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Wii U Sales Top 3 Million in the US, Super Smash Bros. Biggest Wii U Launch Ever - News

by William D'Angelo , posted on 26 November 2014 / 10,053 Views

Last week was a strong week for the Wii U in the US with the launch of Super Smash Bros. for Wii U. The game helped push Wii U sales up 129 percent to 86,014 units. The Wii U also topped three million units sold in the US, with 3,085,386 units sold to date.

Super Smash Bros. for Wii U had a strong launch in the US with sales of 419,128 units. The game set a record for the biggest opening in the US for the Wii U in history. The previous record holder was Mario Kart 8, which sold 415,040 units in its first week.

To compare, Super Smash Bros. for Nintendo 3DS sold 558,146 units in its first week when it launched on October 3. Last generation's Super Smash Bros. Brawl sold 1.36 million units in its first week in March 2008 and has sold 5.85 million units to date.

Super Smash Bros. for Wii U launched in North America on November 21 and will launch in Europe on November 28 and December 6 in Japan.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. Outside, in the real world, he has a passion for the outdoors which includes everything from hiking to having received his B.A. in Environmental Studies. You can contact the author at or on Twitter @TrunksWD.

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OfficerRaichu15 (on 26 November 2014)

Smash will have an even better week next week due to EU launch and Black Friday :)

  • +5
JTurner82 OfficerRaichu15 (on 28 November 2014)

I sure hope it does. It deserves it.

  • 0
Dechizen (on 26 November 2014)

wii u's 2 biggest games are out, if they dont boost sales a lot in the coming months, its over

  • +3
Wighead Dechizen (on 27 November 2014)

The two biggest casual game (smash is less casual than other titles but still, it is the most casual easy to grab fighting game ...) are out, but console selling games Zelda, Metroid and Starfox are not out yet. Those do not sell as much, but lots of gamers would buy a console solely for those games or are waiting for those to buy the console.

  • +1
JTurner82 Dechizen (on 28 November 2014)

It looks like we're already starting to see the results of WiiU actually coming out of its grave. This November is currently up YoY over last year's. Last year around this time WiiU only cleared 100k on last week. This year it's 147k. So it IS an improvement. Hopefully it does better than that over the coming days.

  • 0
kdognumba1 (on 26 November 2014)

Sounds like a solid launch overall. I'm glad to see the game doing as well as it has.

  • +2
Maraccuda (on 27 November 2014)

I want the damn game now!! 30 hours and counting

  • +1
PixelPerfect (on 26 November 2014)

I wonder how it'll sell when other regions get it, especially with Black Friday coming up.

  • +1
HylianSwordsman (on 26 November 2014)

490k, and 70k are digital. That's a little over 14% digital. Probably a new record for Nintendo. It's probably thanks to the ability to pre-download at launch.

  • +1
chidori-chan2 (on 26 November 2014)

Bad sales.... BTW, Nintendo can still turn this around. We've seen the PS3 go from the laughingstock of the market to a powerhouse in its own right over the last years, for example; there's no reason Nintendo can't do the same with the Wii U.

  • +1
Drakrami chidori-chan2 (on 26 November 2014)

how about...

  • 0 third party support
  • lack of any online network community/support
  • weakest console of the 3 in terms of power (games only get more and more power hungry as we move forward)

    as reasons?

  • -5
Ninsect chidori-chan2 (on 26 November 2014)

^What he said + its biggest games are already out

What Nintendo would need to do is drop the price by $100 this holiday and then another $50 next holiday and then they'd maybe get to a respectable 30-40m lifetime

  • -5
Wighead chidori-chan2 (on 27 November 2014)

PS3 price and the difficulty to code for that console were the main reason it had a difficult start. Saddly, the wii u is difficult or not as easy to code for and is less powerful than the competition, so it will be next to impossible for Nintendo to do what Sony did with PS3... (unless Nintendo sells the console at a rediculous price like 129,99$ but it won't happen)

  • -2
JTurner82 chidori-chan2 (on 28 November 2014)

Nothing is impossible. If Nintendo could turn around 3DS, they can turn WiiU around.

  • 0
;-) (on 27 November 2014)

Nintendo,X'mas is yours in this year!

  • 0
Ninsect (on 26 November 2014)

Virtual tie with MK8. Funny how identical the sales are. I wonder how it'll compare in the rest of the world

  • 0
ExplodingBlock (on 27 November 2014)

This is noice
Really noice

  • -1
DarthSamus (on 26 November 2014)

Would have been nice if the article also mentioned that that only includes THREE DAYS of sales. The game came out on Friday and managed to sell that many copies before the endo of that. Which is incredible. If it had had the full week that other new games (i.e. GTA V) it would have trounced everything in its path.

  • -2
Wighead DarthSamus (on 27 November 2014)

GTA sales are mostly done on the first day it is out, so it would have probably been over the numbers of smash anyway. Smash, on the other side, will probably have more legs than GTA, but not has much as mariokart.

  • -1
AllCreation DarthSamus (on 27 November 2014)

@ Wighead.. that doesn't make sense... What Darth is saying is that Smash might have sold more than GTA V if it were being track for the same amount of time as GTA V (Which is twice as much time as Smash is being tracked for in the article)... GTA V's numbers wouldn't have been any different from what they are now especially by your logic that the all of their sales come on the first day... you would just be adding another 3 days of sales to the Smash Bros' number to even things out.

  • +2
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