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Baldur's Gate 3 Developer Shows Xbox Series S Optimization, Will Likely Benefit All Platforms

Baldur's Gate 3 Developer Shows Xbox Series S Optimization, Will Likely Benefit All Platforms - News

by William D'Angelo , posted on 02 December 2023 / 5,582 Views

Larian Studios founder and CEO Swen Vincke in an update for the Xbox Series S version of Baldur's Gate 3 provided two graphs showcasing the reduction in RAM and VRAM usage in recent weeks.

Vincke believes these improvements to the Xbox Series S version of Baldur's Gate 3 will benefit all versions of the game.

"Got a nice present from our engineers," said Vincke. "Ensuring memory is well under control and having buffer for peaks was the main thing holding us back I think this will benefit all platforms too. Still some work left but very close now."

Baldur’s Gate 3 released for PC on August 3 and for the PlayStation 5 on September 6. It is set to launch for the Xbox Series X|S before the end of the year.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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21 Comments
JRPGfan (on 11 November 2023)

Gotta hand it to them, their at what? patch 10 now? more? They keep adding new stuff, bug fixing ect.
Also this isnt the first time, they've done something that helps performance.

  • +3
G2ThaUNiT JRPGfan (on 11 November 2023)

10 hotfixes and 4 major patches. Larian putting most live service studios to shame haha

  • +6
DonFerrari (on 10 November 2023)

Good thing that they are finding new opportunities to make the game smoother.

  • +3
INCITATUSBR (on 10 November 2023)

so maybe Switch 2 can run this game on its launch....

  • +3
shikamaru317 INCITATUSBR (on 12 November 2023)

Almost certainly. It can run pretty well on Steam Deck, and Switch 2 is expected to be in the same ballpark as Steam Deck in terms of CPU and GPU performance (perhaps a bit above Steam Deck there). Switch 2 may have less RAM than the 16 GB on Steam Deck, but with these new RAM optimizations which allow the game to run on Series S (which has 10 GB, 8 of which are accessible to devs), I'm pretty certain they will be able to get the game to run on Switch 2 without too much effort. I'll be shocked if we don't see a port to Switch 2 eventually.

  • +1
ClassicGamingWizzz (on 10 November 2023)

GOTY
This delay might be a good thing, they might play chapter 3 without that severe pop in that even pc have.

Minthara is the way to go boys.

  • +3
method114 ClassicGamingWizzz (on 10 November 2023)

I'll have to try out Minthara on my next playthrough. I personally have a hard time seeing anyone top Shadowheart. She had the best side story of all the characters.

  • +2
KratosLives (on 11 November 2023)

Any chance it's coming to gamepass?

  • +1
chakkra KratosLives (on 11 November 2023)

Everything indicates that sales on consoles are not gonna be anywhere near as high as PC, so I would say the likelihood of it coming to Gamepass soon is much higher than most people think. I wouldn't be surprised if it comes to GP within 6 months of release.

  • 0
Mnementh chakkra (on 12 November 2023)

Was Divinity ever on Gamepass? But maybe it will change with Baldur's Gate, Larian feeling confident enough putting it there or Microsoft becoming persuasive (with money) as they feel the need to get it on Gamepass. Who knows.

  • 0
The Fury Mnementh (on 12 November 2023)

The game is selling loads and critically acclaimed already. Larian won't put it on there because they are feeling confident, they won't put it on there because if it. They want sales, money. That comes from MS paying.

If people want the game, just buy it.

  • 0
Azzanation (on 11 November 2023)

And the doubters throught the Series S was holding back the industry, only to wake up realising its benefiting the industry.

  • +1
aTokenYeti Azzanation (on 11 November 2023)

People should probably not take developer griping at face value. A lot of what they are mad at is not having to put in dev work for these devices (even if that’s what they say publicly), but the incredibly tight development schedules and overbearing producers that force them into positions where they have to pick and choose which platforms to put in work for and rush out a minimally viable product for everything else

  • +5
ClassicGamingWizzz Azzanation (on 12 November 2023)

Análise técnica a Lords of the Fallen na PS5 e Xbox Series. Series S desce até aos 432p 20fps

From eurogamer digital foundry
Translate it

  • 0
Azzanation ClassicGamingWizzz (on 12 November 2023)

The day you start blaming the Devs for unoptimised games, the better the community becomes. Is it the PS5 or Insomniacs fault that Spiderman 2 has so many bugs?

Curious on your anwser.

  • -2
ClassicGamingWizzz Azzanation (on 12 November 2023)

Spiderman lives rent free in some peoples heads. Keep pretending spiderman 2 is a buggy mess.

  • +2
Azzanation ClassicGamingWizzz (on 12 November 2023)

You ignored the question asked. Lets try again. TLOU1 on PC insane bug fest? Or Returnals game breaking crashes at launch on PS5? Is it the hardwares fault or the Devs?

Very curious on your answer now

  • -4
Dante9 Azzanation (on 14 November 2023)

Bugs are not the same as performance limitations, what is your point?

  • 0
Azzanation Dante9 (on 15 November 2023)

So you are saying the Series S is weaker than a Switch, Steamdeck and really low end PCs?

  • 0
Garrus Azzanation (on 12 November 2023)

they need the ram optimizations for the Mac and iPad releases also.... that's why they are doing it

  • 0
xgamerx (on 11 November 2023)

that dude with the grey hair, I saw that skin on MW3..

  • -1