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Streets of Rage 4 Launches This Spring

Streets of Rage 4 Launches This Spring - News

by William D'Angelo , posted on 04 March 2020 / 1,810 Views

Publisher Dotemu announced Streets of Rage 4 will launch for the Nintendo Switch, PlayStation 4, Xbox One, and Windows PC via Steam this spring.

View the latest trailer below, which introduces the final playable character Floyd Iraia:


Here is an overview of the character:

Meet Floyd Iraia, the last Streets of Rage 4 playable character, who dishes out serious damage with his incredibly strong cybernetic arms. Although Floyd’s movement and health recovery are slower than most, he boasts the longest reach among the playable roster and tremendous power, ensuring any combo he puts an enemy through will be devastating.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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6 Comments
paulrage2 (on 26 February 2020)

This is my most anticipated game of the year. I liked it Streets of Rage so much! It was the franchise that made me a gamer all this years.

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StreaK (on 24 February 2020)

THIS is what I have been waiting for all this time....FINALLY a release window! The hype is SO real right now. In fact, I'm easily just as hyped for this as I am FFVII. These are the only two games I will need this year. Sorry Last of Us, but I'm not feeling the hype any more hehe with the new game. Don't know why - SOR4 and FFVII overshadowed you.

4-player co-op!!!??? Unreal...it's just too bad it's only locally. Wonder why they can't make it 4-player online?

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Zenos (on 24 February 2020)

Floyd looks OK, even though he's not my type of character. The 4-player co-op could be really fun. I hope they scale the difficulty appropriately preferably with more enemies.

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