Valve Acquires Firewatch Developer Campo Santo - VGChartz
Valve Acquires Firewatch Developer Campo Santo

Valve Acquires Firewatch Developer Campo Santo - News

by William D'Angelo , posted on 21 April 2018 / 1,324 Views

Firewatch developer Campo Santo has announced it has been acquired by Valve. 

"The twelve of us at Campo Santo have agreed to join Valve, where we will maintain our jobs as video game developers and continue production on our current project, In the Valley of Gods," reads the blog post from Campo Santo. 

"If you’re the type of person who gives two flips about this news, we can elaborate a little bit on this big decision. First, we really like making video games. Furthermore, and perhaps more accurately, we really like making and producing entertainment. From the day-to-day production of our last game, Firewatch, to the way we run the company, make merchandise, meet players at expos and shows, send out a quarterly literary journal, throw open-to-the-public game demos in the middle of an artificial forest—all of it is geared towards surprising, delighting, and entertaining the customers who have shared in our success.

"In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day). In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match.

"Second, while visiting IGN’s headquarters in early 2015 to talk about Firewatch, we came across an undelivered 2011 Game of the Year Award for Portal 2. It happened to be engraved on an unopened bottle of champagne. Never ones to pass up free alcohol, we stole it and drank it to celebrate the launch of Firewatch a year later. So in some sense, this is a return home for us. Well, for that bottle of champagne.

"Third, and last, we had a series of long conversations with the people at Valve and everyone shared the satisfaction we take in working with people whose talents dwarf our own to make things we never thought possible. Both sides spoke about our values and how, when you get right down to it, we, as human beings, are hard-limited by the time we have left when it comes to making the things we care about and believe in. They asked us if we’d all be interested in coming up to Bellevue and doing that there and we said yes.

"Yes, we’re still making In the Valley of Gods (as a Valve game!); yes, we’ll still support Firewatch; and yes, we’ll still produce The Quarterly Review and our regular blog content. Thanks so much for your interest in our games and we’ll see you in Washington. Cheers."

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.

More Articles


Luke888 (on 22 April 2018)

As long as they keep making games there's nothing wrong about this, now I wonder if the Firewatch release on Switch will have the Valve logo on the box

Podings (on 23 April 2018)

I wonder if it will get canceled.

  • +1
Azzanation (on 23 April 2018)

Only if its Firewatch 3. This dev still has one more game in them.

  • 0
caffeinade (on 23 April 2018)

The studio has confirmed that Firewatch is still coming to the Switch.
In the Valley of Gods is also still coming to consoles.

  • 0
Podings (on 23 April 2018)

Good on them, their new thing looks splendid, and I'm sure Valve's money will help the game be all it can be, just as the case was when they bought the developer of Portal.

fuallmofus (on 23 April 2018)

to put them to endless hibernation.

Azzanation (on 22 April 2018)

Interesting move

Comments below voting threshold

DialgaMarine (on 22 April 2018)

Ew... I hope they didn't pay more than $10 for them.