Guild Wars 2 director Colin Johanson has announced that the game has sold more than three million units since its release in August. The announcement came part of the unveiling of what is planned for the game in the coming months.
"It’s been a fantastic ride so far – in the few months since Guild Wars 2 launched we’ve sold more than three million games and have become the most critically acclaimed MMO of 2012," said Johanson.
"One of our focuses is expanding and leveraging our achievement system," said Johanson about the games future. "The concept behind this is to allow players to earn new rewards for achievements, as well as progressing down achievement paths that take advantage of the open world experience."
"Guilds are an extremely important to the game. We need to ensure there is a volume of content to foster this strong community/social bond," added Johanson. "To that end, we’re working on adding new types of content to the game in early 2013 that will allow guilds to go on missions together."
"Our promise to you in 2013 is to continue to build on the world we’ve built, to make it stronger, to refine and strengthen the game based on the core vision of Guild Wars 2, and to make GW2 an experience unlike any other online game," said Johanson.