game is multiplat or not; if it is (by those voting) considered the best game on that platform, it will win, no matter if it's exclusive or not.

  • +6
Chazore Chazore (on 12 January 2016)

You seem to have the form of exclusivity mixed up from the way I see it. I won't bother because it'll be a waste of my time (especially given the votes that I'll clearly get compared to yous lol).

I don't see you arguing against exclusivity 24/7 on here, I must be blind or something because I don't see you going to the bit on that topic. Though I have noticed it springs up on an occasion such as this (when it suits you).

  • +1
Teeqoz Chazore (on 13 January 2016)

I'm not trying to discuss wether exclusives are bad or not. I'm trying to (among other things) figure out why exclusivity would matter when deciding which game you like the most. However if you aren't interested in discussion then there's nothing I can do to force you. I would just like to see you explain why you think exclusivity and "having a new concept" (which again, none of the other games here have either) matters to the games' quality, because I can't for the life of me understand why they would.

  • 0
Chazore Chazore (on 13 January 2016)

What's the matter with a userbase wanting a game that's exclusive to their system to win?, especially one that for instance is exclusive due to hardware constraints (for some games, not all) or an example over on the PS4 awards article that it;s clear the userbase on there wanted Bloodborne to win, what's wrong with them wanting an exclusive on their system that they enjoyed to win?.

When we think of awawrds per platform we usually think of a game that was good on that platform, most awards I;ve seen for a good many years has often had each platform with a game that's somewhat exclusive either via console or platform exclusive rather than what we're seeing now where a single game is GOTY across all platforms, to me that isn't really a good awards handout, at least compared top Destructoid and other sites who all have their own colourful set of awards given out to many games that were equally as deserving.

RL for example won actual legit awards at the VGA's while the likes of Undertale won zip despite it being well received and having a big following from fans despite the huge lack of marketing and no handouts at discount prices (PS+ as an example that greatly added to RL's "boost").

Also as for the concept part, well yeah every game in the known universe has clearly borrowed from one another but last I checked the one guy who made Undertale wasn't from the same people that made Earthbound, my actual difference here in choosing RL was because the dev team were the exact same team that worked on a very down to the nail game concept that they themselves created for last gen systems back in 2008, see it;s a sports game and it;s largely the same, Undertale in terms of story and characters is not an exact rip of earthbound, it's mechanics, graphics and a hint of OST can be but not the former parts mention, with RL however the same cannot be said and that's why I chose RL, I could have chosen all the other titles but I cared enough to look into the history behind RL as I already knew the history behind how Undertale came to be along with EB.

It's not that I'm not interested, it;s that I feel it's largely a waste of my time because I hate explaining something to someone only for them to clearly not take it in and throw it back which tbh is what you and me have been doing a lot of since our previous interactions. (which is why I asked a question towards your wall).

If you don't think anything of what I mentioned matters to a games quality then why isn't RL GOTY everywhere in an objective sense?, why don't we all think it should win?. Clearly there are other reasons as to why that you must see are valid and you can already see people like Azuren and myself along with others actually seeing an issue here that you aren't seeing, that is telling me something that you simply aren't taking notice of.

  • 0
Teeqoz Chazore (on 13 January 2016)

So what you want the staff to do is make a "best insert platform exclusive of the year"? Nothing wrong with that, but as of now, that's not how it works. They pick their favourite game released for each particular platform, and wether it's exlcusive or not doesn't matter.

Is it somehow worse to build on your own work than it is to build on others work? I mean, when you build on your own work, ideas and concept, you yourself laid the foundations..... If anything, being the team's own concept would be a plus. However like I said, wether a game has a unique concept or not, does. not. matter. The game doesn't become good by having unique concepts. It becomes good by having good, well executed concepts. And I'm not saying Undertale doesn't have good and well executed concepts, I'm just saying that Rocket League being a sequel to SSARPBC does nothing to change the quality of Rocket League.

I do not think being exclusive or unique makes a game inherently better or worse. The reason that Rocket League isn't Goty "in an objective sense" (whatever that's supposed to mean) is because tastes vary. Not everyone enjoys the same thing. That has nothing to do with being exclusive nor does it have anything to do with being unique, so I don't really understand why you even mentioned it.

What issue am I simply not taking notice of? Maybe you should ask my opinion on things before you assume what I think. Like I've said, I think they should start making "Best insert platform exclusive of year" lists, because lists where the same few games win all the time are monotonous. That doesn't only go for Rocket League, but also for Metal Gear Solid which won like 4 awards. Yes. It becomes boring.

Like I said on the other article, I think you've missed my point. I don't mind people saying they wished another game won. I didn't mind you wishing Undertale won. I don't mind you commenting about it either. I don't mind people complaining about Rocket League winning the awards it won. I just mind your specific reasoning behind it, which was that Rocket League shouldn't win because it was multiplat and because it was based on a concept by the same dev. (asterisks here were added for emphasis, not to infer a quotation).

  • 0
Signalstar (on 12 January 2016)

Yall are crazy. Buckle up everyone. The show is just getting started. :p

  • 0
NobleTeam360 (on 12 January 2016)

Witcher III should of won imo

  • 0
Azuren NobleTeam360 (on 12 January 2016)

Should have *

  • +3
fluky-nintendy (on 12 January 2016)

SOMA was the best

  • -2