When a figurehead of criticism makes an(other) end-all claim that "video games can never be art," people tend to get offended.
While it isn't his industry, noted film critic Roger Ebert has finally followed up his old comments about games not being art with more comments about games not being art.
This time around, he based his opinion on a TED Talk given by Kellee Santiago of thatgamecompany. For those who don't know, TED Talks are described as "riveting talks by remarkable people, free to the world." From entertainment professionals to humanitarians and generally interesting people, the talks are indeed quite interesting.
But back to the matter at hand, Ebert sat in at a talk given by Ms. Santiago at USC. Her speech broke down the industries' attempts at art and she spoke specifically about three titles: Waco, Braid and thatgamecompany's own Flower. She claims that "videogames already are art" and those three games "crossed that boundary into artistic expression." But Ebert continues to disagree.
I daresay both parties make good points, but you really ought to read Ebert's entry yourself.
Which games, for you, have crossed the boundary into artistic expression?