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Report: PlayStation to No Longer Release Major PS5 Games on PC

Report: PlayStation to No Longer Release Major PS5 Games on PC - News

by William D'Angelo , posted on 04 March 2026 / 4,096 Views

Sony will reportedly no longer release its major PlayStation 5 games on PC, according to people familiar with the company's plans that spoke with Bloomberg.

This is after Sony has spent around six years releasing some of their first-party PlayStation exclusives on PC after they launched on consoles.

Online multiplayer games like Marathon and Marvel Tokon will still release on multiple platforms, however, single-player games like Ghost of Yotei and the upcoming Saros will remain exclusive to the PlayStation 5. This is according to the sources.

The people said plans could change in the future due to how unpredictable the video game industry can be and Sony's plans are constantly shifting. However, recently PlayStation cancelled plans to release Ghost of Yotei and other internally developed games to PC. 

Two games developed by third-party studios that were published by PlayStation - Death Stranding 2 and the upcoming Kena: Scars of Kosmora - will still come to PC later this year.

Bloomberg's Jason Schreier says there are likely several reasons as to why Sony has made this change. One is that recent PlayStation games have not sold well enough on PC and releasing these games on PC could hurt sales of the PlayStation 5 and future PlayStation consoles.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.


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56 Comments
Hardstuck-Platinum (on 04 March 2026)

Can finally put a stop to this false narrative that Sony is going third party like Xbox is

  • +23
method114 Hardstuck-Platinum (on 04 March 2026)

I'm just glad we will stop hearing "The industry is changing".

  • +7
BonfiresDown method114 (on 04 March 2026)

The industry is actually changing. That’s why they won’t put their games on PC anymore.

  • +5
JackHandy BonfiresDown (on 04 March 2026)

Yes, but I would change that verb to reverting. More concise.

  • 0
BraLoD Hardstuck-Platinum (on 04 March 2026)

The "it has no games" was even worse tbh.

  • +4
Mr Puggsly Hardstuck-Platinum (on 05 March 2026)

But MLB The Show and Hell Diver 2 are on Xbox.

Sony's last batch of ports on PC did poor. Their live games push has been a disaster. I think they are just looking to the past now. But the games have to be better, not just exclusive.

  • +2
Wman1996 (on 04 March 2026)

Emboldened by increasing lack of competition from Xbox hardware?

  • +13
Azzanation Wman1996 (on 05 March 2026)

No. Its Sony realising the next Xbox has Steam access which wukl void the reason to buy a PS

  • 0
method114 (on 04 March 2026)

Not surprising they didn't make much money. It was like 1.5% of their total revenue over the same period and most of that was hell divers 2. No point in giving the next Xbox or Steam machine any help for such little return.

  • +12
loy310 (on 04 March 2026)

Good

  • +11
Geralt99 (on 04 March 2026)

"Only on PlayStation "

  • +10
xl-klaudkil (on 04 March 2026)

Makes a lot of sense. You want players to invest in your hardware(buying more games etc) instead of people just buying it on steam.

Nintendo figured that out,now finally sony has to.

  • +10
Signalstar (on 04 March 2026)

Finally!

  • +10
mutantsushi (on 04 March 2026)

¨Bloomberg's Jason Schreier says there are likely several reasons as to why Sony has made this change. One is that recent PlayStation games have not sold well enough on PC and releasing these games on PC could hurt sales of the PlayStation 5 and future PlayStation consoles.¨

This feels pretty incoherent. If the games aren´t selling significantly on PC, then any damage to PS5 sales are also going to be insignificant. It´s like people don´t even think thru their words anymore, just vomit out a plausible steam of words like a chatbot.

Of course, if looking at over all sales on PC, that would need to take into account the very delayed nature of these releases, which only started reducing somewhat fairly recently (so the over-all numbers will still be heavily skewed by the very first PC releases which were most heavily delayed). This is just the nature of the industry, marketing hype works, and making a game available long after it´s launch and most intense hype period will translate to lower sales.

In all honesty, I wouldn´t so much frame this as about avoiding to ¨hurt¨ PS5 sales, but instead about maximizing platform sales growth (although at this point in the lifecycle, those may be hard to distinguish, i.e. sales growth above expectations would just look like less of a decline). What with the chip shortages and Sony´s apparently good long term contracts (atop normal benefits of scale compared to PC gaming OEMs), PS5 or Pro are a solid value proposition which game exclusives will only synergize with. Plenty of people could justify buying a PS5 now even if they plan to buy a gaming PC down the road when chip market returns to norm.

  • +7
SanAndreasX mutantsushi (on 05 March 2026)

I'm guessing that means Sony calculated that the rewards of additional PC sales weren't worth the risk of undermining the PlayStaiton ecosystem. And that is perfectly reasonable. It is why Nintendo doesn't release on PC, and was, at best, lukewarm towards mobile despite the success of Pokemon Go (which was more in the form of advertising the Pokemon IP, as most of that money went to Niantic) and investor pressure for them to develop full-fat games on mobile. The juice simply wasn't worth the squeeze there.

  • +1
mutantsushi SanAndreasX (on 05 March 2026)

Exactly.

I think people are overlooking how this won´t really apply to lots of their production and IP. All the online multiplayer, from Helldivers to Marathon. That even includes ¨AAA Playstation IP¨ like Horizon, with it´s licencing to NCSoft for online multiplayer derivative. It´s not really mentioned anywhere AFAIK, but I would not be surprised at Spiderman staying multiplat (at least with PC) given it is licenced/shared with Marvel (so similar to Pokemon Go to a degree). Of course MLB The Show which is similarly licenced.

So really I don´t take this as ¨we will not do multiplat¨, but just removing the assumption that they will do so. For IP and genres they have been successful with as Playstation exclusives, going multiplat may not offer enough to be worth diluting their brand. The reality is many of these have been developed and marketed to their console audience and the PC market is not just going to instantly multiply that in proportion to PC and Playstation userbase. That doesn´t really boil down to ¨AAA singleplayer¨ per se, but you can see certain thematic and stylistic choices that Sony´s AAA singleplayer isn´t really normative to PC space, which is fine. If they do see a new opportunity outside of that established Playstation space, I don´t see why they wouldn´t go for it, but they just aren´t expecting to erase the distinction between those spaces across the board . I could see new project especially tying into their anime IP having broad appeal to justify PC port.

  • 0
jsowers (on 04 March 2026)

A good example of biz strategy from PS this generation. Start slow, release specific titles one-by-one, gauge results, and react based on those outcomes. Holy shit, a genuine experiment that they ran and learned from.

Too bad Phil and Sarah are too busy yacht shopping now. What could have been?

  • +5
Brimac19 (on 04 March 2026)

Yes-concentrate on Single player exclusives and pull back on the over-reach into live service games!

  • +5
Cerebralbore101 (on 04 March 2026)

Good. Exclusive games are central to a console's strategy as Nintendo has shown with Switch's success.

  • +5
2zosteven Cerebralbore101 (on 04 March 2026)

working great for nintendo but not microsoft

  • +5
XDKrieg33 2zosteven (on 04 March 2026)

It worked great for microsoft, just look at the success of the xbox 360 and the number of exclusives

  • +2
SanAndreasX 2zosteven (on 04 March 2026)

Microsoft repeatedly shot themselves in the foot with a rocket launcher.

  • +2
ST.Tachyon 2zosteven (on 04 March 2026)

MS can only blame them self and Spencer. If they kept games exclusive they would do much better and with Bethesda purchase they would be very competitive. They didnt need Activision at all. Just with Zenimax IPs they could be close to PS.

  • 0
2zosteven ST.Tachyon (on 04 March 2026)

they went all in on acquisitions with terrible execution

  • +7
SanAndreasX ST.Tachyon (on 05 March 2026)

They tried exclusivity with Starfield and Redfall, and they landed with a wet thud. I doubt that keeping Oblivion Remastered to themselves would have righted the ship.

  • +2
Zkuq (on 04 March 2026)

So... Poor sales but still taking away from console sales? Like, pick one, not both? If they're not selling well, they can't be hurting consoles sales much either.

  • +2
YurippeA Zkuq (on 05 March 2026)

It's mostly about brand damage

  • +2
SanAndreasX Zkuq (on 05 March 2026)

It's still a risk of undermining the PlayStation brand. We see how that went with Xbox. In the end, they decided that the risk-benefit analysis didn't work, and the PC experiment is over for them.

  • +1
Zkuq SanAndreasX (on 05 March 2026)

It would show in sales if there was damage. I don't see any evidence of that. I realize there is some risk, but this seems like a move made out of caution rather than real need (although today's Xbox news add some interesting context as well).

  • 0
NyanNyanNekoChan (6 days ago)

Sounds good for Sony, but not so great for consumers. It essentially means people will have to spend more money on a PlayStation console just to access games that are being held hostage by one ecosystem.

Personally, I prefer the idea of games being available on as many platforms as possible so more people can enjoy them. Restricting access to specific hardware nowadays tend to make me resent the brand rather than support it.

  • +1
Manlytears (on 04 March 2026)

Nooooooo!!!! Damn Sony!! I will give you money, just make a PC port!!

  • +1
HopeMillsHorror (on 04 March 2026)

Guess I wont be double dipping on Sony 1st party games anymore lol

  • +1
SaoirseC (5 days ago)

They saw what it did to Xbox and were scared away. No Astro Bot for me then, I guess. Amazing as that game looks, I cannot justify buying a whole console for one game.

  • 0
Mr Puggsly (on 05 March 2026)

Let's be honest, their last batch of games did terrible on PC.

  • 0
Azzanation (on 05 March 2026)

The reaction when Sony realises that Xbox has access to Steam.

  • 0
dane007 (on 04 March 2026)

Stupid move as it's easy money putting it on PC and it helps when dev cost is ridiculously high

  • 0
only777 dane007 (on 05 March 2026)

Clearly not though.

As Xbox has found out.

  • +5
dane007 only777 (on 05 March 2026)

They made 2.3 billion on PC alone in last few years. That's pretty good considering a lot of these games are old.

Restricting it to one platform will result in more studio closure as the cost to make games is not going to be cheap . It's going to get more expensive.. most Sony first party are 200 million . Next gen will easily be 300 million or more.

  • 0
only777 dane007 (on 06 March 2026)

that was less that 1.5% of their profits and over 75% of the 2.3 billion was Helldiver 2.

There is no business case to continue damaging the PlayStation brand in order to put single player games on PC

  • +1
dane007 only777 (on 06 March 2026)

Not it wasn't. Sony shot themselves in the foot by forcing pan sign in for single player and also releasing games many many years later. If they did fi from dsy 1 they would make even more. That's still pretty good as that's straight profit for them

  • 0
only777 dane007 (on 06 March 2026)

Yes, it is. Those figures are the facts.

It's not straight profit though is it. Nixxes still need to be paid, 2nd marketing budget and then the damage to the PlayStation brand by releasing on PC.

Plus the PSN sign in was a great idea. That way PC and PS5 players could seamlessly chat, message, and form groups. People cry about how important cross play is, then cry again when it's actually implemented.

PC players threw their toys out the pram and decided that actually they didn't want to talk to PS5 players and didn't want the PSN sign in.

So PC gamers, didn't buy the games and don't want to have anything to do with PS5 players, but now you're crying about not having the games? What did you expect to happen?

  • +2
Pemalite (on 04 March 2026)

Considering the DRM they pushed and lack of true support, it's no real loss.

Emulation will fill in the gap anyway.

  • 0
Cerebralbore101 Pemalite (on 04 March 2026)

Emulation of modern consoles is piracy and illegal. You needed decryption keys, to run Switch games on a PC, which you don't own. By stealing decryption keys you are committing piracy. This is why the Yuzu devs got shut down. I assume it's the same for PS5 games but I would need to check. At any rate, PC Gamers that think its okay to steal games, need to grow up.

  • +2
Pemalite Cerebralbore101 (on 05 March 2026)

The legalities of what you state are HIGHLY dependent on territory/country.

I am legally allowed to emulate as it falls under fair-use laws here.
Now I know you are American and Americans tend to put big companies and billionaires before the rights of the people or consumers... However. - It's not like that everywhere, nor is the USA the entire world.

Emulators are generally regarded as legal software themselves.
Sony, Nintendo and Microsoft all develop and use emulators... For example, RARE replay technically has a Nintendo 64 emulator for some of it's games on Xbox One.

Emulators (software that simulates hardware) are legal because they typically do not contain proprietary code from a licensed or protected piece of hardware.

Now most emulators I have allow me to run games direct from disk, so I am not even making legal backup copies.

Now in regards to Yuzu... Nintendo decided to be their a-typical anti-consumer litigious selves and filed a lawsuit.
However, Yuzu didn't fight the lawsuit... So the legalities of Yuzu's approach to emulation still hasn't been properly tested in court.

Now I do not condone stealing or piracy... But if you think that Emulation is piracy, then you need to educate yourself, it's stupid and a 1900's way of thinking.

Start putting consumers first and stop defending multi-billion dollar companies that don't give a shit about you.

  • +2
Cerebralbore101 Pemalite (on 05 March 2026)

Yuzu showed users how to use proprietary code to decrypt Switch game files. In fact Yuzu couldn't run without those files. Yuzu didn't fight the lawsuit because they flat out didn't have a defense. They were caught pirating games on their discord server, before said games even came out.

I agree that in many cases Emulators are legal. I'm just saying that emulation of a modern console is both piracy and illegal. The reason why is not the emulator itself, but rather because the emulator typically needs decryption files, which is theft.

Nobody has the right to just up and steal games. Pretending that they do just because "billion dollar corporations are evil" and "all consumers are good" is silly.

  • +3
YurippeA Pemalite (on 05 March 2026)

He said emulation of "modern consoles", which are way more protected both in terms of hardware and legally than before. And yes, emulators are for a large part legal but let's face it, they're mostly used to avoid paying for games, which can be a problem if too many people do it. Hopefully it's less and less of a trend. I'm not against emulating old games that were never ported to modern platforms but if a new Zelda or God of War game ends up being available through emulation day one, I can't see it as positive thing for the industry. But yeah I agree on everything else you said.

  • +3
ConciousMan (on 04 March 2026)

They had to backtrack, as having Sony games on Steam Machines and Xbox PC is a pretty bad marketing for PS6 consoles.

  • 0
Qwark (on 04 March 2026)

If this is true, I guess we can say goodbye to Nixxes

  • 0
ST.Tachyon (on 04 March 2026)

Why they couldn't wait for Saros to come to PC and then stop releasing them. Housemarque games are the only one I care when it comes to Sony.

  • 0
NoLimitVito (on 04 March 2026)

Oh WOW! they finally woke tf up and realized putting their games on PC made their console pointless especially considering they need you to pay to play online on their box. I been saying so many times exclusive games is the biggest enticement for people to invest in console. I sold mine and all my ps5 games because I had no reason to have it when I can play everything on my pc AND FREE online play.

  • 0
Otter (on 04 March 2026)

Amongst other things, I think they want to give their planned handheld more distinction from competitors and negate a future where Xbox boasts of PlayStation games coming to the platform.

  • 0
The Fury (on 04 March 2026)

Didn't we hear this like a week ago?

Anyway, big MP titles on PC/PS% and more really, big story games on PS to entice the PS, it makes sense. However I'm still surprised as surely it's just extra revenue.

  • 0
trunkswd The Fury (on 04 March 2026)

Coming from Jason Schreier makes it more official as he is one of the most trusted video game journalists.

  • +5
loy310 trunkswd (on 04 March 2026)

It originally came from Jason

  • +3
BraLoD loy310 (on 04 March 2026)

That was from a talk show conversation, very brief, and it was from Jason did, but now it's an actual report about it.

  • +2
The Fury trunkswd (on 04 March 2026)

Ah, explains it, was only rumour before. Thanks.

  • 0