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Resident Evil 2 Remake Has Reportedly Sold Fewer Than 10,000 Units on iOS

Resident Evil 2 Remake Has Reportedly Sold Fewer Than 10,000 Units on iOS - Sales

by William D'Angelo , posted on 22 January 2025 / 3,281 Views

The Resident Evil franchise is one of Capcom's biggest, however, the franchise has yet to find success on iOS.

The remake of Resident Evil 2 has sold fewer than 10,000 units since it released on iOS on December 10, 2024, according to estimates from Appmagic and reported by MobileGamer.biz.

The report states the game was discounted to $10 from December 10 January 8 and earned Capcom just $95,000. That would mean around 9,500 units were sold at that price.

Since the price has gone up to $40 on January 9, the game has earned just over $7,000, which means about 175 units sold.

The remake of Resident Evil 2 is only playable on the iPhone 15 Pro, iPhone 15 Pro Max, iPads and Macs with an M1 chip, or newer devices.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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11 Comments
killer7 (on 22 January 2025)

What did they tell us? Smartphones replace handhelds? Concord on the Switch would have sold more, even if it ran at 360p/15FPS🤣😂. Less than 10k? Yes thats hard. I never ever want to hear complains about software sales on Switch from Capcom!!

  • +2
HopeMillsHorror killer7 (on 22 January 2025)

I think concord only sold 10k on PS5 and PC combined...

Edit: NVM it was 25k on PS5 and PC combined lol

  • 0
killer7 HopeMillsHorror (on 22 January 2025)

Whats NVM? 10k are the combined numbers?! Oh dear...
Lol at the downvoters🤣😂
Somebody hates facts here...

  • 0
2zosteven killer7 (on 25 January 2025)

well said, handhelds forever!

  • 0
NightF0x73 (on 22 January 2025)

I think people are still reluctant to play "big" games on mobile, and the price tag associated with them.

The tactile format isn't the most comfortable, as not everyone walks around with a controller.

For example, Alien: Isolation is one of my favorite games, but it wouldn't occur to me to play it on mobile.

  • +2
G2ThaUNiT NightF0x73 (on 22 January 2025)

It's not just mobile. It's a one time purchase that's playable on all Apple devices with at least an M1 chip that includes MacBook's and iMacs. I honestly think this is what happens when you spend decades focusing on everything else except gaming. You can't just automatically expect the gaming community to adopt your platform when you go out of your way to make sure your platform is barely even associated with gaming. It's a transition that would take years to change public perception.

Unfortunately for Apple, many publishers may not wait that long for public perception to change if it's off to this bad of a start.

  • 0
NextGen_Gamer G2ThaUNiT (on 22 January 2025)

Yeah, the one-time Universal purchase is very nice for people all-in the Apple ecosystem. It plays pretty well on Macs too and uses the MetalFX upscaling, which is better quality than FSR (which a lot of PS5 games use), but still of course below DLSS quality. Being able to play on iPhone and iPad is more of a bonus for a game of this type. But like you said, perception and awareness are the biggest things. It will takes years to change that.

  • 0
rapsuperstar31 (on 22 January 2025)

Didn't know it was on ios.

  • +1
2zosteven rapsuperstar31 (on 25 January 2025)

lucky, you might have purchased

  • +1
HopeMillsHorror (on 22 January 2025)

1) Almost no one plays big games on iOS
2) Its only on the newest models (last 2 years I think), while most iOS users are on older phones. Myself included.
3) The game was basically full price plus required a $50-150 controller... No one is using screen controls.
4) Apple paid for the port so who cares lol

  • 0
2zosteven HopeMillsHorror (on 25 January 2025)

have you ever tracked Iphone sales? but either way it would not make a difference

  • 0