Marvel Tōkon: Fighting Souls Details Leak, to Have 20 Playable Characters at Launch - News
by William D'Angelo , posted on 10 February 2026 / 2,287 ViewsNew details for Marvel Tōkon: Fighting Souls have leaked via an update on the game's Steam page that has since been deleted that was spotted by Gematsu.
The fighting game will launch with 20 playable characters.
Eight characters have been announced so far:
- Captain America (Steve Rogers)
- Doctor Doom
- Ghost Rider (Robbie Reyes)
- Iron Man
- Ms. Marvel (Kamala Khan)
- Spider-Man (Peter Parker)
- Star-Lord
- Storm
Read the update Steam page before it was deleted below:
Assemble your team of legendary Marvel characters in the ultimate four-versus-four tag team fighter from PlayStation Studios, Arc System Works and Marvel Games.
It’s time to build your dream team and break some spirits in blistering four-versus-four fighting action. Choose from an expanding roster of 20 iconic Marvel characters at launch, each rendered in a bold new anime-inspired art style and members of their own unique teams of equally impressive heroes and villains.
Experiment with team compositions to discover new combos, synergies, and strategies. Blast your way through dynamic stages based on iconic Marvel Universe locales, some featuring interactive stage transitions.
Fighting is both immersive and intuitive, with a range of unique move sets, combos, and strategies to master. Adjustable controls, both traditional and quick inputs, plus easy chain combos make diving right in a breeze.
Face off against a friend locally or join the fray with up to 64 players in the online lobby, including standard VS modes. Plus, dive deep on each team with the single-player Episode Mode to learn more about team dynamics and lore.
PC Features:
- Ultra Settings – Experience the action of MARVEL Tōkon: Fighting Souls at high performance rates of 60fps (locked in battle) and super crisp 4K visuals. (4K requires compatible 4K TV or display.)
- DualSense Controller Support – MARVEL Tōkon: Fighting Souls features full use of the DualSense controller on PC. For DualSense controller, wired connection required to experience the full range of in-game controller features.
Marvel Tōkon: Fighting Soul will launch for the PlayStation 5 and PC via Steam and Epic Games Store in 2026.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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I love fighting games but I've just become less interested in picking any up just cause I know it will be riddled with paid DLC/season characters one after another. I completely understand why this way is done and works really well rather than when Capcom released variations of the same game with some bundled characters included back in Gen 7. I'd love it if every fighting game released 2 physical versions; the first is the original at launch, and the next is the complete, letting gamers know there wont be anymore added characters for those that want a complete version.
My issue is how toxic fighting games are. I literally had one match in the beta. I used Iron's man ranged attacks and then his ult to slowly finish someone off with barely any health who was just standing in the back corner blocking. We both didn't have much life. He then follows me around the arcade area just to message me lame. Apparently I'm lame for using Iron man the way he should be used instead of coming at the person just blocking in the corner. I have to engage with the game the way people want instead of the way I want to. On Xbox 360 I got warned once simply for winning matches in SF. I never talked or said anything but I was getting reported so much I got warned.
I was in a room in Mortal Kombat 9. My main in the MK games is Kitana, and I had a 5-game winning streak. People were bitching at me because I didn't play the way they wanted and was winning.
Exactly. I don't get what it is about fighting games that just bring out the worst in people. You have to play in some exact what that they deem worthy or they get mad.
Probably going to have 2 season passes to bring it to 36 or 40 down the road.
I hope we can get at least a cameo team from Sony IPs.
Such a baffling decision to not release this on every console possible. Fighting games are mostly a pretty niche genre with a few exceptions. It's going to seriously hurt sales not releasing this on switch and Xbox.
switch an xbox are not massive portions of the fgc community. you can see that with any crossplay game. there would be more players, but not a lot more. the xbone generation lost xbox all the ground it had in the fgc and then some.
No one in the FGC is going to go by an Xbox or NS2 to play this game...
However, its impossible to calculate hype and word of mouth that will be missing from a lack of a wide net or how many people would buy this game but wouldn't by a console just to play it.
Nearly every one of the biggest games the last few years has been multiplat
But tbh, I couldnt care less lol
Realistically it may be planned for Switch but may be in development. It will come to Xbox too if the demand is there. Microsoft may just need to reach out. This is a Live Service game so Sony will put it where it makes sense.
PC + PlayStation audience is 200m+, I don't think there will be a lack of hype. Most of the S2 audience likely have another console.i would say S2 should be a no brainer down the road but now Sony have a portable planned, maybe they may want to hang onto exclusivity a bit longer.
The Fgc is an insignificant minority of people that actually by these games. It's the average people that make games profitable
For sure, I just remember MK supposedly selling well on Switch.
Though I dont intend to play this unless it comes to PS Plus some day
MK11 sold like over 15 mil by 2022, while T7 sold just under 12 by 2024 apparently, T7 was released 2 years earlier. Not only that, MK 11 Evo players in 2022 was less than Tekken 7.
More casual players play MK.
The fgc are categorically the people playing the games. fighting games are still live services through and through and there's a population that supports the games for ytears and buys all the dlc, and its not the poeple that playm offlien for a few hours and neever again. Ultimately you can look at tekken 8 and how the xbox players even at launch were a single digit percentage of the people playing online.
I think the majority of people fall somewhere in between playing for a couple of hours and playing religiously. I enjoy fighting games casually. I like trying out all the characters, playing a few rounds with friends from time to time, I'll get the dlcs etc. But I do not care about competive play, frame data, tournaments, perfecting combos etc. I think most people fall into this category.
Sony paid for its development, and based on the Marvel license and sales of DBFZ, it's going to be big for Sony. I could see Bandai Namco making a deal down the road to publish it on Switch 2, but not in the immediate future.
Guilty Gear Strive launched 15 and then season passes (as is standard now in fighting games) so I expect the same so 20 is decent. I just hope we get a few out there characters, none of this MCU or already popular characters stuff (or worse, what MaxDood basically listed as just Marvel Rivals lineup, god no). We need Shatterstar, Diamondback, Bishop, X-man, Black Knight, Songbird, Night Thrasher.







