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America - Front

America - Back

Review Scores

VGChartz Score
5.9
                         

Ratings

   

Developer

Eidos Montreal

Genre

Action

Other Versions

PC, PS3, Series, X360, XOne

Release Dates

02/25/14 Square Enix
06/12/14 Square Enix
02/28/14 Square Enix

Community Stats

Owners: 6
Favorite: 0
Tracked: 2
Wishlist: 0
Now Playing: 0
 
8.3

Avg Community Rating:

 

Critic Reviews

No Critic Reviews have been submitted yet...

User Reviews

No User Reviews have been submitted yet...

Legacy Sales History

Total Sales
0.03m
Japan
0.28m
NA
0.41m
Europe
0.13m
Others
0.85m
Total

Opinion (9)

1 n/a 116,623 125,446 60,503 302,572
2 n/a 29,224 45,846 17,553 92,623
3 n/a 7,427 15,278 5,063 27,768
4 n/a 3,974 10,602 3,112 17,688
5 n/a 2,291 9,914 2,425 14,630
6 n/a 1,740 6,961 1,748 10,449
7 n/a 1,727 8,130 1,937 11,794
8 n/a 1,363 8,536 1,881 11,780
9 n/a 1,083 4,660 1,142 6,885
10 n/a 804 3,240 811 4,855
RaiZeNoblesse posted 29/06/2014, 09:27
what do you mean, square is going to learn anything?? the game is fine (even if it had some slight technical issues, but only slight), even had a customisable difficulty settings, felt like a real deadly shadows sequel, had good gameplay (depeding on the personal settings) and a great atmosphere..;

the reviewers were fools, pulling down any stealth hype by giving it (way) to low scores
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SlayerRondo posted 25/06/2014, 04:34
Wondering is square is going to learn anything from the sales of this game.

I'm guessing not.
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greencactaur posted 30/04/2014, 10:35
This game had some pretty good opening week sales. I imagine Square expected this to do like 5 Million >.>
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RaiZeNoblesse posted 21/04/2014, 05:13
can't believe this game got a lower metacore than MGSVGZ (incompetent reviewers!), this game deserves to sell way more than MGSVGZ...
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GameAnalyser posted 22/03/2014, 07:40
Well..this game certainly grows on you. the What I liked was the gameplay's manual save at any point of stealth.
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GameAnalyser posted 22/03/2014, 07:40
Well..this game certainly grows on you. the What I liked was the gameplay's manual save at any point of stealth.
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