Elite: Dangerous developer Frontier has been hit with layoffs. 14 of its 233 employees have been let go, which includes artists, animators, and people who work on game audio. Frontier managing director David Walsh confirmed the layoffs to Eurogamer.
"Frontier regretfully has given a total of 14 people (from a staff of 233) notice that their roles are redundant, across art (9), animation (3) and audio (2) disciplines," said David Walsh. "This is due to the changing mix of skills requirements for our current and future projects - it is not a reflection on the company's prospects, which remain healthy."
"Once we took the decision to make the roles redundant," Walsh continued," we felt it was better that the affected people knew ASAP so they can plan any further expenditure over the Christmas period accordingly and focus on their search for new roles as soon as possible. We have provided redundancy arrangements in excess of the minimum."
"We are actively recruiting to shift the balance of skills we have within the company to enable us to deliver the set of projects currently in development," Walsh added.
Elite: Dangerous is currently a kickstarter game, with 18 days left. It currently sits at £781,251 and the goal is £1,250,000. If funded the game will be released in early 2014.
Frontier was formed in 1994 by David Braben. It also developed several Kinect games including Kinectimals, Disneyland Adventures and Kinect Star Wars.