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PlayStation VR2 is the Official Name for Next-Gen PSVR, Horizon Call of the Mountain Announced

PlayStation VR2 is the Official Name for Next-Gen PSVR, Horizon Call of the Mountain Announced - News

by William D'Angelo , posted on 04 January 2022 / 8,212 Views

Sony Interactive Entertainment boss Jim Ryan during the Sony CES 2021 press conference officially revealed the next-generation virtual reality headset from PlayStation will be called PlayStation VR2. The controllers will be called PlayStation VR Sense Controllers.

PlayStation VR2 has new sensory features, enhanced controls tracking, upgraded visual fidelity, eye tracking, and responsive feedback. It will also supports 4K HDR, foveated rendering, and an expanded field of view.

Guerrilla Games and Firesprite announced a new Horizon game developed from the ground up for PlayStation VR 2. It is called Horizon Call of the Mountain.

"Horizon Call of the Mountain, created for PlayStation’s Next-Gen VR hardware, is an upcoming brand-new adventure in the world of Horizon," reads the description to the teaser trailer of the game. "Embrace a new level of immersion in an unique experience, designed to push hardware technology, innovation, and gameplay."

View the teaser trailer below:

Read details on PlayStation VR2 via PlayStation Blog below:

PlayStation VR2 takes VR gaming to a whole new level, enabling a greater sense of presence and allowing players to escape into game worlds like never before. With the headset on and controllers in hand, players will feel a heightened range of sensations unlike any other – thanks to the creativity of the game worlds being built by our world class developers, and the latest technology incorporated into the hardware.

Building upon our innovations from PS5, PlayStation VR2 adds a true next-gen experience with high-fidelity visuals, new sensory features, and enhanced tracking – along with a simplified single-cord setup. 

  • Visual Fidelity: For a high-fidelity visual experience, PS VR2 offers 4K HDR, 110-degree field of view, and foveated rendering. With an OLED display, players can expect a display resolution of 2000×2040 per eye and smooth frame rates of 90/120Hz.
  • Headset-based Controller Tracking: With inside-out tracking, PS VR2 tracks you and your controller through integrated cameras embedded in the VR headset. Your movements and the direction you look at are reflected in-game without the need for an external camera.
  • New Sensory Features: PS VR2 Sense Technology combines eye tracking, headset feedback, 3D Audio, and the innovative PS VR2 Sense controller to create an incredibly deep feeling of immersion. Headset feedback is a new sensory feature that amplifies the sensations of in-game actions from the player. It’s created by a single built-in motor with vibrations that add an intelligent tactile element, bringing players closer to the gameplay experience. For example, gamers can feel a character’s elevated pulse during tense moments, the rush of objects passing close to the character’s head, or the thrust of a vehicle as the character speeds forward. Additionally, PS5’s Tempest 3D AudioTech makes sounds in the player’s surroundings come alive, adding to this new level of immersion.
  • Eye Tracking: With eye tracking, PS VR2 detects the motion of your eyes, so a simple look in a specific direction can create an additional input for the game character. This allows players to interact more intuitively in new and lifelike ways, allowing for a heightened emotional response and enhanced expression that provide a new level of realism in gaming. 

All of these advancements in PlayStation VR2, combined with the haptic feedback and adaptive triggers from the PS VR2 Sense controllers, enable players to feel and interact with games in a much more visceral way. PS VR2 will also have a simple setup process — with a single cable connected directly to PS5, you can immediately jump into the VR experience.

Today we are also pleased to reveal that one of the biggest exclusive franchises on PlayStation will be coming to PS VR2 – Horizon Call of the Mountain from Guerrilla and Firesprite. This original game is being built specifically for PS VR2 and will open the doors for players to go deeper into the world of Horizon.

I hope you’ve enjoyed today’s exciting updates. Just remember, this is only a taste of things to come, and I can’t wait to share more details with you about PS VR2. In the meantime, below is the list of official specifications.

PlayStation VR2 Specifications

Display method​ OLED
Panel resolution​ 2000 x 2040 per eye
Panel refresh rate​ 90Hz, 120Hz
Lens separation​ Adjustable
Field of View​ Approx. 110 degrees
Sensors​ Motion Sensor: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)​
Attachment Sensor: IR Proximity sensor
Cameras​ 4 cameras for headset and controller tracking​IR camera for eye tracking per eye
Feedback​ Vibration on headset
Communication​ with PS5 USB Type-C®
Audio​ Input: Built-in microphone​Output: Stereo headphone jack

PlayStation VR2 Sense Controllers Specifications

Buttons​ [Right]​
PS button, Options button, Action buttons (Circle / Cross), R1 button, R2 button, Right Stick / R3 button
​[Left]​
PS button, Create button, Action buttons (Triangle / Square), L1 button, L2 button, Left Stick / L3 button
Sensing/ Tracking Motion Sensor: Six-axis motion sensing system (three-axis gyroscope + three-axis accelerometer)
Capacitive Sensor: Finger Touch DetectionIR LED: Position Tracking
Feedback ​ Trigger Effect (on R2/L2 button), Haptic Feedback (by single actuator per unit)
Port USB Type-C® Port
Communication​ Bluetooth® Ver5.1​ 
Battery​ Type: Built-in Lithium-ion Rechargeable Battery​

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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19 Comments
TallSilhouette (on 04 January 2022)

I'm eager to see how eye tracking will be executed. Feels like applying that tech has been just around the corner for years, now.

  • +13
Chicho (on 04 January 2022)

I mean is Sony. Was anybody expecting a different name?

  • +10
pikashoe Chicho (on 04 January 2022)

Especially with the the only time they didn't go with this naming convention we got the vita.

  • +4
DonFerrari pikashoe (on 05 January 2022)

Was still called Playstation =p but yes could have been PSP2.

  • +4
pikashoe DonFerrari (on 05 January 2022)

Sorry I should have said I meant the numerical naming convention rather than the PlayStation naming convention.

  • 0
DonFerrari pikashoe (on 05 January 2022)

I know you were talking about it, I just wanted to be a smartass

  • 0
mjk45 DonFerrari (on 06 January 2022)

well you got 50% of that right well let the audience make up their minds by hopefully reply with either smart or ass in the comments ?

  • 0
VAMatt (on 04 January 2022)

I own PSVR, and I've been playing around with VR since Rift dev kit 2. I question whether the market really wants more wired headsets. The wires really kill the immersion, and otherwise just suck. That stuff was fine 5 years ago. It's not fine anymore. I don't know any hard numbers. But, since none of the companies ever give us sales numbers at this point, I think it's safe to say that few of the existing wired headsets are selling.

The future of VR is wireless, of that I am confident. Maybe that future is far enough off for Sony to find some success with another wired headset. But, it's going to have to be really good.

  • +7
DonFerrari VAMatt (on 05 January 2022)

From what we know PSVR sold over 5M, been over 1 year since last update from what I remember. And well wireless 4k120fps and battery on the headset probably is to costly or have bad effectivity.

  • 0
VAMatt DonFerrari (on 05 January 2022)

Quest 2 is pretty good. But, being wireless makes it far more appealing to me than another wired headset.

  • +4
DonFerrari VAMatt (on 06 January 2022)

Yes I understood your point, and certainly there are plenty who wants that, and well in the case of PS you only have one option of VR so it isn`t like it would be differentiating from competitors on being wireless (as in PC space), who knows perhaps Sony see the success of wireless versions in PC and make a PSVR2 wireless (could be different price or capabilities to accomodate).

  • 0
mjk45 VAMatt (on 06 January 2022)

I recall some Sony PSVR2 tech guy talking about wireless they seemed to think that it hadn't quite reached an optimal performance level in regard to PSVR2 ,so they stayed with cable but refined it down to a thinner single cable but he didn't rule out a wireless version down the line.

  • +4
LivncA_Dis3 (on 05 January 2022)

So psvr was pretty successful in carving out its own niche?!

Hopefully half life alyx releases on the new VR ey?

  • +6
mjk45 LivncA_Dis3 (on 06 January 2022)

When this was put to Gabe while he was never going to affirm anything his general tone seemed to be more positive than usual concerning future possibilities.

  • 0
Blood_Tears (on 04 January 2022)

Plus Horizon Call of the Mountain VR from GG and Firesprite.

  • +5
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DonFerrari (on 05 January 2022)

I know I will buy it, hopefully on launch.

  • +1
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