
The Legend of Zelda: Skyward Sword HD has 'Various Quality of Life Enhancements' - News
by William D'Angelo , posted on 04 July 2021 / 1,735 ViewsNintendo will be releasing an HD version of the Nintendo Wii game, The Legend of Zelda: Skyward Sword, for the Nintendo Switch on July 16.
The official The Legend of Zelda: Skyward Sword HD page on the Nintendo website reveals the game will have "various quality-of-life enhancements."
The HD version of the game will feature "enhanced performance," "improved motion controls with the Joy-Con controllers," "all-new button controls" that let you choose your style of play, and "refinements to player tutorials and general guidance throughout the adventure."
The Legend of Zelda: Skyward Sword HD will launch for the Nintendo Switch on July 16 for $59.99.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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"An option has been added to tell Fi to shut the fuck up."
Great to see Skyward Sword HD running in 60fps. It would be cool if future Zelda games target that framerate.
How does this game compare to botw.?
It has some of the best dungeons in the series and imo the best story in the series. The combat is great in it's own way, BotW's is more experimental. Also level design and puzzles are fantastic. It has a greater enemy variety than BotW and is very linear, the polar opposite to BotW in that regard, but makes up for this with a fantastic story.
The music is leagues better than BotW's.
It depends on wether you like an open world game more than a linear one and how important dungeons are to you, which game you'll like more. To me BotW is better, but not by much.
I loved the exploration and sense of scale in botw. Though that was my first zelda game. What i didn;t like was lack of boss fights, just wasn't enough. Also i felt the ending wasn't good, the castle was a let down. That place was the focal point throughout the game, u finally get there and it felt empty/
The bosses in Skyward Sword are mostly fantastic, Girahim is a great villain.
The final boss is epic and way better than in BotW by a long shot.
I love it personally, but this is nothing like BotW. Much more dungeon/puzzle focused and linear, with a smaller world. The motion controls were always good for me, and the game was indeed built around them. I am curious to see how well it translates to button controls.
This is more of a spin on the traditional formula while BotW broke away from it completely. You could easily love BotW and hate SS. It would be better to compare it to previous 3D Zelda games and how well those clicked with you than BotW itself. If you are new to Zelda and don't really have that to compare it to, you could always just roll the dice and see what sticks. At the end of the day, that is what trying new types of games is all about. But I will say that SS is will not click with everyone. There is quite a bit of backtracking, some with more drastic changes to the area than others.
So in short, if you don't mind backtracking, enjoy the unique control scheme, and enjoy dungeon focused puzzle games with combat mixed in...it is worth a shot. Personally I hope a lot more people get to enjoy it than on the Wii, because I feel ot deserves more sales than it got.