
Quake Remaster Update Adds Horde Mode - News
by William D'Angelo , posted on 04 December 2021 / 1,652 ViewsPublisher Bethesda Softworks and developer id Software over the summer released a remaster of the original Quake for the PlayStation 5, Xbox Series X|S, Nintendo Switch, PlayStation 4, Xbox One and PC.
The game has now received an update that adds a brand new Horde Mode. It is a PvE gametype that support up to four players or bots in local or online multiplayer.
It is available in custom matches only, playable in any difficulty, and includes four new maps specifically designed for Horde Mode.
Read the patch notes on the update below:
HORDE MODE
Overview
- All new multiplayer PvE experience designed by MachineGames
- Supports 1 – 4 players or bots in local multiplayer and online modes (Custom matches only)
- Playable on all difficulty levels
- Includes 4 new maps specifically designed for Horde Mode
Rules
- Score points by killing enemies
- Kill multiple enemies in quick succession for bonus points
- Your progression is reset after the last player dies
- Every 3rd wave has boss monsters but once you clear it, you get a Silver key to unlock more weapons and items
- After the 9th wave, you get a gold key to unlock the exit, or you can keep fighting as long as you are able
- Monsters have a chance of dropping quad damage and the pentagram of protection (powerups last for 5 seconds once picked up and despawn if not picked up after 10 seconds)
NEW ADD-ON: HONEY
- Expand your Quake experience with the free Honey Add-on and delve deep into the darkness to conquer a deadly plague infecting the land
- For a unique look behind the curtain, check out our Nods to Mods interview with the author of “Honey”, MachineGames’ own Senior Level Designer – Christian Grawer here
- Read more about how to access Honey here
IMPROVEMENTS
All Platforms
- Improved auto aim to reduce amount of snapping and view locking onto enemies
- Crosshair color and type can now be changed from the Gameplay options menu
- Add-ons menu can now be used to play previously downloaded add-ons while offline
- Text chat and push to talk voice chat are now available in pre-game lobbies
PC Only
- Added ability to invite friends across PC platforms using players on your Bethesda.net friends list (optional)
RANGER SKINS IN QUAKE CHAMPIONS AND DOOM ETERNAL
- Owners of our Quake re-release can log in with their Bethesda.net credentials in-game to earn the Ranger Slayer Skin for DOOM Eternal and the Quake Guy Ranger Skin with the Gladus Axe in Quake Champions! (NOTE: In addition to owning Quake, players must also own DOOM Eternal or Quake Champions to use their respective skins)
- Note: Nintendo Switch users can unlock the Ranger Slayer Skin in DOOM Eternal alongside Update 6.66 sometime in early 2022. Stay tuned to the Slayers Club for updates!
BUG FIXES
All Platforms
- Fixed Death Knight incorrectly referred to as Hell Knight in the main Quake campaign
- Bots now chat less
- Fixed cases where texture borders were visible around certain HUD elements
- Fixed weapon firing immediately after respawning in multiplayer
- Turning off Enable Microphone before connecting to online services now properly mutes the microphone
PlayStation 5
- Fixed a crash related to secret levels when loading a save
- Fixed controller audio not playing in multiplayer when in someone else’s lobby
Nintendo Switch
- Deadzone and other sliders should no longer have unselectable values
- Fixed achievement popup getting cut off when the pause menu is active
Microsoft Store (PC)
- “First Controller” setting now works correctly
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.