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Report: PS5 Manufacturing Cost Pushed Up to Around $450

Report: PS5 Manufacturing Cost Pushed Up to Around $450 - News

by William D'Angelo , posted on 01 March 2020 / 4,497 Views

PlayStation 5 components have become scarce enough to push up the manufacturing costs of Sony's next generation to around $450 each, according to a report from Bloomberg.

This is forcing Sony Interactive Entertainment to make a difficult decision on the launch price of the PS5, who is set to release the console this Holiday season, alongside rival Microsoft. Microsoft also plans to launch their next generation console, the Xbox Series X, this Holiday. 

Sony in the past has finalized the price of their consoles the February before launch, followed by starting mass production in the spring. However with the PS5, Sony is taking a "wait-and-see approach" according to sources who wished to remain anonymous. 

The PlayStation 4 released in 2013 at a retail price of $399, while manufacturing cost was estimated at $381. With around $450 in cost per PS5 unit, a similar gross margin would put the retail price at $470 or higher. 

"Consumers will benchmark their expectations based on the PS4 Pro and PS4," said Macquarie Capital analyst Damian Thong. "If Sony prices above that, it would likely be to balance a need to offset higher materials cost, against risk to demand."

The biggest issue for Sony according to the report is "ensuring a reliable supply of DRAM and NAND flash memory, with both in high demand as smartphone makers gear up for fifth-generation devices."

It isn't unheard of for video game companies to sell hardware at the break even point or even at a loss, as sales of software or online subscription services more than make up the difference. Sony’s Chief Executive Officer Kenichiro Yoshida has said the video game business should be based on the number of active users and not the number of consoles sold. 

"Some Sony games staff think it should sell the new console at a loss if necessary to match Microsoft’s price, while other Sony executives would prefer to make money as the company did with the PS4," reads the report. 

"We must keep PlayStation 5’s bill of materials under our control and we need to make the correct number of units in the initial production," Sony’s Chief Financial Officer Hiroki Totoki said at an earnings call to investors earlier this month.

The majority of the PS5 components have been locked down. This includes the cooling system, which costs a few dollars each. This is higher than usual as it normally costs under a dollar, however, Sony wanted to make sure the console can cool itself without any issues. 

The sources say the coronavirus outbreak have not impacted Sony's plans with the PlayStation 5 production. The company has not decided how many PS5 units it plans to ship at launch. 

Sony plans to released a new version of the PlayStation VR that will release after the launch of the PlayStation 5, according to the sources. 

"Sony executives are voicing patience about the next console’s pricing as they anticipate the transition to be a gradual one, said people familiar with its day-to-day operations," reads the report.

"Many of the games launched for the PlayStation 5 will also be available to play on the predecessor machine, so revenue from software and related network services is expected to keep the business performance intact. Microsoft and Sony are both expanding their respective online subscription services, revenue from which may allow them greater flexibility on hardware pricing."

One of the main factors on the retail price of the PlayStation 5 will be determined by the price Microsoft sets for the Xbox Series X, according to people who work in in the PlayStation business. 

Sony declined to comment on the report.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Sogreblute (on 14 February 2020)

So $500. Remember this is just the system not including shipping, retail, controller, and other costs.

  • +9
Jumpin Sogreblute (on 15 February 2020)

Or marketing and R&D expenses on the hardware.

  • +2
deskpro2k3 (on 14 February 2020)

I'm fine with this.

  • +6
garretslarrity (on 14 February 2020)

A $450 launch price will be about the same as the $400 2013 launch price, adjusting for inflation.

  • +3
Moonhero (on 14 February 2020)

No big deal for me.

  • +1
hiccupthehuman (on 14 February 2020)

I think they could sell it at 449$ and just break even, and recoup with PS+, games, etc. Xbox Series X may be 499$ or more so in that case Sony would have a price advantage with the premium console. Meanwhile, I think the Lockhart will be aimed at 399$, the same price as Xbox One X/PS4 Pro now.

  • +1
method114 hiccupthehuman (on 14 February 2020)

They said many games not all games.

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shikamaru317 hiccupthehuman (on 14 February 2020)

If the rumored specs for Lockhart end up being true, I can't see MS selling it for $400. The gap in specs between Lockhart and PS5 is too big for MS to sell it at just $50 less than PS5. Only way we see $400 on Lockhart is if MS increased the specs a good bit, especially the GPU.

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Jumpin hiccupthehuman (on 15 February 2020)

There are other expenses to factor in like shipping, storage, retail cut, and marketing. So it would be more like 600$USD to break even on manufacturing, but it would be significantly higher to break even on development cost and marketing. I am not sure those figures.

Either way, it sounds like Sony is going to take a loss on the next generation, because it is not going to sell very well if the price is too high.

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DonFerrari hiccupthehuman (on 17 February 2020)

Nope Jumping.
If with BOM of PS4 estimate at 380 at the time of launch and they selling it for 399 needed a game and PS+ to break even (so PS4 was likely costing 460 for Sony at launch, because the game cut and PS+ profit shall be considered not the total revenue) so PS5 if BOM right now is 450 (which can drop in 10 months) then that would mean at most 550 total cost.

  • 0
hush404 (on 14 February 2020)

I would expect to see Sony take a loss on this and launch at $399 just to keep positive swing from PS4 era. They launched the PS3 at a high price and it stung at the time. Regardless, I'm still looking forward to seeing what the PS5 can do.

  • 0
hiccupthehuman (on 14 February 2020)

"Many of the games launched for the PlayStation 5 will also be available to play on the PS4". I wonder if people will be as hard on Sony as they have been on MS just a few days ago about this, or suddenly it'll be not that big a deal. My guess is no.

  • -2
Bandorr hiccupthehuman (on 14 February 2020)

Many != All. "Many of the games launched " !== one or two years.

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trunkswd hiccupthehuman (on 14 February 2020)

I never thought this was a big deal. It makes sense for first-party games to release as cross-gen titles at launch (or through the first year). Generally only the hardcore gamers will buy the consoles at launch and they are the ones that want to play games on the best possible hardware.

  • +6
LivingMetal hiccupthehuman (on 14 February 2020)

Of course people will not be as hard on Sony as they are with Microsoft. You don't hear Sony making preemptive excuses.

  • +7
hiccupthehuman hiccupthehuman (on 14 February 2020)
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Bandorr hiccupthehuman (on 14 February 2020)

@trunkswd you are think the difference between Forza Horizon2 on xbox 360 or xbox one. I'm thinking Forza 5 - exclusive to xbox one.
If Infamous SS, Knack, FF Type-0 were on the ps3 - I wouldn't get a PS4 (for a while). I'm in for the exclusives, not the "play it better".

  • +8
Cerebralbore101 hiccupthehuman (on 14 February 2020)

@LivingMetal I wish I had 10,000 upvotes for that one. Pre-emptive excuses might as well be MS's slogan at this point. Almost everything Phil has said has been one big excuse as to why XB1SX won't sell as much as PS5.

  • +6
DonFerrari hiccupthehuman (on 14 February 2020)

Many means anything, almost all 3rd party games will be cross gen and several of PS4 games can be patched for better performance on PS4 besides BC.

  • +1
DonFerrari hiccupthehuman (on 14 February 2020)

@hiccup, being honest isn't an accusation you can use against Papa Phill.

  • +1
hiccupthehuman hiccupthehuman (on 14 February 2020)

@Bandorr According to the same logic of people commenting on the other thread, it is still many less reasons to buy a PS5 tho. Or does it not work that way anymore?

  • -3
hiccupthehuman hiccupthehuman (on 14 February 2020)
  • -9
Bandorr hiccupthehuman (on 14 February 2020)

"Many of the games launched "
That is both A) Not all of them and B) Not just first party.
None of that reads to me as "many first games" and even then "launch" period is not 1 or 2 years.

  • +2
LivingMetal hiccupthehuman (on 14 February 2020)

@hiccupthehuman higher manufacturing costs normally equates to higher end costs. This is a fairly universal concept across any manufacturing procedure. No excuses there. But as we all already know, exclusives help set the uniqueness of a console while giving it purchasing incentives. And as we have observed this current gen, Xbox One sales have fallen behind both the PS4 and the Switch in part of lack of exclusives. So when Phil starts mouthing off "NO EXCLUSIVES NO EXCLUSIVES NO EXCLUSIVES NO..." before the release of the next Xbox, we know exactly what's up.

  • +11
DonFerrari hiccupthehuman (on 14 February 2020)

How could that be Sony making excuses if this is a rumor made by a journal without a single person named saying this?
You are trying to make something that makes 0 sense out of it.

  • +1
SanAndreasX hiccupthehuman (on 14 February 2020)

I'm going to bet that Sony has at least some content in the pipeline for the launch window that is exclusive to PS5. If If it turns they don't, then they'll get criticism. I see no point in upgrading to an expensive 9th gen console just for slightly prettied up versions of the exact same games. XSX has already shown its hand by saying there won't be exclusive content for two years, which is not really good enough to justify a $500 console.

  • +6
hiccupthehuman hiccupthehuman (on 14 February 2020)
  • -6
DonFerrari hiccupthehuman (on 14 February 2020)

1 - It doesn't matter how many consoles you sold but how many are buying titles is what he said, Sony presented that from like 110M consoles solds 104M were still actively in use. That is a very different stuff from what you are trying to say. Because actually it was always more important how many of the consoles solds buy games because they haven't started selling HW for profit until the third year of PS4.
2 - That is because MS do to many excuses.

  • +5
sales2099 hiccupthehuman (on 14 February 2020)
  • -5
hiccupthehuman hiccupthehuman (on 15 February 2020)

1) "It doesn't matter how many consoles you sold but how many are buying titles is what he said"
Exactly. So whether people buy the games on Xbox One or Xbox Series X is not an issue. If people wait a year or two before buying a next-gen console (which is what the average consumer does), then MS is smart to keep those people engaged in the Xbox ecosystem by still releasing new games for them on Xbox One. The CEOs of both MS and Sony agree on this. Yet only one company gets derided for it.

What I'm saying is that people spin whatever claim they want as "excuses".

I guarantee that if it was MS that said "Smartphones are causing us to price the Xbox Series X pricier than expected", some people here would count it as another "excuse" as to why the Xbox Series X would hypothetically not sell well, just more damage controlling. But if Sony says it, it's just "common manufacturing process". Again, the same double standards.

  • -4
DonFerrari (on 14 February 2020)
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