PS4 vs Xbox One in the US – VGChartz Gap Charts – October 2018 Update - Sales
by William D'Angelo , posted on 13 December 2018 / 5,884 ViewsThe VGChartz Gap charts are updated monthly and each article focuses on a different gap chart. The charts include comparisons between the 7th generation and 8th generation platforms, as well as comparisons within the 8th generation. All sales are worldwide, unless otherwise stated.
PS4 Vs. XOne US:
Gap change in latest month: 119,129 – PS4
Gap change over last 12 months: 725,117 – PS4
Total Lead: 3,628,243 – PS4
PS4 Total Sales: 25,938,597
Xbox One Total Sales: 22,310,354
In October 2018 the gap in the US between the PlayStation 4 and Xbox One grew in favor of the PlayStation 4. The PlayStation 4 sold 119,129 more units than the Xbox One in the last month. The PlayStation 4 also sold 725,117 more units in the last year. The PlayStation 4 currently leads by 3.63 million units.
The PlayStation 4 launched in the US on November 15, 2013, while the Xbox One launched on November 22, 2013. The PlayStation 4 has sold 25.94 Million units, while the Xbox One has sold 22.31 million units.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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They should stick to making computers instead of consoles
They don't make computers. You are welcome.
boy you are so wrong... ever heard of the surface pro??? YOU ARE WELCOME
Do u mean the microsoft iPad? Yeah dude. Point, set and match.
Being wrong is no crime so you are free to be it all you want.
read the definition of what a computer is, it takes 30 seconds.
Point, set and match dude.
This might be the first year that Xbox doesn't gain any ground for even a single month of the year.
The last front of battle.
Pretty sure this battle has already been lost :P
1.Passively polling end users to find out what games they are currently purchasing and playing
2.Polling retail partners to find out what games and hardware they are selling
3.Using statistical trend fitting and historical data for similar games
4.Studying resell prices to determine consumer demand and inventory levels
5.Consulting with publishers and manufacturers to find out how many units they are introducing into the channel
What is your error rate?