
Sucker Punch is Planning 'Other Spinoffs' After Ghost of Yotei - News
by William D'Angelo , posted on 02 December 2024 / 2,959 ViewsDeveloper Sucker Punch Productions recently announced Ghost of Yotei, a Ghost of Tsushima successor, and creative directors Nate Fox and Jason Connell in an interview with The New York Times revealed more spinoffs are planned.
"On Tuesday, Sucker Punch Productions announced Ghost of Yotei, the beginning of an official franchise that will include at least one movie and other spinoffs, putting the series alongside emblematic Sony PlayStation titles like God of War and Horizon Zero Dawn," reads the article.
The article adds Ghost of Tsushima has gone on to sell 13 million units. The game released for the PlayStation 4 in July 2020, while the Director's Cut version released for the PlayStation 5 in August 2021 and for PC in May 2024.
"When we started working on a sequel, the first question we asked ourselves is 'What is the DNA of a Ghost game?'" said Fox. "It is about transporting the player to the romance and beauty of feudal Japan."
Some of the developers at Sucker Punch visited Japan with the game's inspiration coming from Mount Yotei.
"Inside the park, you have to watch a video telling you about the dangers of bears," Fox said on one trip to the hiretoko National Park on the northeastern tip of Hokkaido. "Being in this incredibly beautiful park with jagged cliffs and water, yet all the time being aware there were dangerous bears, was electrifying."
"We strive to bring that into the video game — that feeling of danger."
Connell added, "One challenge that comes with making an open-world game is the repetitive nature of doing the same thing over again. We wanted to balance against that and find unique experiences."
Ghost of Yotei will launch for the PlayStation 5 in 2025.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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I'm ok with whatever Sucker Punch want to do.
Another Ghost, Infamous, or new I.P. They've earned my trust.
"One challenge that comes with making an open-world game is the repetitive nature of doing the same thing over again. We wanted to balance against that and find unique experiences." I'm very interested to see what Sucker Punch can do with this aspect that has really grown old for me lately.
While Tsushima had a lot of the traditional open world repetitive tropes, I did really appreciate how natural they felt to the setting. Whether it was writing haiku's, finding the hot springs, the bamboo strikes, or finding the shinto shrines that were little puzzles climbing the peak to find them, it all felt natural to the game itself. So I can't wait to see what Sucker Punch has in store!
Yeah, it felt like a journey and not like a chore. I also don't have any negative memories of having to go through the same area more times than I wanted to, and that's probably because there is fast travel.
Since this game is set several hundred years later, I'm curious to see how the advancement in civilization and technology may impact the things you can do in this world.
Kudos for the 13M, massive numbers!
Man, it's going to be a good wait for this to come on PC
I'd love it if they would make an Infamous 3 continuing from the 2nd where Cole is still alive; disregarding Second Sons.