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Switch Sales Top 114M, PS5 and XS Sales Climb - Worldwide Hardware Estimates for Oct 9-15

Switch Sales Top 114M, PS5 and XS Sales Climb - Worldwide Hardware Estimates for Oct 9-15 - Sales

by William D'Angelo , posted on 24 October 2022 / 13,123 Views

    The Nintendo Switch was the best-selling console with 265,029 units sold for the week ending October 15, 2022, according to VGChartz estimates. The Switch has now sold an estimated 114.02 million units lifetime.

    The PlayStation 5 sold an estimated 257,397 units to bring its lifetime sales to 24.46 million units. The Xbox Series X|S sold 190,343 units to bring their lifetime sales to 17.51 million units.

    PS5 sales compared to the same week for the PS4 in 2015 are up by over 2,000 units, while the Xbox Series X|S compared to the same week for the Xbox One are up by over 74,000 units. PS4 sold 255,038 units for the week ending October 17, 2015 and Xbox One sales were at 116,144 units.

    The PlayStation 4 sold an estimated 1,675 units, and the Xbox One sold 137 units.

    Nintendo Switch sales compared to the same week a year ago are down by 145,165 units (-35.4%), while the PlayStation 5 is up 21,465 (9.1%) and the Xbox Series X|S is up 46,800 units (32.6%).

    The PlayStation 4 is down 26,031 units (-94.0%) year-over-year and the Xbox One is down 4,529 units (-97.1%).

    Looking at sales week-on-week, Nintendo Switch sales are up by over 2,000 units, PlayStation 5 sales are down by over 18,000 units, and Xbox Series X|S sales are down by nearly 19,000 units.

    2022 year-to-date, the Nintendo Switch has sold an estimated 12.31 million units, the PlayStation 5 has sold 7.46 million units, and the Xbox Series X|S has sold 6.24 million units.

    PS5 Sales, Xbox Series X and S Sales, Switch Sales

    Global hardware estimates (Followed by lifetime sales):

    1. Switch - 265,029 (114,015,887)
    2. PlayStation 5 - 257,397 (24,461,636)
    3. Xbox Series X|S - 190,343 (17,509,175)
    4. PlayStation 4 - 1,675 (117,009,484)
    5. Xbox One - 137 (51,278,121)
    Americas (US, Canada, Latin America) hardware estimates:
    1. PlayStation 5 - 105,087
    2. Switch - 100,931
    3. Xbox Series X|S - 96,001
    4. PlayStation 4 - 1,204
    5. Xbox One - 95
    Europe hardware estimates:
    1. PlayStation 5 - 95,261
    2. Switch - 76,864
    3. Xbox Series X|S - 66,201
    4. PlayStation 4 - 425
    5. Xbox One - 33
    Asia (Japan, mainland Asia, Middle East) hardware estimates:
    1. Switch - 75,171
    2. PlayStation 5 - 45,860
    3. Xbox Series X|S - 19,515
    4. PlayStation 4 - 27
    5. Xbox One - 4
    Oceania (Australia and New Zealand) hardware estimates:
    1. Switch - 12,063
    2. PlayStation 5 - 11,189
    3. Xbox Series X|S - 8,626
    4. PlayStation 4 - 19
    5. Xbox One - 5

    VGChartz Methodology: Hardware estimates are based on retail sampling and trends in individual countries, which are then extrapolated to represent the wider region. This typically allows us to produce figures that end up being within 10% of the actual totals.

    This data is regularly compared against official shipment figures released by the console manufacturers and figures estimated by regional trackers with greater market coverage than ourselves. We then update our own estimates to bring them into line with those figures. This can result in frequent changes often within a short space of time, but we feel it's important to prioritise accuracy over consistency.

    Note that our estimates are based on sell-through data (units sold to consumers). In almost all cases the figures released by console manufacturers are based on shipment data (sell-in), where as soon as a device has left the factory and entered the supply chain for delivery it is considered a sale. This is why there is always a difference between the companies’ figures (sell-in) and VGChartz estimates (sell-through), even after we’ve made adjustments. The one exception to that is when a console has been discontinued and the remaining stock has finally sold out – at that point the figures will match.


    A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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