A new independent studio, called Space Dust Studios, has opened its doors. The studio aims to develop AAA titles and the first title is currently in development. The studio was formed by former employees from Electronic Arts Visceral Melbourne, Crystal Dynamics, Criterion and Atari. The studio is based in Melbourne, Australia.
"In our particular case, our core team consists of 5 senior developers, with collectively over 50 years of AAA local and international development experience (including programming on the recently released Dead Space 3)," read a letter from Nathan Brown received by Tsumea.
"Our medium scale PC project has a planned 18 month development cycle, and will require significant local staffing resources during production. We also have interest from talented senior developers who are eager to return to Melbourne and join our project.
"We would benefit immensely from a pre-production 'seed' investment to produce the materials needed to attract the production investment required to complete the project. Our overall production budget will exceed AUD1million (inclusive of a professional marketing plan budget)."
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