Analyst: South Korea's Game Market to Grow to $5 Billion in 2016

by William D'Angelo, posted on 26 April 2012 / 3,259 Views

Research firm DFC Intelligence forecasts that South Korea's online game market will grow to $5 billion in 2016, which is nearly double the $2.7 billion generated in 2011. DFC also calls its online game market the most advanced in the world due to its "near optimal infrastructure." Its infrastructure will help grow the industry by 9.7 percent annually for the next five years.

There are still challenges faced in the industry. DFC has pointed out that there is a negative stigma behind online games, due to how addicting they can be. "There is a problem with market saturation and it now takes really innovative products to standout from the pack," said DFC analyst Insun Yoon.


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7 Comments

Soleron (on 26 April 2012)

They have Starcraft as a major sport on TV. That's like 20 years ahead of everywhere already.


Slimebeast (on 27 April 2012)

This is almost only PC-related revenue, right (unfortunately, if I may say so)? Console gaming is miniscule in Korea.


NintendoPie (on 26 April 2012)

Yay! :D


KungKras (on 29 April 2012)

PC gaming for the win :D


Jexy (on 27 April 2012)

If only this site counted SK's Starcraft sales... it would blow people's minds...


crissindahouse (on 27 April 2012)

hell yeah i saw a report in tv some years ago where only a few people played starcraft against each other on a stage and they had like 60k spectators or so^^


UnknownFact (on 27 April 2012)

I'm like a South Korean in many ways. Starting by my taste in women.