Research firm DFC Intelligence forecasts that South Korea's online game market will grow to $5 billion in 2016, which is nearly double the $2.7 billion generated in 2011. DFC also calls its online game market the most advanced in the world due to its "near optimal infrastructure." Its infrastructure will help grow the industry by 9.7 percent annually for the next five years.
There are still challenges faced in the industry. DFC has pointed out that there is a negative stigma behind online games, due to how addicting they can be. "There is a problem with market saturation and it now takes really innovative products to standout from the pack," said DFC analyst Insun Yoon.