Xbox One Self-Publishing Plans Revealed by Microsoft - News

by William D'Angelo , posted on 20 August 2013 / 3,622 Views

Microsoft has revealed its plan on how it will allow self-publishing on the Xbox One. Microsoft met with more than 50 indie developers to come up with their plan. Microsoft is calling it "Independent Developers @ Xbox" or "ID@Xbox" and is accepting applications starting today.

Indie developers who are accepted will become a registered Xbox One developer. Also developers who "have a proven track record of shipping games on console, PC, mobile or tablet" will be given priority. There is no application fee and game certification and updates will be free.

Every indie developer in the program will receive two free development kits and will have access to all the features of the console. This includes the could service, Smartglass, mutliplayer, Achievements and Gamerscores.

"Longer term, our plan is to enable any Xbox One console to be used as a development kit for self-publishing purposes. This means that any hobbyist with a great game idea can make it come to life on Xbox One," said Microsoft in a statement.

All indie games will now be features in the regular Xbox One store and can be searched for using voice search. On the Xbox 360 indie games had its own separate section. The Xbox One store will also feature games that are trending with the community and your friends.

"The developer can set their own wholesale price and we act as the retailer. So Xbox Live acts as a reseller, and Xbox Live Store will be setting the ultimate retail price to the consumer. That's the way in which our store has always been structured," said Phil Harrison in an interview with GamesIndustry International.

"Microsoft has a heritage of enabling developers to do great things and that support continues today," said Chris Charla. "The independent development scene has matured and changed a ton in the past couple of years, so we are acting on that to meet the needs of the development community."

Several developers have already been accepted into the program. The list includes Chris Hecker, The Behemoth's John Baez, Paul Wedgewood from Splash Damage, Other Ocean's Mike Mika, Team 17's Debbie Bestwick, The Odd Gentlemen's Matt Korab, Ripstone's Phil Gaskel and Dlala Studios.

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Puppyroach (on 21 August 2013)

Well that´s strong support for all Indie developers :).

Zappykins (on 21 August 2013)

Wow, that is quite amazing. Like giving a bunch of talent kids scholarships. It will be interesting to see what new games develop from this openness and support.

Cueil (on 21 August 2013)

one way to promote your game would be to give it away to 10-20 influential gamer... if someone can amass influence enough they could really reap the rewards from this system