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Blitz Games Studios Closing Its Doors After 23 Years - News

by William D'Angelo , posted on 12 September 2013 / 6,368 Views

Blitz Games, which is based in the UK, has closed its doors after 23 years of being in business. Management does hope to keep 50 of the 175 staff at the studio by forming a new company to finish up two project that are currently in development.

"We have managed to weather numerous storms over the last two decades that have sadly seen the demise of many of our friends and colleagues across the industry, but the run of problems we've had to face over the last year is unlike any we've seen before," said founders Philip and Andrew Oliver in a statement. "Frustrations with clients, the global economic crisis, and more than our fair share of simple bad luck have all conspired against us and we are no longer able to continue trading."

"It has been an absolute honour to lead such an extraordinary group of highly talented people who have consistently pushed boundaries and created amazing games that we've been hugely proud of. We've been humbled by the loyalty and commitment that they've all shown over the last 23 years and we would like to express our heartfelt thanks to all of our staff, past and present, for their years of loyalty, their creative drive and their commitment to Blitz and to us."

"We have done all that we can to make Blitz a success, and we have come frustratingly close in recent months. Major clients have felt unable to commit to investment in significant projects, others have changed strategy whilst appearing committed, and others have been slow to commit at all - all of these things have continued to hurt our finances. We have also sustained the business for some time with our personal savings but even those reserves have now been exhausted."

"We'd like to publicly thank Chris and Jason Kingsley from Rebellion for their support and friendship during this time - they are acting incredibly honourably and helping us to find new roles for as many of our staff as possible. They began their careers in games at around the same time we did and epitomise the positive and supportive culture of long-standing game developers in the UK.

"We wish the very best of luck to all the staff who are sadly leaving us today and thank them again for their drive, creativity and enthusiasm. They, like us, are passionate about games, and we call on the rest of the industry to capture their passion and continue the careers of some of the most talented young creatives in the country."

Blitz Games Studios was founded in 1990 by brothers Andrew and Philip Oliver. The studio has worked on many licensed games in its history, as well as work-for-hire titles.


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7 Comments
Jizz_Beard_thePirate (on 12 September 2013)

Who?

  • +1
DietSoap (on 13 September 2013)

Bunch of trash games, but man... Over 20 whole years in the business, over. That's a giant chapter of someones life ending right there...

  • 0
Ganoncrotch (on 13 September 2013)

http://en.wikipedia.org/wiki/Blitz_Games

They developed a bunch of the Kinect games for THQ like the spongebob squarepants surf simulator. the Michael phelps swimming simulator and the 2 "biggest loser" games on the Kinect.

In the previous generation they're responsible for such classics as "Barbie Horse world" "Bratz DiamondZ forever" and "Bratz Rock Angelz" these guys will not be missed by anyone of the forum goers here at VGchartz I would think.

Obviously a shame to see people losing their place of work, but I think core gamers will not be losing any possible great games from this studio closure.

  • 0
Zappykins (on 12 September 2013)

Always sad to see one go.

  • 0
Proxy-Pie (on 12 September 2013)

T-T
it's deperessing to think that this will be the fate of many studios this generation, as development costs increase and making profits will become harder and harder...

  • 0
Ganoncrotch Proxy-Pie (on 16 September 2013)

look at the games they've made mate, they've never invested more than a few hours throwing together shit movie tie in games and awful barbie/bratz games with the intent to sell games to little girls who don't mind shit games.

  • -1
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