Miyamoto: Next Zelda to Use Motion Plus for Realistic Swordplay

by Gabriel Franco, posted on 04 November 2009 / 2,283 Views

Miyamoto talked about the new Zelda during an October 30 Q&A session, as translated by GameLife.

“In this (installment of the series), we’re using MotionPlus to make you feel much more like you’re actually fighting while holding a sword in your hand,” the Zelda creator said at a recent Q&A session in Tokyo.

MotionPlus will also be used to target things on screen in place of the Wii’s infrared sensor, he said. “In the previous game, you aimed at things by pointing at the screen, but this time we’ll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.”


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46 Comments

tio_coyote (on 05 November 2009)

This is a great Idea but i still hope we can play i t with a gamecube or classic controller


CrashMan (on 05 November 2009)

This is great news. For someone who has playing video games for two decades, I WANT new play experiences. That is why Wii is great for the more experienced gamers. More of the same games with flashier graphics and bigger online matches isn't enough to satisy my more refined gaming tastes. I want new PLAY experiences. This should be a great game, and I am all the more excited for it now.


Bladeforce (on 05 November 2009)

This game will be a bundle pack with a free WM+


68soul (on 05 November 2009)

Just a small idea for those who don't see what WM+ could do better when it comes to IR pointing: what about a boomerang (or another weapon) that you could control while it's in the air? Rather than a multi-target system? It could be fun, and it could recquire some skills, and precision in your movements... But as soon as i think of such things, i already imagine some people whining... it seems that whatever Nintendo does, there will always be some forms of complaint: "it's too much of the same", "its too different", "its too difficult", "it's too easy"... If Nintendo listened to all comments made by fans (and i don't even mention haters), they'd stop making any game: it's the only solution to be sure not to disappoint anyone... now really, if i was Miyamoto, i'd already enjoy a well deserved retirement, rather than having to deal with a bunch of whining and ungrateful kids... The Nintendo teams always try their best, and it's never enough: but who are you to always complain? What game have you ever done, what's your very own contribution in this industry: whining master, top-engineer in groaning, rant creator, flame adviser? See, now it's me who rants... it's a vicious circle, or it's contagious... :)


adam84 (on 05 November 2009)

it will be class, wonder if you can choose right handed link or left handed. you would of thought that feature will be in because of wm+


Talyis (on 05 November 2009)

I hope it works better this time with the motion plus here this time!


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Kenryoku_Maxis (on 04 November 2009)

@Imphamis We'll have to see if it can. It has a massive legacy to live up to with just the Zelda series alone, let alone trying to revolutionize Action/Adventure games again like Ocarina of Time did. But seeing as how Nintendo blew away everyone with Mario Galaxy and many think it innovated the platformer genre, perhaps lightning can strike twice with the new Zelda.


Imphamis (on 04 November 2009)

IMO, This game is going to revolutionize gameplay in action adventure games.


gog85 (on 04 November 2009)

@RubangB: it won't be a hang glider. it will be Epona after you feed her Pegasus seeds which maker her sprout wings. i really want a trailer, but i'm going to hate the wait after once i do see that trailer.


Baalzamon (on 04 November 2009)

Well...it can't really be said about every fps...every other fps is completely different...compare medal of honor and call of duty...both similar but very very very different


JaggedSac (on 04 November 2009)

This could be pretty cool. I would rather have a bad ass jedi game, but this could be cool.


The Ghost of RubangB (on 04 November 2009)

Oh, and I guess replace razor sharp frisbees with some sort of boomerang, and everything makes sense. And instead of the plane Link would escape in a hang glider. Give me Zelda Pilotwings Sports Resort for the ultimate adventure game please.


The Ghost of RubangB (on 04 November 2009)

They just need to combine all the games and Motion Plus controls from Wii Sports Resort into one game. You skydive into enemy territory, you sneak around the shadows with a sword, a bow, and a quiver of arrows. You kayak through some rapids, you throw razor sharp frisbees, you escape in a biplane. There just needs to be one adventure game that combines all these elements... and I guess it will be Zelda and it will be amazing. Twilight Princess used the original motion controls well in a variety of ways, with the sword attacks in one hand and the shield slam in the other hand, the IR pointing for archery, and the motion controls for fishing and other things like RollGoal and such. This should blow that away.


SnowFlow (on 04 November 2009)

Can't wait to see a trailer! :D


Hardcoregamer1989 (on 04 November 2009)

everytime miyamoto talks about the new zelda the hype keeps growing lol


orlando64 (on 04 November 2009)

I hope that this will be funny, and not a simple shake control. Miyamoto is a genius so I hope that this game will be the best game for wii


Gintoki (on 04 November 2009)

@ DOLBYdigital Indeed we're not that much finding that "news" great.


guiduc (on 04 November 2009)

Hooray Miyamoto! You're the true Spielberg of video games!


guiduc (on 04 November 2009)

This is great new. Keep going, Nintendo! Continue to create such great games!


KungKras (on 04 November 2009)

Excellent! Zelda needs to be reinvented.


Dr.Grass (on 04 November 2009)

The Faithful will be rewarded. Oh, and anyone else with a Wii.


Naum (on 04 November 2009)

@AugustusBot: that can be said aswell about every FPS released in the last 10 years.


nicktwilight (on 04 November 2009)

yeah!!!!!!these are the news i always wanted to hear since i first got wii.zelda with motion plus controls is the game i always dreamt for.iam a huge fan of the series and i believe that motion plus controls will add many good things to zelda.


AugustusBot (on 04 November 2009)

How much you want to bet that this games starts out and you're just some kid in a fairy village... but then something happens. I'm willing to bet that: *you save a water princess and gain a blue suit. *you save some golem men on a mountain. *you get a claw that allows you to cross rivers by attaching to little poles. *you get a glove that allows you to pick up giant rocks. *you get bombs to allow you to go into obvious walls with bomb holes. I'd also be willing to bet all of this happens in the exact same order that it has for the past seventy-seven zelda games. And to top it off: you have to move around your living room as you replay this same tired story. INNOVATE for crying out loud. We can play zelda and enjoy it without it being the same exact story we've played seventy-seven times now.


Zucas (on 04 November 2009)

Zelda: TP not enough change and this one is too much change. Seriously when it comes to Zelda it seems that someone always has something to complain about no matter how contradictory it ends up being. I think this is a great idea to continue to expand on one of the greatest franchises ever. Can't wait to see more on this as it is my most awaited game of course.


Nick (on 04 November 2009)

gonna be great :)


DOLBYdigital (on 04 November 2009)

Huh, reading the comments I seem to be in the minority, but I am so glad Nintendo got away from the dual analog sticks. They are okay for combo based brawlers, racers, and flying games but thats about it for me. One analog with couple buttons, IR pointer and some good motion recognition sounds delicious for a great adventure game, fps, or other genre. Can't wait :)


Gintoki (on 04 November 2009)

@DOLBYdigital Yeah controls on these Wii Sport Resort games are perfect.Totally agree.


Ostro (on 04 November 2009)

Agreed, makes you miss the old Zelda. I still don't like the right-handed Link as well :P


sjhillsa (on 04 November 2009)

Makes me actually miss the old Zelda games. Oh well..


DOLBYdigital (on 04 November 2009)

This isn't new news at all. Its been stated that the sword fighting and archery will be similar to wii sports resort in the next Zelda which makes sense since those are the 2 best games in wii sports resort. Anyone who has actually tried it knows that the controls are perfect and will translate very well to an action based game. Also using M+ for pointer control is also not new but i guess any news is good news for the next Zelda!


JUG (on 04 November 2009)

I'm hyped!


Wyku (on 04 November 2009)

So they're going to make it how everyone thought the first one would be when motion control sword play was announced and we got waggle instead?


Cobra_ (on 04 November 2009)

@Keep_the_change: I can think of two different ways how the aiming with WM+ can be better. 1/ use them together. WM+ can further improve the IR precision. OR, and this is more interesting IMO 2/ use the WM+ remote as you would use an analog stick, but far more precisely. It seems better than option "1" to me because you don't have to aim to the screen all the time, in fact, you can point anywhere you want, and just jump into the aiming mode at any time, then move the controller around to move the targeting reticule. And it is better than an analog stick because the movement range is just bigger (well, if you had a giant analog stick it would probably be just as good). You can move your Link around with nunchuck using this mechanism. Sounds good? To me, it does.


Aidman (on 04 November 2009)

FREEZZZEEE MEEEEE I can't wait !


Farmageddon (on 04 November 2009)

Right, cause motion can only mean waggle. I can understand some people won't like motion controls, but it's undeniable by now that they can be well done and actually meaningful.


LokeSTL (on 04 November 2009)

@AugustusBot Make that two of us. Wish they would at least make the motion crap optional or just use it on new IPs. They are killing one of my favs with this crap. Innovation for the sake of innovation. Nintendo's slogan should be "Waggle, taking the fun out of gaming but at least it's different!" Ugh......


Gintoki (on 04 November 2009)

Well I guess...


Gintoki (on 04 November 2009)

The WM+ will be usefull to slash enemies properly.


Kenryoku_Maxis (on 04 November 2009)

Pretty much confirming what everyone thought.


AugustusBot (on 04 November 2009)

I wish I could play some sweet Nintendo franchises with an actual gaming controller. Two analog sticks... some rumble... no motion... A man can dream, can't he?


Smeags (on 04 November 2009)

*Drools* I'm so excited to see Motion Plus really being worked on in a "core" setting like Zelda. Wii promised a control revolution and this is the next step. Definitely looking forward to this one! You make me smile KylieDog. :-)


Keep_the_change (on 04 November 2009)

How come the new targetting system is better than the IR one? What the point of pointing (LULZ?) out of the screen? Yeah, with wm+ the position where we are pointing is always known, but what's again the point to be pointing out of the screen? /point


Gintoki (on 04 November 2009)

I ever thought they'll use the WM+ but here's the proof.


Rawnchie14 (on 04 November 2009)

We'll see if this works, but I'm hoping that this game will be as amazing as I'm hoping it is =D