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Publisher Krafton Acquires Tango Gameworks and the Hi-Fi Rush IP From Xbox

Publisher Krafton Acquires Tango Gameworks and the Hi-Fi Rush IP From Xbox - News

by William D'Angelo , posted on 11 August 2024 / 2,912 Views

Publisher Krafton announced it has acquired Tango Gameworks and the Hi-Fi Rush IP from Xbox.

The publisher states it is working with Xbox and ZeniMax "to ensure a smooth transition and maintain continuity at Tango Gameworks, allowing the talented team to continue developing the Hi-Fi Rush IP and explore future projects."

The Evil WithinThe Evil Within 2Ghostwire: Tokyo, and Hi-Fi Rush will remain available everywhere it is available right now.

Krafton is a South Korean publisher and has published PUBG: Battlegrounds, The Callisto Protocol and more.

Tango Gameworks was founded in 2010 by Shinji Mikami and was acquired by ZeniMax in the same year. the Studio would end up being acquired by Microsoft in 2021 as part of its ZeniMax acquisition.

Microsoft ended up shutting down the studio in May of this year, alongside Redfall developer Arkane Austin and Mighty DOOM developer Alpha Dog Studios.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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26 Comments
Machina (on 12 August 2024)

Great news for Tango and its staff.

  • +7
KLAMarine (on 11 August 2024)

Yay!

  • +3
Leynos (on 11 August 2024)

Good news. I hope the physical of Hi Fi is still happening

  • +3
G2ThaUNiT (on 11 August 2024)

Great news that Tango gets to live on!

  • +3
LivncA_Dis3 (on 13 August 2024)

Massive win,

Fuck u microsoft

  • +1
xMetroid (on 12 August 2024)

Didn't play the game but thank god... it had a lot of personality and we NEED that more than ever in the industry.

  • +1
curl-6 (on 12 August 2024)

This is a relief; hopefully they're treated well by their new owners

  • +1
Esparadrapo (on 12 August 2024)

Then closing Tango wasn't a cost cutting measure, it was a margin improvement measure. Blame it on Game Pass or the obvious western audience of Xbox, Tango seems viable off Microsoft's hands.

  • +1
SecondWar Esparadrapo (on 12 August 2024)

Same difference really, as you cut costs to improve your margin.

  • -1
Esparadrapo SecondWar (on 12 August 2024)

Wording. By saying "cost cutting" it implies loss. By saying "margin improvement" it's because that source of income isn't good enough. Krafton willing to buy it is proof of the latter.

  • +1
Mozart1511 Esparadrapo (on 12 August 2024)

I don't think any Tango game is currently exclusive to the Xbox, so blame the global market that is entering a recession. With conflicts all over the world, the US, Japan, China and other strategic economies slowing down their growth, it is obvious that people will prioritize necessary consumer items.

Given the current scenario, the global economic situation tends to get worse, unless we really have a global conflict, because in that case the "war machine" is capable of moving financial resources in the short and medium term, as is happening with the Russian economy, but in the long term there will be a huge recession, because they are losing potential young human resources.

  • -2
Esparadrapo Mozart1511 (on 12 August 2024)

That was quite the tale to spin one studio being lucrative for a publisher and not for another.

  • +1
Mozart1511 Esparadrapo (on 12 August 2024)

Stellantis owns the following brands: Abarth, Alfa Romeo, Chrysler, Citroën, Dodge, DS, Fiat, Jeep, Lancia, Maserati, Opel, Peugeot, Ram and Vauxhall.

Several brands would have gone bankrupt if they had not been bought, as they were not profitable. Sony has recently closed several studios, as they were not profitable or in the long term it would not make sense to keep them, just as Embracer Group has also divested several studios. I think it is a matter of strategy for companies to close, sell or buy businesses. The big positive point was that Tango managed to keep the jobs, simple as that.

  • -1
Esparadrapo Mozart1511 (on 12 August 2024)

What does it have to do with anything? Microsoft closed Tango down because it wasn't profitable enough. Krafton bought it because they think they are. Logic 101.

And Microsoft has a long story of passing on great deals like Genshin Impact and snatching burnt out studios and franchises. So my money is on Krafton making a sweet deal here as Microsoft is constantly being scammed with Xbox.

  • +1
Mozart1511 Esparadrapo (on 12 August 2024)

No. Microsoft doesn't see any strategic sense, while the other sees strategic sense, but in the corporate world, strategy focuses on profit. In other words, it may not be worth it for Microsoft to keep the studio, while for the other studio, Tango will make games that they believe will be successful. Microsoft may be wrong. I believe that closing or selling Tango was a terrible idea, because I wanted to see an expansion of the Microsoft Eastern division, with more studios being opened and attracting more talent. However, I have to admit that Microsoft was nice to Tango and Toys for Bob.

I'll turn the question around. Why didn't Sony sell the studios that it closed? Why didn't it give its employees the chance to keep their jobs?

As for the business model of the Xbox division, I think they are structuring themselves to grow even more, but I don't think it will be in consoles... I believe that in the future they will focus on PCs, mobile and cloud gaming, the latter being something very interesting for the future, since you can play on any device. It bought Activision Blizzard and Bethesda precisely to ensure that games reach its ecosystem without having to negotiate or match offers from competitors.

  • -3
Esparadrapo Mozart1511 (on 12 August 2024)

Yep, you are safe to ignore.

  • +1
CaptainExplosion (on 18 August 2024)

Makes me wish someone bought Rare from Microsoft so they can start making good games again.

  • 0
Mozart1511 (on 12 August 2024)

This is a nice surprise! Microsoft, with this, did not close Toys for Bob, nor Tango Gameworks, in addition, a large part of the employees of other studios that were closed, were allocated to various Microsoft studios.

  • 0
smroadkill15 (on 12 August 2024)

Wonderful news!

  • -1
SecondWar (on 12 August 2024)

If this ends with The Evil Within 1&2, HiFi Rush and Ghostwire Tokyo all being taken off of Gamepass they you have to wonder what the original point was for Microsoft.

  • -2
HopeMillsHorror SecondWar (on 12 August 2024)

The point was Elder Scrolls and Doom...
Everything else was a distant second place niche franchise

That shouldn't be that hard to realize

  • +4
Azzanation (on 11 August 2024)

Never throught ill see the day where a mega corp closes a studio, than helps it find a new home instead of letting it die.

  • -4
XDKrieg33 Azzanation (on 12 August 2024)

Fanboy logic.

  • 0
Azzanation XDKrieg33 (on 12 August 2024)

Read the article

  • 0
Bandorr XDKrieg33 (on 12 August 2024)

Don't call people Fanboy's. Thanks.

  • +2
Lukas85 Azzanation (on 13 August 2024)

Yeah, sony never does that but people herr are convinced that microsoft are the bad guys

  • -1