Nvidia CEO Says Gamers are 'Completely Wrong' About DLSS 5 Following Backlash - News
by William D'Angelo , posted on 18 March 2026 / 4,454 ViewsNvidia CEO Jensen Huang in a press Q&A attended by Tom's Hardware discussed DLSS 5 and responded to the criticism from gamers that includes the use of generative AI that potentially changes an artist's intent.
"Well, first of all, they're completely wrong," said Huang. "The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI."
He added that developers can "fine-tune the generative AI" to make it match their style and it "doesn't change the artistic control." He stated "It’s not post-processing, it’s not post-processing at the frame level, it’s generative control at the geometry level."
Huang said developers can try the tool and it is up to them to make a "toon shader" or see if the game should be "made of glass."
"All of that is in the control — direct control — of the game developer," he said. "This is very different than generative AI; it’s content-control generative AI. That’s why we call it neural rendering."
Insider Gaming is reporting that at least some developers and artists were in the dark about DLSS 5 and found out about it the same time as the public.
"We found out at the same time as the public," said one Ubisoft developer.
Capcom said the announcement and the publisher's involvement were shocking as they have been very "anti-AI" with games like Resident Evil Requiem, which was heavily showcased during the DLSS 5 demonstration.
Some developers at Capcom are worried DLSS 5 might change the publisher's view on generative AI and its implementation in its games.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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"This is very different than generative AI; it’s content-control generative AI. That’s why we call it neural rendering."
What's the saying about ducks and quacking?
No, gamers are completely right. Generative AI is plagiarism and wastes water.
"Am I so out of touch?"
"No, it's the gamers who are wrong!"
Quiet Mr. Tamzarian.
DLSS 5 is obviously going to look weird on characters in games that weren't designed from the ground up with it in mind...
With that said, DLSS 5 look amazing imo
Grace looks older than she should with DLSS 5 imo.
If Capcom is against it, they should send a request to stop using their IPs to promote it.
Eat a smelly dick
I've got a new video discussing the DLSS 5 controversy and Nvidia's CEO responding calling gamers "completely wrong."
https://www.youtube.com/watch?v=6bvST8tURKg
When one of the richest men in the world has too much power.
All of this so-called "A.I." garbage should be banned and the data centers torn down and replaced with actually useful things like affordable housing or public parks, or just let nature reclaim the lot. It is not only destructive in multiple ways, but it is also basically plagiarism with extra steps.
Proud to say I'm not someone who chases visuals very hard. Give me good gameplay first and foremost.
Wow. Difference is huge
The model looks different. Look at the change in the girl's lips. Like they suddenly improved the polycount or the texture maps or something.
AI has the biggest problem too.. the continuity problem!, this will make grace look different at every cut scene, she will be like a shape shifter.







