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PlayStation and Guerrilla Announce Tactical Co-Op Game Horizon Hunters Gathering for PS5 and PC

PlayStation and Guerrilla Announce Tactical Co-Op Game Horizon Hunters Gathering for PS5 and PC - News

by William D'Angelo , posted on 05 February 2026 / 3,438 Views

Publisher Sony Interactive Entertainment and developer Guerrilla Games have announced tactical three-player co-op action game, Horizon Hunters Gathering, for the PlayStation 5 and PC.

View the announcement trailer below:

Read details on the game via PlayStation Blog below:

Today marks a monumental step for Guerrilla as a studio, as we announce our new chapter in the Horizon universe: Horizon Hunters Gathering. 

With the very first ideas that shaped the world of Horizon, we dreamed of players hunting machines together. We started with a small group of Guerrillas – including myself back in the days as Design Director – and began exploring what that could look like. Drawing on our experience from the Killzone multiplayer titles and the momentum of Horizon Zero Dawn, we set out to bring cooperative action into the Horizon franchise.

Since then, the team and the game have grown tremendously. Throughout its development we’ve done extensive testing, patching, and feedback iteration. One of my favorite moments was our first in-studio playtest with the entire team: a special milestone where the vision and hard work from every discipline finally came together in a playable form. It’s always nerve-wracking to share early builds, but moments like that test, as well as today’s announcement, make it worthwhile. 

Horizon Hunters Gathering is a cooperative action game (developed by Guerrilla for PS5 and PC) that lets up to three players team up as heroic Hunters to protect a world under threat from deadly machines. Combat is tactical, reactive, and deeply skill-based, building on the tactical precision of the Horizon games while embracing the dynamics of team play. 

The foundation of Horizon Hunters Gathering centers around challenging and replayable hunts. Today we’re revealing two game modes: Machine Incursion, a high-intensity mission where waves of machines pour out from underground gateways, led by a formidable boss; and Cauldron Descent, a longer, multi-stage trial in which ever-changing rooms push Hunters to their limits, from brutal machine encounters to hidden doors that promise power and reward for teams prepared to open them. 

Both modes will be available in our upcoming closed playtest through the PlayStation Beta Program on PS5 and PC. We’re excited for players to get hands-on and help shape the game with their feedback.  

In Horizon Hunters Gathering, you choose from a roster of uniquely skilled Hunters – each with distinct melee or ranged playstyles and weapons – and select Hunter roles further embedded with a rogue-lite perk system to craft the build that best suits your style and your team. 

These Hunters have their own motivations and personal struggles, which comes together in new stories we want to tell in the world of Horizon. The game has a narrative campaign which will introduce new mysteries, characters, and threats, but we’re keeping it under wraps for now.  What we can say is that Hunters Gathering is fully canon and its story doesn’t stop at launch!

As you hunt dangerous machines in the wilds, you’ll travel through a range of environments that bring missions and stories to life. Each location offers its own atmosphere, challenges, and opportunities for your team to explore and master together. 

Between missions, you’ll return to Hunters Gathering: a vibrant social hub where players can connect, prepare, and celebrate victories together. Here, you can customize your Hunters, visit vendors, upgrade gear, and team up for your next adventure. 

With today’s announcement, we’re beginning a journey we hope to continue with you. Our first, small-scale closed playtest arrives at the end of February; you can sign up via the PlayStation Beta Program and mark your interest in any future Horizon Hunters Gathering playtest on PC or PS5. By the way, Horizon Hunters Gathering supports cross-play between PS5 and PC, plus cross-progression when you are logged in and save your game using the same PlayStation account!

Though it’s still early on, you can expect more regular development updates and playtest announcements from us in the coming months. To stay in the loop on all the latest news about the game, we’ve launched a brand-new Horizon Hunters Gathering Discord – we’d love to see you there!  

On a personal note, this is both an exciting and daunting step for us. Multiplayer games have always been part of our studio’s DNA, and it’s where I began my own career. Bringing a co-op hunting experience into the Horizon universe is something we’ve envisioned for a long time, and we’re approaching it with care, ambition, and passion. I hope the coming months give you a sense of the scale and complexity of what we’ve been building – or better yet, let you experience it yourself in a playtest. 

On behalf of everyone at Guerrilla, thank you to our Horizon fans and creators who support and believe in us. And welcome to all new Hunters excited to join us on this adventure. Horizon Hunters Gathering is about taking on challenges together – and we’re just getting started. 


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.


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21 Comments
Iveyboi (on 05 February 2026)

Oh dear. Going to be DOA

  • +13
curl-6 (on 07 February 2026)

The character designs are tacky as hell

  • +9
DekutheEvilClown (on 05 February 2026)

This looks very good, I’d prefer if it just looked Like Forbidden West but I’m open minded enough to play games with different artstyles.

I’ll assume the existence of this game, as a live service game and as one with a different aesthetic, will annoy a lot of the “Hardcore gamers” that populates websites like this.

Looks like an interesting cross between Monster Hunter and Elden Ring: Nightreign.

  • +8
Iveyboi DekutheEvilClown (on 05 February 2026)

Nah this looked awful. Will be DOA

  • +10
DekutheEvilClown Iveyboi (on 06 February 2026)

Good one, bro

  • +2
ZSEzsgrsgz (on 08 February 2026)

Concord 3, Marathon being Concord 2.

  • +5
Manlytears (on 05 February 2026)

I like horizon, but I'm not feeling this one... I mean, I only liked 1 character in this video ( the edge lord girl with a big sword)...

I will watch closely, hopefully I'm wrong...

  • +5
Dante9 (on 09 February 2026)

The mainline games are fine, but I just don't see this taking off unfortunately. It's like the umpteenth attempt at the same kind of thing by the industry and even Sony themselves recently. When are they going to take a hint?

  • +4
HopeMillsHorror (on 05 February 2026)

Regardless if the Nintendo Direct was a Hit or a Dud...
Announcing a game the same day as a Nintendo Direct likely isn't a smart choice lol

  • +3
twintail HopeMillsHorror (on 05 February 2026)

Different markets, so it's all good.

  • +4
DekutheEvilClown HopeMillsHorror (on 07 February 2026)

Bro, you gotta get out of your bubble

  • +3
SquidLord (on 06 February 2026)

The art style looks pretty bad but the game itself looks fine

  • +2
mjk45 SquidLord (on 07 February 2026)

The change of art style is obviously down to Guerrilla being worried about being sued by Tencent for plagiarising Light of Motiram 😊

  • +1
BraLoD (on 05 February 2026)

Liked the artstyle, didn't like it being cannon tho, will have to play a live service games for years to know the story and all chars.

Will keep an eye on it, if team fights work well against the machines it might turn out quite fun.

  • +2
twintail BraLoD (on 05 February 2026)

I doubt it's canon in the sense that it's a prerequisite for Horizon 3.

  • +3
CosmicSex BraLoD (on 05 February 2026)

It makes sense as cannon. Remember Hephaestus is out there and pissed. He probably can make deadiler machines now having been exposed to the advanced technology from FW. They would have to hold off his machines until they can Alloy can figure out how to recapture him.

  • +1
halil23 (on 10 February 2026)

They should've use same assets from Forbidden West, would've save money and time! Also the fans would be happy!
BTW, xbots kids just go away!!

  • +1
CosmicSex (on 05 February 2026)

Sold

  • +1
Greykun (on 05 February 2026)

Looks cool :)

  • +1
The Fury (on 05 February 2026)

Monster Hunter Horizon? I mean makes sense based on the premise of the series overall but I have doubts that Erend can't take down some of these things on his own. :P

  • +1
LudicrousSpeed (on 10 February 2026)

lol

  • 0