Nintendo Profits in Q4 2011, Expects to Lose Over $800m in FY 3/2012
by Jacob Mazel, posted on 26 January 2012 / 3,703 ViewsNintendo's financial report for the nine months to December 2011 has arrived. Based on the nine month data we can also pull out quarterly figures for the three months to December 2011.
During April to September 2011, Nintendo previously announced that its total revenues came to 215.74b Yen ($2.77b) at current exchange rates, with a loss of 70.27b Yen ($903m) for the half year. Through nine months, Nintendo has driven the loss down susbtantially, to 48.35b Yen ($621m lost) - which indicates a profit of about $282m for the quarter. Revenue through nine months also jumped to 556.17b Yen ($7.15b), indicating revenue of $4.38b in the December 2011 quarter.
Last quarter, Nintendo projected revenue in the year to March 2012 to reach 790b Yen ($10.15b), with a loss of 20b Yen ($257m) for the year. With the all important holiday data now available, Nintendo now expects revenue to reach 660b Yen ($8.48b) and losses to reach 65b Yen ($835m) instead of 20b Yen ($257m). For comparison, Nintendo had revenue of $13.03b and profited $997m in the year to March 2011 - so the drop off implied in the new forecast is massive and continues to get a bit worse each quarter. The current forecast implies Nintendo will resume losing money in the March 2012 quarter - a $214m loss based on the nine month data.
For the quarter, Nintendo shipped 5.61 Wiis, 8.36m 3DS systems, and 2.06m DS systems. Lifetime figures for Wii reached 94.97m units globally, with DS figures reaching 151.06m. 3DS figures grew from 6.68m through September to 15.03m through December. Figures below are quarterly shipments by region followed by the new lifetime figure in the region through December 2011.
Oct-Dec 11' Americas Others Japan Global
3DS 3.34m / 5.47m 2.49m / 4.91m 2.53m / 4.66m 8.36m / 15.03m
Wii 2.80m / 45.25m 2.27m / 37.28m 0.52m / 12.43m 5.61m / 94.97m
DS 1.29m / 57.48m 0.71m / 60.61m 0.04m / 32.96m 2.06m / 151.06m
Previously, Nintendo projected to ship 16m 3DS, 12m Wii, and 6m DS systems in the year to March 2012. With the holiday results, Nintendo now expects to ship 14m 3DS, 10m Wii, and 5.5m DS systems for the fiscal year. These new figures imply 1.04m Wiis shipped in the March 2012 quarter, 2.58m 3DS shipped in the March 2012 quarter, and 0.86m DS systems shipped in the March 2012 quarter.
Software shipments for the March 2012 year were projected to reach 100m games for Wii (excluding bundled software), DS software shipments were projected to reach 62m, and 3DS software shipments were projected to reach 50m units. Nintendo did not lower the Wii software projection. 3DS software shipments are now forecast to reach 38m units for the March 2012 year and DS software shipments are forecast to reach 59m units for the March 2012 year.
In the December quarter, Nintendo and third parties shipped 52.17m Wii games, 19.90m 3DS games, and 22.22m DS games. Lifetime software shipments for Wii (including bundled games) stand at 805.15m, 3DS software shipments grew to 37.46m, and DS software shipments grew to 890.69m. Figures below are quarterly software shipments by region followed by the new lifetime figure in the region through December 2011.
Oct-Dec 11' Americas Others Japan Global
3DS 6.72m / 13.91m 6.92m / 13.28m 6.27m / 10.28m 19.90m / 37.46m
Wii 28.20m / 442.99m 19.38m / 293.24m 5.03m / 68.92m 52.17m / 805.15m
DS 11.75m / 368.62m 7.80m / 361.87m 2.67m / 205.20m 22.22m / 890.69m
For the entirety of 2011, Nintendo shipped 10.33m Wiis, 15.03m 3DS systems, and 6.47m DS systems. Wii was Nintendo's largest software market for the year - there were 109.78m Wii games shipped globally, with 73.21m DS games shipped for the year, and 37.46m 3DS games shipped.
In 2010, Nintendo and third parties had shipped 185.71m Wii games and 129.19m DS games. Thus the DS figures for software dropped by almost half, offset mostly, but not completely by 3DS gains. Wii software dropped about 40%. A similar trend is evident for hardware, Nintendo shipped 19.46m DS systems in 2010, and 17.19m Wiis, those figures declined 40% for Wii, and almost 70% for DS. With 3DS selling well after the August price cut though, Nintendo technically did ship 21.5m portable systems in 2011, compared to 19.5m in 2010, which bodes well for 2012.
Also of note is that Wii hardware declined sharply in the holiday quarter from 8.74m in Q4 2010 to 5.61m in Q4 2011. DS fell from 9.01m in Q4 2010 to 2.06m in Q4 2011. 3DS however meant that Nintendo actually shipped more portable hardware in Q4 2011 than in Q4 2010 - 10.42m 3DS + DS systems shipped in Q4 2011 compared to 9.01m DS systems shipped in Q4 2010.
The uptick in portable hardware offset about half of the Wii decline for the quarter. Software on the other hand was still fairly strong for Wii, as Zelda, dancing games, and the long-sellers performed well globally. Software was weak for DS and particularly for 3DS though. Wii software declined to 52.57m from 85.33m in Q4 2010. DS software also declined far slower than DS hardware for the quarter, to 22.22m in Q4 2011 from 44.15m in Q4 2010.
With 3DS software missing Nintendo's targets substantially (38m projected now, from 70m six months ago), this is the second big adjustment down this fiscal year for the platform despite the strength of Marioland, Mario Kart, Monster Hunter and others, total software shipments across Nintendo's platforms fell to 94.7m units in Q4 2011 from 129.5m in Q4 2010. Although the Q4 2011 figures continue to trend down on Wii and DS outweighing 3DS growth, total software shipments are still well ahead of holiday software sales realized in the holiday quarters before GC and Wii launched as N64, GC, GB, GBA were much smaller software markets making for more difficult transitions. Unlike with portable hardware though, even combined DS + 3DS software reached 42.12m units in Q4 2011 - down 5% from what DS software did by itself in Q4 2010
Contact VGChartz at jmazel@vgchartz.com


