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Walking Fortress Roguelike Castle Come Announced for Consoles and PC

Walking Fortress Roguelike Castle Come Announced for Consoles and PC - News

by William D'Angelo , posted on 02 July 2024 / 1,181 Views

Developer lauflauf has announced walking fortress roguelike, Castle Come, for consoles and PC via Steam. It will launch in Q2 2025.

"Our tiny two-person team is really excited to be able to announce Castle Come to the world with our first trailer," said producer and designer Sam Vonasch. "We’re looking forward to being able to share more about the game’s mechanics, our special take on narration and when it will be releasing, in the future."

View the announcement trailer below:

Read details on the game below:

Castle Come is a walking fortress roguelike. Scout a strange land full of bandits in search of new parts, defeat enemy fortresses and scavenge the wreckage, recruit crew to man your growing arsenal of weapons and build your way from an agile little fortling into a deadly, hulking, monster machine.

Assemble Your Fortress

Buy and scavenge new weapons, mods and towers to grow your fortress from a little fortling to a hulking monster. Easily drag and drop machine gun turrets, mine launchers, modifiers, tractor beams, chicken pens, flamethrowers, giant boulders and much more.

Battle Enemies and Scavenge Their Parts

It’s not just bandits roaming these dangerous lands. You will have to battle and defeat other walking fortresses. Scavenge their wreckage for parts to become more powerful, or you’ll become scrap for them to do the same!

Fighter-Inspired Spatial Combat

Switch to a Tekken-inspired 2.5D fighting view when engaging in combat to make use of sidesteps, dodges and rams. Be mindful of rocks, walls and other environmental features that might hem you in as you seek to control the space in battle and avoid your enemies’ attacks.

Time-Slowing Style and Strategy

Take advantage of a stylish time-slowing feature that kicks in whenever you line up a shot from one of your arsenal of weapons. Take control of every weapon yourself, or leave your crew to fire at will as you juggle active reloads, cooldowns and movement in the search for maximum efficiency on the battlefield.

Profit From Past Defeats in Persistent World

The wreck of your old fortress in your previous failed run can be discovered as an overgrown ruin with parts to pickover as you take on the hopes of the next generation, or a house you protected might have grown into a flourishing village. The impact of your past actions are always felt in the future, even if you failed.

Discover What’s Beyond the Gates

In Castle Come, you are born into a world enclosed by mighty walls, with a mysterious gate shrouded in legend offering the only way out. The gate will only let the biggest mech in each zone through. Progress through gates to explore and gather resources, discover Forges and ultimately uncover the mystery of who built these gates and why you’ve been trapped behind them.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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1 Comments
The Fury (on 27 June 2024)

"Walking Fortress Roguelike", said as though that's a common phrase. Anyway, interested, looks decent.

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