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PS5 Best-Selling Console in Europe in January as Sales Increased 202% Year-on-Year

PS5 Best-Selling Console in Europe in January as Sales Increased 202% Year-on-Year - Sales

by William D'Angelo , posted on 13 February 2023 / 6,725 Views

The PlayStation 5 was the best-selling console in Europe in January 2023, according to the head of GamesIndustry Christopher Dring.

Sales for the PS5 jumped 202 percent year-on-year as sales basically tripled what they were a year ago. Dring did note there were heavy stock shortages last year.

The Nintendo Switch was the second best-selling console in Europe in January 2023 with sales down 11 percent compared to last year. 

The Xbox Series X|S was the third best-selling console in Europe in January 2023 with sales dropping 32 percent year-on-year.

"Across European markets in January, PS5 sales are up 202% compared with the year before (when there were big stock shortages)," said Dring. "PS5 was the No.1 console last month, Switch falls to No.2 (sales down 11% compared with Jan 2022), while Xbox Series S and X are No.3 (sales down 32%)."


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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90 Comments
BraLoD (on 13 February 2023)

I'll believe that 30M number when I see it.
Anyway, it was a given the demand was way higher than the production, PS5 should always have been charting above the PS4 with good stock.
Sony just delivered a bunch of amazing games, but it's time to announce some more.

  • +12
xgamerx (on 13 February 2023)

at this point just outselling xbox one should be the goal for the series x/s.

  • +10
DonFerrari xgamerx (on 14 February 2023)

Expectations on vgc until very recently was Series doing 80M+.

  • +2
VAMatt DonFerrari (on 14 February 2023)

Highly unlikely for the Series consoles to get to 80 million. Xbox has essentially eliminated the incentive for people to pick up an Xbox as a secondary console. You can stream all of the Xbox exclusives. So, there's little reason to buy one for people that aren't hardcore Xbox gamers.

I don't think that's bad. But, it essentially negates the console sales race. Microsoft really isn't competing.

The console market would have to grow a good bit to see 80 million Xboxes, I think. Either that, or Sony would have to struggle to produce enough ps5s for a couple more years, But that seems to be coming to an end.

  • +5
shikamaru317 VAMatt (on 14 February 2023)

Personally I don't think that all that many people are going to choose to stream huge Xbox/PC exclusives like Starfield and Elder Scrolls 6. For starters, many millions of people worldwide still have poor internet speeds, last I heard 30m in the US alone in rural areas aren't able to get any home internet that meets the FCC's definition of Broadband internet, and even more than those 30m have high speed internet options available at their address but can't afford them due high internet costs in the US (most high speed internet plans in the US cost at least $70 per month these days) . On top of that, quite alot of the biggest ISP's in the US have restrictive 1TB per month data caps, which would be extremely prohibitive for streaming a 100+ hour RPG like Starfield or TES 6 at even 1080p quality, let alone 4K quality. Then you have the added input latency from streaming a game which most core gamers wouldn't be happy with.

Those 2 games in particular (but also a few others like the next Doom from id) will definitely be Xbox hardware movers. The 2 most recent Bethesda RPG's, Skyrim and Fallout 4, both sold well over 10m each on PS platforms, if even half of those PS Bethesda fans buy an Xbox Series console for Starfield and TES 6 that will already be a huge sales increase for Xbox Series.

  • 0
VAMatt shikamaru317 (on 14 February 2023)

Definitely they will move some consoles. But I seriously doubt that you're going to get half of the people that played them on PlayStation to buy a piece of hardware to play those games. Some will, but nowhere near that half of the old player base. The fact that the games can be streamed definitely eats away quite a bit. It doesn't take care of everybody, but it will work for many.

I own an Xbox console, but I've taken to streaming many games lately so that I can just jump in and play. I'm in Northern Virginia, with the highest concentration of data centers in the world by a wide margin, so it is likely that I have a better experience than most people. But, it is clear that there are many, many people for whom streaming works well.

  • +3
scrapking VAMatt (on 16 February 2023)

I may not be near the highest concentration of data centres in the world, but I do live just a couple of hundred kilometres away from Microsoft's corporate headquarters so I expect I'm pretty close to some Xcloud servers. ;) My experience with streaming Game Pass stuff has been very good.

  • +2
scrapking shikamaru317 (on 16 February 2023)

I would think bigger games would be the best to stream, as they'd otherwise take up the most local storage space. I also think Starfield should be a bit of a less latency-sensitive experience (lots of time exploring, choosing dialogue options, etc.), making it uniquely appropriate for streaming actually.

  • +1
shikamaru317 scrapking (on 16 February 2023)

Well, the problem is the data caps some ISP's have. There are ISP's in the US with data caps as restrictive as 450 GB per month from what I've heard. Xbox Cloud Gaming uses about 3GB per hour at the highest quality stream it currently has, which is 720p I believe, so if you play an entire 100 hour game in the same month, that is 300 GB of your cap used up, before any other usage such as tv streaming (Netflix, etc.) or just general internet browsing.

However, 1080p and 4K streaming are alot more data intensive, Xbox Cloud Gaming doesn't have 1080p and 4K options yet afaik, but some of the other Cloud gaming services do, and 1080p uses about 6GB an hour and 4K 60 fps uses about 20 GB an hour. Doesn't seem like Xbox Cloud Gaming will get better than 720p streams before Starfield launches, but by the time TES 6 launches, I would assume it will have both 1080p and 4K streaming options. The question is, is 720p streaming quality good enough looking for a large tv? That I don't know as I have yet to test Xbox Cloud Gaming personally, only Stadia at 1080p, which looked acceptable to me at least.

  • +1
scrapking shikamaru317 (on 18 February 2023)

But the data cap is affected much the same way whether you're streaming a huge AAA game, or streaming a small indie game, right?

Your point was that people wouldn't stream the biggest games. But to me, a huge game that's a huge download (and especially one like Starfield that will likely be not especially latency sensitive) is the strongest candidate if you have a data cap.

If your point is people with data caps may not choose to stream, I sort of get you (sort of because I would likely stream it to check it out, before committing to the big download). If your point is that people won't be inclined to stream the biggest games, then I don't get you.

Xcloud looks decent to me, but I have a good connection and I suspect I live close to a Microsoft data centre.

  • +2
shikamaru317 scrapking (on 18 February 2023)

My thinking is that a 100 hour long game, at 3 GB an hour over streaming, would use alot more data than downloading the same game, as most games are 100 GB or less still, and if part of the download is on this disc, that is even less data you have to download.

And Starfield and TES 6 should both easily be over 100 hours, Skyrim could take like 150 hours or more to do everything, and Starfield is supposedly bigger, quite alot bigger.

  • +1
VAMatt shikamaru317 (on 18 February 2023)

These limits certainly can come into play. But, realistically speaking, there are not very many people that play 100 hours of video games per month. And even if they do, or even if they play 150 hours of video games per month, essentially all data caps can handle that.

  • 0
scrapking shikamaru317 (on 18 February 2023)

None of that is my question, though. You said:

"Personally I don't think that all that many people are going to choose to stream huge Xbox/PC exclusives like Starfield and Elder Scrolls 6"

My question was, and remains, what about it being a "huge Xbox/PC exclusive" makes it unlikely that people would stream it? If data caps are the concern, and you're going to stream any games at all, better to download the small games and stream the gigantic games, eh?

  • +1
Dante9 VAMatt (on 15 February 2023)

This has been the goal for Microsoft for some time now. To get out of the console business and become a subscription service. Isn't that what people want?

  • +6
VAMatt Dante9 (on 15 February 2023)

It's definitely what Microsoft wants. And, it is what some portion of the gaming market wants. I think the question is: how big is that portion of the market?

  • +4
scrapking VAMatt (on 18 February 2023)

I think a hybrid solution is best. Running your frequently-played games (especially ones that are very latency-sensitive) locally, and streaming more rarely-played games (especially ones that aren't as latency-sensitive).

Like almost everything in life, a case-by-case solution is best, not a dogmatic one. :)

  • +1
VAMatt scrapking (on 19 February 2023)

I agree that this is ideal. But, that eliminates much of the appeal of streaming because you have to buy hardware if you want to store anything locally.

  • 0
scrapking VAMatt (on 19 February 2023)

Yes/no. For me the biggest appeal of streaming is trying something out before deciding whether to commit the time and storage space for a download.

But another big benefit is, for example, Xbox One users that are streaming Xbox Series games. That's a small list of games right now, but is about to become a much longer list of games. For example, if you have an Xbox One you might nonetheless be able to play Starfield thanks to streaming.

  • 0
VAMatt scrapking (on 20 February 2023)

Right, that's the no hardware needed benefit. That's pretty clearly where Microsoft wants this thing to go, in the long run. You mentioned Xbox One owners, but I can also play it without an Xbox as a Samsung TV owner. And, presumably a lot of additional devices that are not game consoles will have game streaming capabilities in the near future.

  • 0
scrapking VAMatt (on 21 February 2023)

That's true. Though an advantage to an Xbox One over a Samsung TV is the ability to run some newer games, and most older games, locally as well. And the fact that, in this scenario, the person presumably already owns an Xbox One, but may not own an appropriate Samsung TV. And the Xbox One owner already has a gamepad too.

  • +1
CosmicSex (on 13 February 2023)

Well that's in the ballpark of what they would have to do to get to the 6 million Q4. Clearly not bad at all.

  • +7
LivncA_Dis3 (on 13 February 2023)

The most desired tech let loose is incredibly beautiful to watch

  • +6
AJNShelton (on 13 February 2023)

Well after the UK, US and now Europe, it's hard to not see that the trend is going down for Xbox

  • +6
SanAndreasX AJNShelton (on 13 February 2023)

PS5 is what most people wanted all along, and Sony seems to be getting a handle on production. That said, I see GameStop, Walmart, Target, and Best Buy shelves loaded with unsold Series S consoles. Microsoft seems to have misread the market for the Series S.

  • +14
shikamaru317 SanAndreasX (on 13 February 2023)

Shelves loaded with unsold S units hasn't been my experience, not even remotely. Last time I went into my Walmart they had a single S unit, compared to 0 X, 0 PS5, and 12 Switch/Switch OLED/Switch Lite. That was about a week ago.

In fact, the most S units I have ever seen in person was 5, and that was late in the day on Black Friday this past year.

  • +2
Garrus shikamaru317 (on 14 February 2023)

People love the S. It just needs a revision with the Series X GPU shrunk to 4nm and stuck in there. People want power added to it.

  • 0
shikamaru317 Garrus (on 14 February 2023)

I definitely think Xbox lowballed the S GPU, should have at least matched the 6 tflop GPU of Xbox One X. 4 tflop definitely feels a bit too weak.

  • +3
Garrus shikamaru317 (on 20 February 2023)

good point

  • 0
CGI-Quality SanAndreasX (on 13 February 2023)

Indeed.

  • 0
Sogreblute SanAndreasX (on 13 February 2023)

I think the Series S demand has been met and is just selling along now. Series X demand I don't think has been met yet as I've seen it out of stock for quite sometime now. Microsoft should mainly make Series S's for the Christmas season from now on. Or bundle the Series S with games without increasing the price. I think a Starfield Series S bundle for $300 will do wonders for it's launch day.

  • +6
VAMatt SanAndreasX (on 13 February 2023)

I don't think that's right. It seems to me that Microsoft has simply normalized stock of the S, but has been unable to normalize stock of the X. At this point in the console generation, there should be units of all of the systems sitting on store shelves.

  • +4
DonFerrari VAMatt (on 14 February 2023)

How by normalizing the production they have dropped sales on Europe, USA and Japan?

  • 0
VAMatt DonFerrari (on 14 February 2023)

I think they have met demand for the series S. It appears that they might still be falling a little short of demand on the X. But, s has now been readily available for quite some time. It was never super difficult to find, but it is immediately available all the time now, it has been for at least several months. X is still hit or miss, though I think anybody that lives in a populated area could find one within a couple of hours.

So, probably if they had better X supply their sales would be a little bit higher. But, now that PS5 is more readily available, and series s has been available for a long period, there is a lot less unmet demand for Xbox.

  • 0
DonFerrari VAMatt (on 15 February 2023)

Agree with all your points. From what we see X isn't readily available yet, hope MS will start addressing it now that S have been normalized.

  • +1
Zippy6 (on 13 February 2023)

Using VGC numbers from last year that would put the PS5 at 422k, Switch at 301k and Xbox at 77.5k

  • +6
trunkswd Zippy6 (on 13 February 2023)

Yes and no. The Europe report from GamesIndustry doesn't include UK, Germany, and most of Eastern Europe. But we do get a UK report. While the report doesn't include Germany sales based on previous years sales we can get rough estimates based on UK sales.

  • 0
jvmkdg trunkswd (on 13 February 2023)

when will come out the report of vgchartz january 2023

  • +2
trunkswd jvmkdg (on 13 February 2023)

Once the new Hardware Charts and the new tools are connected to the live table for our estimates I will get to posting the January 2023 estimates starting with Japan, followed by the Americas, then Europe, then worldwide.

  • +5
VAMatt (on 13 February 2023)

Sounds like supply increased by 202% to me

  • +3
DonFerrari VAMatt (on 14 February 2023)

Supply for Xbox decreased 30%?

  • +2
VAMatt DonFerrari (on 14 February 2023)

Possibly, but I doubt it.

  • +2
DonFerrari VAMatt (on 15 February 2023)

Agree, perhaps X haven't increased yet and S started saturation at current price point.

  • 0
method114 (on 13 February 2023)

Series XS sales are down by 32%? The console just released how are sales already going down?

  • +3
Hiku method114 (on 13 February 2023)

It can go up or down from one month to the other.

  • +1
Pajderman Hiku (on 14 February 2023)

Yes but this is year on year comparison. It is down 32% compared to jan 2022. That does not look good at all. I hope that the console catch up. Even if I don't buy it, I like to keep Xbox in the game.

  • +2
Hiku Pajderman (on 14 February 2023)

Yeah, and I didn't miss that part, so I'm not sure what I was getting at. Maybe that as the months can sway, so can the yearly total. But over a long period of time like a year, it's a good indication of where the system is trending.

  • +1
smroadkill15 (on 13 February 2023)

Great numbers for the PS5 as expected. MS needs to focus more on producing Series X consoles than Series S.

  • +2
shikamaru317 smroadkill15 (on 13 February 2023)

Definitely feels like they have changed their strategy to producing more X units recently. On Amazon US bestsellers right now Series X FH5 SKU is at #13 and the standard X SKU at #41, and has pretty much been holding in those positions for a week now I believe. That is certainly different to what we saw in the past, where every time X was restocked on Amazon it was out of stock within 3 days at most and fell off the top 100 quickly after going out of stock. Same story over on Amazon UK where Series X is currently ranked above PS5. Seems like they knew they needed alot of X stock ready for Hogwarts Legacy and had them as a result. Also seems like they learned from the underperformance of their S heavy strategy this past Holiday.

  • +1
DonFerrari shikamaru317 (on 14 February 2023)

And here I was thinking Series S was the main strategy and X was just a premium console for the minority. Regarding X being needed for Hogwarts, how is Hogwarts for Series performing on sales?

  • 0
shikamaru317 DonFerrari (on 14 February 2023)

Hard to tell as most Xbox owners now buy games digitally (the physical/digital ratio is something like 20/80 on Xbox these days), and all of the charts we have seen so far (UK/Europe) are physical data only.

However, looking on the Xbox digital store charts right now, Hogwarts is #1 on the top paid games list on the US store, and #3 behind only Fortnite and CoD MW2/Warzone 2.0 on the Most Played games chart (which shows peak concurrent players).

  • 0
DonFerrari shikamaru317 (on 15 February 2023)

Nope, UK and NPD charts include digital and even there Xbox exclusives didn't chart.

  • 0
shikamaru317 DonFerrari (on 15 February 2023)

False. Dring said that the UK charts lack digital data. NPD does have digital data for WB games like Hogwarts Legacy, but February NPD won't be out until mid March.

  • 0
DonFerrari shikamaru317 (on 15 February 2023)

NPD have digital data for plenty of titles, including MS published.
https://www.gamesindustry.biz/ps5-sales-surge-in-january-but-game-sales-fall-uk-monthly-charts UK also tracks digital.

  • 0
shikamaru317 DonFerrari (on 15 February 2023)

We were talking about Hogwarts Legacy though. The report for Hogwarts Legacy's first week sales that had the Xbox/PS split at 18/82 specifically said that it was lacking digital sales, which would bring the overall ratio closer to Xbox as we already know that about 80% of Xbox game sales in the UK are digital.

Here is the quote from that article:

"82 percent of Hogwarts Legacy sales were on the PS5, while the other 18 percent were on the Xbox Series X|S. The gap will most likely be smaller once you include digital sales due to the Xbox Series S having a much larger percent of overall sales than the PlayStation 5 Digital Edition."

  • 0
DonFerrari shikamaru317 (on 16 February 2023)

Ok, and today digital sales were accounted. How much the split between PS and Xbox changed? Is it 50/50?
https://www.vgchartz.com/article/456307/hogwarts-legacy-first-week-digital-sales-in-europe-were-56-bigger-than-elden-ring/

  • 0
shikamaru317 DonFerrari (on 16 February 2023)

No Idea, neither the article nor Dring's tweet says what the platform split is with digital taken into account. I doubt it's 50/50, even on a game with no Sony marketing you don't see 50/50 since PS5 has sold more units overall than Xbox Series in the UK, and this game has Sony marketing and PS5 exclusive content to boot. I'd guess that digital moved it from 18/82 to about 35-65 personally.

  • 0
DonFerrari shikamaru317 (on 17 February 2023)

I don't think there is that big difference between digital/physical between both platforms, but considering the marketshare of both it isn't an unlikely amount.

  • +1
DonFerrari (on 14 February 2023)

Massive increase for PS and huge drop for Xbox. The increase for PS I was expecting due to the news of more inventory and Sony lofty goal for the FY, but the Xbox got me by surprise.

  • +1
tslog (on 13 February 2023)

Those liars over at the CMA are still saying to this day that in the Sony & Xbox are ‘roughy equal’ …..corruption doesn’t get more obvious.

  • -3
CloudxTifa tslog (on 13 February 2023)

MS has much more money than Sony and Nintendo combined and always lose in the consoles war. They even have more studios than Sony. That's just mediocrity as this point.

Cry more.

  • +4
crissindahouse (on 14 February 2023)

Seems like regulators really have to look into this danger of anti-competitive behavior of Sony to buy games and content away from other platforms as big market leader. And yes, I'm serious if you look at what regulators use as arguments against an ActivisionBlizzard deal while Sony obviously strengthens it's position even more with deals for games like Silent Hill or FF.

  • -9
method114 crissindahouse (on 14 February 2023)

The deals Sony makes between them and other companies isn't something the FTC can do anything about. Purchasing companies is what they can get involved in.

  • +2
VAMatt method114 (on 14 February 2023)

That's not true. The FTC does a lot more than give a thumbs up or thumbs down to mergers and acquisitions.

They shouldn't do anything about Sony making deals with third parties. But they definitely have some options if they wanted to take action on that.

  • +1
ClassicGamingWizzz crissindahouse (on 14 February 2023)

Yes and microsoft never made a deal ever , never they moneyhated anything nope ,never sure ,...

  • +5
crissindahouse ClassicGamingWizzz (on 15 February 2023)

Maybe you didn't understand me. It's about regulating a fair competition so that no player will get too strong. That's the argument of regulators right now against MS. That MS could be too strong after the deal. That's also Sony's argument against MS. But in case to didn't realize it, Sony is in a huge lead against MS in the gaming and especially console space. So why would you compare MS paying developers for exclusivity deals with Sony doing it? Sony is much closer to create a monopoly as MS is. Just imagine Forspoken would be a good game and add all the other big games Sony bought away from MS which release in a few years. If that wouldn't help Sony to even enhance their leadership why would Sony do that?

  • 0
DonFerrari crissindahouse (on 15 February 2023)

He compares because not only MS done it before and still do, they can keep doing and since it isn't a change of procedure that wouldn't change the market. MS buying one of the biggest publishers would change the market.

  • 0
Azzanation (on 13 February 2023)

Still curious how they get Xbox numbers when they arent offically announced

  • -9
DonFerrari Azzanation (on 14 February 2023)

Because there are companies specialized in tracking sales you know.

  • +8
Azzanation DonFerrari (on 14 February 2023)

So if they arent giving official numbers, are these numbers even accurate?

  • -1
CosmicSex Azzanation (on 14 February 2023)

Yes they are accurate. Even if every Xbox seller isn't tracked, the ones being tracked show yoy declines.

  • +1
DonFerrari Azzanation (on 14 February 2023)

yes they are, because they are tracking consoles sold to customer by monitoring stores itself not shipment from manufacturer. When Sony announces sell through they do use similar methods (and possibly less accurate), only shipment numbers would be 100% precise.

  • +1
Kakadu18 Azzanation (on 14 February 2023)

What do you think how Famitsu, Media Create and NPD get their data? None of this data is officially announced.

  • +1
Azzanation Kakadu18 (on 14 February 2023)

So is it accurate?

  • -2
Kakadu18 Azzanation (on 14 February 2023)

You've been here for 10 years. Is this the first time you've heard of market tracking companies? Like are you actually kidding?
Yes of course they are accurate!!! They track most of the market and most software publishers report their digital sales to them. Companies literally subscribe and pay money to them to get the most accurate data on the market. NPD, Media Create, Famitsu, GfK, GSD etc. have been doing this for decades (Media Create and Famitsu don't get digital data). Have you been living under a rock?
Why is this the first time you ask this question?

  • +6
Azzanation Kakadu18 (on 14 February 2023)

So why are so many whinging about MS not giving numbers when the numbers are gathered anyway? Thats why i ask the question.

Fyi, i could care less about sales numbers, never did. Im not a share holder. I use this site for gaming news about video games.

  • 0
GProgrammer Azzanation (on 15 February 2023)

These are only number for limited markets eg countries in Europe or Japan or wherever. No one knows apart from MS what the numbers are worldwide

  • 0
Azzanation GProgrammer (on 15 February 2023)

Thank you for being more clear.

  • 0
Kakadu18 Azzanation (on 15 February 2023)

Most trackers don't share numbers publicly. You need to subscribe to get them.

  • 0
DonFerrari Azzanation (on 15 February 2023)

We complain because they aren't transparent with their data and ever changing to whatever tell the most favorable story. Including saying Series is the fastest selling xbox ever without giving any number, saying out loud when they outsell PS on NPD, mixing MAU of PC and smartphone... but never being clear about how many consoles they sold or how many individual SW done, and well they aren't even showing the GP subs and Gold subs clearly at the moment.

  • +1
Azzanation DonFerrari (on 15 February 2023)

Don, you understand Xbox isnt about phyiscal sales anymore right? There business model isnt focus on hardware 1st, its services 1st. Why would a company headclash phyiscal sales when it isnt the focus? It downvalues the brand as they arent meant to sell asmuch as N and Sony.
Its not rocket science yet it seems to be a hard concept to grasp on this site.

  • 0
DonFerrari Azzanation (on 16 February 2023)

They also don't have clarity on the number of subs on GP, the revenue and profit of that service.

  • +1
Azzanation DonFerrari (on 17 February 2023)

They don't need to give clarity. These numbers that the public want are only used to fuel fanboy wars. They don't want that devaluing their brand. The only people that obtain these numbers are those that it matters to. Companies like MS are all about services and profits. Under Phil, he made it clear he doesn't want to add to console wars unlike their last management team.

And as a customer, i dont care if they disclose numbers with me, it means little to nothing to someone who buys their products. Only time i care about numbers is if its an MMO or heavily focused MP game that requires a good population to be fun.

  • 0
DonFerrari Azzanation (on 17 February 2023)

In profits Nintendo and PS leades Xbox by a country mile. If MS doesn't need to give clarity in the numbers why do they mention those when they hit some milestones or whenever they outsell PS?
And if MS wasn't about fueling fanboy wars they wouldn't give so much space for know fanboys of xbox and PS haters by giving stuff away, following on twitter, etc.
Are you also going to claim that Nintendo and Sony gives the numbers because they want to fuel console war?

  • +1
Azzanation DonFerrari (on 18 February 2023)

Don, you are missing the entire point. The Xbox division is not focused on Consoles anymore. They cared about sales numbers when that was the focus of the brand back in gen 6 and gen 7. The current Xbox brand is completely different today. It's about Services, Cloud and a vast variety of choice of hardware.

If Xbox cared for console sales, they wouldn't be offering all their games day one on PC etc. They would be shifting focus to sell as many consoles first than release later to other platforms much like what Sony is doing now. But they aren't because that's not there focus.

They are allowed talk positive about the brand and can talk profits if they see fit. Why would they talk console numbers? so the next fanboy can demote the brand in console comparison charts... They are smarter than that. Xbox isn't a console brand anymore, it's an ecosystem 1st, console brand 2nd hence the huge focus on GP and Digital media.

  • 0
DonFerrari Azzanation (on 22 February 2023)

So you mean nothing matters unless Xbox says it matters?

  • -1
Azzanation DonFerrari (on 22 February 2023)

Its hard trying to be civil with you.
Im pointing out the exact reasons to a companies decision and this is what you reply with.

If they say console sales dont matter to them, then it doesn't matter to them.

If Sony say console sales matter to them, then it matters to them.

To each their own. They both have different focuses and goals and different methods on making money.

  • 0
DonFerrari Azzanation (on 23 February 2023)

Because corporations are so transparent and honest in their PRs right?

  • 0
Azzanation DonFerrari (on 23 February 2023)

That has nothing to do with this conversation.
Also who cares.

  • 0
Kakadu18 Azzanation (on 23 February 2023)

Why is this conversation still going?

  • 0
Azzanation Kakadu18 (on 23 February 2023)

Thanks for continuing it lol

  • 0