IO Interactive Now an Independent Studio, Keeps Rights to Hitman IP

IO Interactive Now an Independent Studio, Keeps Rights to Hitman IP - News

by William D'Angelo , posted on 16 June 2017 / 2,965 Views

IO Interactive is now an independent studio and has retained full control over the Hitman IP, announced CEO Hakan Abrak.

Read the full blog post from Abrak below:

In its 19 years of history, Io-Interactive has brought you original and exciting entertainment; from Mini Ninjas and Freedom Fighters to gaming’s most notorious criminals Kane & Lynch and of course our beloved Agent 47. With our latest game, we have not only transformed Hitman, but also moved our entire studio into the AAA digital era. Our live product has disrupted the video game business and has received recognition and praise from press, community and our fans.

There are many tales of hope, dreams, hardship and joy within these walls. We have never strived for the expected or predictable. Instead, we are always in pursuit for what feels original and real. Our passion and determination has never been greater and so that is why we have decided it is not the time to stop as we have many more exciting and original tales to tell.

Therefore I am proud to announce today that IOI is now officially an independent studio. We have successfully concluded our negotiations with Square Enix and have agreed to a management buyout. Crucially, we will keep all of the rights to the Hitman IP. 

This is a watershed moment for IOI. As of today, we have complete control over the direction for our studio and the Hitman IP – we’re about to forge our own future and it’s incredibly exciting. We are now open to opportunities with future collaborators and partners to help strengthen us as a studio and ensure that we can produce the best games possible for our community.

I would like to say a big and sincere thank you to all of our players, community, friends in the media and everyone else connected to the studio for the messages of support that we have received in the last few weeks. I would also like to thank Square Enix; it has been a great family to be a part of and we are proud of what we have achieved together in the last eight years. IOI started as an independent studio and we will now return to those roots with an extremely passionate and talented team.

We are counting on the continued support of all our players; simply by having fun with everything we’ve released so far for HITMAN – and we want to encourage more of you to try our game. We have more details to come on our plans for that next week.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Zkuq (on 16 June 2017)

I can't imagine a better way this could have ended!

COKTOE (on 16 June 2017)

Given what happened prior to this, it's a pretty good result.

  • +1
TallSilhouette (on 16 June 2017)

Kudos to Squenix for making the transition as gentle as they could. This may be the best thing for both companies.

IkePoR (on 19 June 2017)


DonFerrari (on 19 June 2017)

Best of luck, and good that they were able to buy back and choose their own path

Podings (on 19 June 2017)

Stories like these are far too few in the games business. Congratulations to everyone in the management!

fuallmofus (on 19 June 2017)

too bad bullfrog and westwood didnt do that back then.

LMU Uncle Alfred (on 18 June 2017)

Is this the first time a game company has ever been granted its independence and remained intact?

JOKA_ (on 18 June 2017)

Kojima right now: "well wtf"

Johnw1104 (on 17 June 2017)

So rare that something works out this well. I look forward to seeing what they do with their next Hitman game minus any outside-imposed deadlines and such; I imagine they're all feeling really enthusiastic right about now.

TallSilhouette (on 17 June 2017)

Imagine a modernized classic Hitman without any episodic, preorder, or microtransaction nonsense...

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COKTOE (on 18 June 2017)

The thing of it is though, in spite of SE's terrible, terrible handling of the last Hitman, it was freaking great. It didnt seem to have any impact on the creative side. The prior game, Absolution, was almost as good IMO. Both tight.

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hush404 (on 16 June 2017)

This is wonderful.

putonowiy (on 20 June 2017)

like Josephine replied I'm taken by surprise that some one able to profit $9397 in four weeks on the computer . you could try here>>>>>>>>>>>