Call of Duty: WWII Patch Nerfs 4 Guns and More

Call of Duty: WWII Patch Nerfs 4 Guns and More - News

by William D'Angelo , posted on 10 November 2017 / 1,949 Views

Activision has released the first post-launch patch for Call of Duty: WWII. It fixes many of the issues in the game as well as nerfing four guns. 


Read the patch notes below:

Multiplayer general

  • Connectivity improvements and optimizations
  • Fixed de-ranking issues
  • Addressed an issue where players encountered an infinite load screen
  • Leaderboard stability improvements and bug fixes
  • General UI improvements
  • Loading optimizations
  • Splitscreen functionality improvements
  • Added new unlock inventory stars to indicate when new items are added
  • Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
  • Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
  • Espionage Basic Training – Reduced painted time from 10 to 6 seconds. Made it so only bullet damage paints you.
  • Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
  • Fixed infinite flamethrower bug
  • XP Earn rate tuned in Operation Neptune
  • Fix issue of shotgun variants not appearing
  • Emblem Editor and visualization improvements
  • GameBattles Improvements
  • Fixed Gridiron Ball exploits
  • Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights

Multiplayer buffs

  • Walther Toggle Action Shotgun – damage increased at extremely close range
  • Bren LMG – increased damage per shot
  • LMG Bipod – sped up ADS time when in Bipod stance

Multiplayer nerfs

  • BAR Rifle – decreased fire rate and widened hip fire spread
  • STG44 Rifle – widened hip fire spread
  • FG42 Rifle – increased recoil and widened hip fire spread
  • Machine Pistol – decreased damage ranges


  • Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory
  • Fixed Klaus pathing
  • Fixed out of world exploit – The Final Reich
Call of Duty: WWII launched worldwide for the PlayStation 4, Xbox One and Windows PC on November 3.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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teamsilent13 (on 11 November 2017)

Instead of starting every patch notes with improved connection and optimization I purpose a more honest approach: "Improved micro-transaction matchmaking to trick kids into stealing their parents credit card."

teamsilent13 (on 11 November 2017)


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cmay227 (on 10 November 2017)

How is using a gun in a game abusing? Sounds like crying

A_C_E (on 11 November 2017)

Although "crying" is a little extreme, I do wonder why people whine about using the best measure to win, i.e. best gun.

  • +1
Chazore (on 10 November 2017)

I wonder how long until those that abused the nerfed guns will move onto the next "best" gun.

cmay227 (on 10 November 2017)

so your one of those that complains that someone is using a certain gun in a game. It's in the damn game. Stop crying

  • -1
Chazore (on 10 November 2017)

Oh please, it's merely me pointing out that people love to abuse what's a more powerful weapon to use than other ones. Hardly "crying".

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